Player Matchup

Nu Wa
Nu Wa
Awsus
Nu Wa
Level 53
God Stats
2W - 2L
1,309 SR
Queue Stats
9W - 16L
1,323 Elo+
Party 2
Bellona
Bellona
TheDoughpdonut
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,326 Elo+
Solo
Zeus
Zeus
axome
Zeus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,219 Elo+
Party 2
Team Averages
Level 26
1,436 SR
1,290 Elo+

VS

Team Averages
Level 63
1,523 SR
1,485 Elo+
Guan Yu
Guan Yu
OutlawGus1107
Guan Yu
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 63L
1,507 Elo+
Party 1
Anubis
Anubis
Rockies_fans20
Anubis
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 39L
1,442 Elo+
Party 1
Nemesis
Nemesis
xMa1r1m
Nemesis
Level 17
God Stats
10W - 23L
1,568 SR
Queue Stats
80W - 107L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Awsus
Nu Wa
15
5 / 4 / 9
11,008
786
11,941
10,604
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 9 / 7
8,889
635
5,653
14,466
8,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
axome
Zeus
14
8 / 7 / 6
11,102
793
14,984
11,732
3,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
8 / 6 / 12
11,834
845
9,603
24,097
26,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 6 / 7
10,906
779
13,941
11,650
4,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xMa1r1m
Nemesis
13
3 / 2 / 9
9,810
701
4,702
11,585
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
14
Kills
20
20
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Awsus
Nu Wa
5
4
9
2.38
W
Guan Yu
8
6
12
2.33
W
9
6
7
2.08
L
1
9
7
0.5
L
Zeus
axome
Zeus
8
7
6
1.57
W
Nemesis
xMa1r1m
Nemesis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,578
Damage
28,246
36,802
Taken
47,332
14,938
Mitigated
34,835
4,984
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Awsus
Nu Wa
11,941
5,206
657
940
10,604
3,176
870
4,748
5,756
52,238
0
W
Guan Yu
9,603
2,478
2,210
5,545
24,097
26,307
932
10,932
13,165
0
36,889
W
13,941
67
0
3,249
11,650
4,501
932
8,984
2,666
41,439
0
L
5,653
1,697
0
1,070
14,466
8,639
295
5,632
8,559
0
20,368
L
Zeus
axome
Zeus
14,984
2,987
0
2,317
11,732
3,123
90
3,621
7,911
32,504
0
W
Nemesis
xMa1r1m
Nemesis
4,702
951
0
2,957
11,585
4,027
1,124
7,091
4,494
77
33,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
32,550
134
Minions Killed
153
0
Camps Cleared
0
623,608
Distance Traveled
755,429
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,008
786
77
6
0
227,402
0
W
Guan Yu
11,834
845
39
3
0
239,654
1
W
Anubis
10,906
779
56
4
0
200,007
2
L
Bellona
8,889
635
28
2
0
188,547
4
L
Zeus
11,102
793
29
2
0
207,659
2
W
Nemesis
9,810
701
58
4
0
315,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role