Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AldahirLP
Izanami
Level 68
God Stats
8W - 9L
1,687 SR
Queue Stats
108W - 103L
1,550 Elo+
Solo
Set
Set
UNKN0WND34TH900
Set
Level 81
God Stats
9W - 3L
1,500 SR
Queue Stats
356W - 353L
1,703 Elo+
Party 1
Discordia
Discordia
ismeze12
Discordia
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 64L
1,634 Elo+
Solo
Chronos
Chronos
pizzamann22
Chronos
Level 118
God Stats
22W - 18L
1,721 SR
Queue Stats
211W - 233L
1,703 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,618 Elo+

VS

Team Averages
Level 75
1,425 SR
1,384 Elo+
Agni
Agni
Bonesaw02
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,261 Elo+
Party 2
Kuzenbo
Kuzenbo
ButteryFlavor
Kuzenbo
Level 55
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Skadi
Skadi
IDavidGrx
Skadi
Level 68
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 2L
1,673 Elo+
Solo
Fenrir
Fenrir
aubjew
Fenrir
Level 81
God Stats
16W - 26L
1,197 SR
Queue Stats
609W - 646L
1,465 Elo+
Solo
King Arthur
King Arthur
sahirshakir
King Arthur
Level 68
God Stats
107W - 94L
1,373 SR
Queue Stats
308W - 312L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 1 / 9
6,911
628
4,424
7,264
2,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
AldahirLP
Izanami
11
7 / 0 / 5
7,221
656
5,306
6,882
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 3
6,071
552
3,359
5,360
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ismeze12
Discordia
12
5 / 2 / 0
6,737
612
2,608
4,097
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
pizzamann22
Chronos
10
0 / 2 / 1
5,887
535
2,733
6,620
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
1 / 4 / 1
5,748
523
2,345
5,206
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
8
1 / 6 / 0
4,909
446
3,346
8,028
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
IDavidGrx
Skadi
5
0 / 4 / 1
4,243
386
2,489
4,416
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Fenrir
aubjew
Fenrir
9
2 / 2 / 0
5,554
505
1,768
8,086
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
sahirshakir
King Arthur
11
2 / 1 / 1
6,038
549
6,080
6,430
2,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
6
7
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
9
8.5
W
Izanami
AldahirLP
Izanami
7
0
5
9.5
L
Agni
1
4
1
0.38
L
Kuzenbo
1
6
0
0.17
L
Skadi
IDavidGrx
Skadi
0
4
1
0.13
W
1
2
3
1.25
L
Fenrir
aubjew
Fenrir
2
2
0
1
W
Discordia
ismeze12
Discordia
5
2
0
2.5
W
Chronos
pizzamann22
Chronos
0
2
1
0.25
L
King Arthur
sahirshakir
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,430
Damage
16,028
30,223
Taken
32,166
11,010
Mitigated
13,232
10,713
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,424
1,153
453
2,233
7,264
2,206
1,734
1,916
5,348
0
27,748
W
Izanami
AldahirLP
Izanami
5,306
3,902
258
3,745
6,882
1,704
341
2,398
4,432
0
35,645
L
Agni
2,345
195
0
700
5,206
1,607
0
1,201
4,005
29,832
0
L
Kuzenbo
3,346
1,005
0
732
8,028
5,206
0
1,099
6,929
16,164
0
L
Skadi
IDavidGrx
Skadi
2,489
684
0
822
4,416
875
0
0
4,416
0
13,759
W
3,359
1,645
0
474
5,360
3,966
0
259
5,057
4,690
28,021
L
Fenrir
aubjew
Fenrir
1,768
530
270
3,012
8,086
2,553
0
1,029
7,057
0
22,452
W
Discordia
ismeze12
Discordia
2,608
44
0
1,330
4,097
1,083
325
949
3,075
34,598
0
W
Chronos
pizzamann22
Chronos
2,733
429
0
2,220
6,620
2,051
284
0
6,620
30,703
0
L
King Arthur
sahirshakir
King Arthur
6,080
812
0
1,247
6,430
2,991
0
2,209
4,221
0
33,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
26,492
313
Minions Killed
229
0
Camps Cleared
0
937,266
Distance Traveled
950,433
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,911
628
52
5
0
169,123
0
W
Izanami
7,221
656
66
6
0
191,643
2
L
Agni
5,748
523
70
6
0
193,158
2
L
Kuzenbo
4,909
446
22
2
0
207,351
1
L
Skadi
4,243
386
23
2
0
96,634
0
W
Set
6,071
552
62
6
0
192,662
3
L
Fenrir
5,554
505
50
5
0
238,077
1
W
Discordia
6,737
612
60
5
0
203,785
5
W
Chronos
5,887
535
73
7
0
180,053
0
L
King Arthur
6,038
549
64
6
0
215,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role