Player Matchup

Eset
Eset
Carl00se505
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,657 Elo+
Party 1
Guan Yu
Guan Yu
DunkMasterr
Guan Yu
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 13L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
Kanart
Heimdallr
Level 17
God Stats
14W - 6L
1,822 SR
Queue Stats
110W - 71L
1,710 Elo+
Solo
Da Ji
Da Ji
Kennivo
Da Ji
Level 22
God Stats
20W - 10L
1,572 SR
Queue Stats
33W - 13L
1,657 Elo+
Party 1
Terra
Terra
REDSTHONER
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,468 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,609 Elo+

VS

Team Averages
Level 23
1,457 SR
1,523 Elo+
Nu Wa
Nu Wa
AlBuQuEqUeSaMuEl
Nu Wa
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
94W - 108L
1,392 Elo+
Solo
Nemesis
Nemesis
Behelder
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,502 Elo+
Solo
Artemis
Artemis
Miitchh
Artemis
Level 12
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Poncee_
Aphrodite
Level 28
God Stats
14W - 18L
1,514 SR
Queue Stats
146W - 190L
1,577 Elo+
Solo
Bellona
Bellona
feniximortal1
Bellona
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,202
700
1,700
2,717
645
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
DunkMasterr
Guan Yu
7
1 / 1 / 1
4,399
733
2,665
3,596
1,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Kanart
Heimdallr
6
1 / 1 / 1
4,040
673
3,188
2,522
708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Da Ji
Kennivo
Da Ji
7
0 / 1 / 0
3,925
654
0
2,756
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
6
1 / 1 / 0
3,923
654
921
3,003
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,694
449
0
0
0
Nemesis
Behelder
Nemesis
8
3 / 0 / 1
4,452
742
1,221
2,462
579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Miitchh
Artemis
6
0 / 3 / 1
3,718
620
2,159
4,008
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Poncee_
Aphrodite
6
1 / 1 / 0
3,534
589
1,356
3,674
836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
5
1 / 1 / 0
3,545
591
1,627
3,243
2,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Nemesis
Behelder
Nemesis
3
0
1
3.5
W
1
1
0
1
W
Guan Yu
DunkMasterr
Guan Yu
1
1
1
1.5
W
Heimdallr
Kanart
Heimdallr
1
1
1
1.5
W
Da Ji
Kennivo
Da Ji
0
1
0
0
L
Artemis
Miitchh
Artemis
0
3
1
0.17
L
Aphrodite
Poncee_
Aphrodite
1
1
0
1
W
Terra
1
1
0
1
L
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,474
Damage
6,363
14,594
Taken
13,387
6,323
Mitigated
4,512
5,060
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Behelder
Nemesis
1,221
350
0
1,518
2,462
579
380
180
2,282
0
15,397
W
1,700
229
0
604
2,717
645
199
0
2,717
18,188
0
W
Guan Yu
DunkMasterr
Guan Yu
2,665
844
0
1,851
3,596
1,974
0
0
3,435
0
12,493
W
Heimdallr
Kanart
Heimdallr
3,188
1,866
0
1,008
2,522
708
496
668
1,854
0
15,827
W
Da Ji
Kennivo
Da Ji
0
0
0
350
2,756
1,784
0
0
2,756
3,397
12,363
L
Artemis
Miitchh
Artemis
2,159
1,122
0
1,236
4,008
1,092
286
1,889
2,069
0
12,277
L
Aphrodite
Poncee_
Aphrodite
1,356
202
72
1,799
3,674
836
0
552
3,122
11,696
0
W
Terra
921
483
311
936
3,003
1,212
106
688
2,315
6,459
0
L
Bellona
1,627
592
0
510
3,243
2,005
0
0
3,105
0
4,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,489
Gold Earned
17,943
155
Minions Killed
87
0
Camps Cleared
0
592,112
Distance Traveled
443,206
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,694
449
0
0
0
0
0
L
Nemesis
4,452
742
45
8
0
124,808
1
W
Eset
4,202
700
37
6
0
108,040
0
W
Guan Yu
4,399
733
28
5
0
121,353
0
W
Heimdallr
4,040
673
32
5
0
117,553
1
W
Da Ji
3,925
654
43
7
0
108,045
1
L
Artemis
3,718
620
26
4
0
79,238
0
L
Aphrodite
3,534
589
10
2
0
137,021
1
W
Terra
3,923
654
15
3
0
137,121
1
L
Bellona
3,545
591
6
1
0
102,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role