Player Matchup

Jormungandr
Jormungandr
Creepersole123
Jormungandr
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 4L
1,354 Elo+
Solo
Hou Yi
Hou Yi
GUNTHE
Hou Yi
Level 26
God Stats
18W - 14L
1,758 SR
Queue Stats
22W - 18L
1,602 Elo+
Party 2
Thanatos
Thanatos
Halo201159
Thanatos
Level 38
God Stats
5W - 6L
1,768 SR
Queue Stats
73W - 91L
1,636 Elo+
Party 2
Kukulkan
Kukulkan
Varweed7u7
Kukulkan
Level 3
God Stats
3W - 1L
1,744 SR
Queue Stats
3W - 1L
1,730 Elo+
Party 2
Ne Zha
Ne Zha
diegoSGtz00
Ne Zha
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,654 Elo+
Party 2
Team Averages
Level 30
1,701 SR
1,595 Elo+

VS

Team Averages
Level 18
1,426 SR
1,418 Elo+
Baron Samedi
Baron Samedi
DimmaHaze
Baron Samedi
Level 29
God Stats
15W - 13L
1,376 SR
Queue Stats
97W - 108L
1,365 Elo+
Party 1
Cerberus
Cerberus
KILLERFLV781
Cerberus
Level 21
God Stats
5W - 8L
1,500 SR
Queue Stats
101W - 77L
1,500 Elo+
Solo
Rama
Rama
MikkelHaze
Rama
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 1
Ares
Ares
bladi-nuby1912
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
The Morrigan
The Morrigan
quim-henrique
The Morrigan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 51L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Creepersole123
Jormungandr
20
8 / 0 / 26
13,533
1,128
23,633
15,166
19,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
GUNTHE
Hou Yi
18
5 / 1 / 20
11,679
973
13,076
8,025
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Halo201159
Thanatos
20
14 / 0 / 19
14,105
1,175
30,626
11,426
4,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Varweed7u7
Kukulkan
18
1 / 3 / 26
11,245
937
12,332
8,577
3,468
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
14 / 2 / 19
13,444
1,120
15,164
11,846
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DimmaHaze
Baron Samedi
17
2 / 8 / 4
11,349
946
17,706
20,754
9,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KILLERFLV781
Cerberus
16
2 / 7 / 2
11,316
943
11,338
31,661
33,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 9 / 2
9,960
830
10,227
17,445
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 9 / 4
11,148
929
6,450
19,267
11,807
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
quim-henrique
The Morrigan
15
0 / 9 / 1
9,348
779
2,551
11,875
3,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
19
42
Kills
6
6
Deaths
42
110
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Creepersole123
Jormungandr
8
0
26
21
L
Baron Samedi
DimmaHaze
Baron Samedi
2
8
4
0.5
W
Hou Yi
GUNTHE
Hou Yi
5
1
20
15
W
Thanatos
Halo201159
Thanatos
14
0
19
23.5
L
Cerberus
KILLERFLV781
Cerberus
2
7
2
0.43
L
0
9
2
0.11
W
Kukulkan
Varweed7u7
Kukulkan
1
3
26
4.67
L
2
9
4
0.44
W
Ne Zha
14
2
19
11.75
L
The Morrigan
quim-henrique
The Morrigan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,831
Damage
48,272
55,040
Taken
101,002
34,902
Mitigated
65,464
16,554
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Creepersole123
Jormungandr
23,633
6,522
450
1,780
15,166
19,355
0
9,664
5,479
60,471
0
L
Baron Samedi
DimmaHaze
Baron Samedi
17,706
1,218
3,818
3,223
20,754
9,747
0
8,291
12,397
49,433
0
W
Hou Yi
GUNTHE
Hou Yi
13,076
5,028
0
859
8,025
2,796
0
5,867
2,158
0
26,221
W
Thanatos
Halo201159
Thanatos
30,626
14,146
0
12,326
11,426
4,550
0
7,430
3,996
0
52,746
L
Cerberus
KILLERFLV781
Cerberus
11,338
969
0
3,605
31,661
33,892
0
9,491
21,845
31,958
0
L
10,227
7,356
0
397
17,445
6,268
0
5,351
11,994
0
25,386
W
Kukulkan
Varweed7u7
Kukulkan
12,332
3,720
0
0
8,577
3,468
0
6,355
2,222
20,891
0
L
6,450
474
0
256
19,267
11,807
0
8,426
10,591
24,805
0
W
Ne Zha
15,164
5,538
0
1,139
11,846
4,733
0
8,508
3,313
0
25,070
L
The Morrigan
quim-henrique
The Morrigan
2,551
891
0
15
11,875
3,750
0
3,540
8,210
6,956
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,006
Gold Earned
53,121
206
Minions Killed
174
6
Camps Cleared
4
1,112,059
Distance Traveled
932,892
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,533
1,128
89
7
0
209,303
1
L
Baron Samedi
11,349
946
87
7
0
193,458
1
W
Hou Yi
11,679
973
24
2
1
227,634
0
W
Thanatos
14,105
1,175
39
3
3
260,179
0
L
Cerberus
11,316
943
42
4
1
206,840
0
L
Rama
9,960
830
23
2
0
185,157
0
W
Kukulkan
11,245
937
31
3
0
167,101
1
L
Ares
11,148
929
16
1
0
175,022
0
W
Ne Zha
13,444
1,120
23
2
2
247,842
3
L
The Morrigan
9,348
779
6
1
3
172,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role