Player Matchup

Chaac
Chaac
Bronze III
ProfessorX42501
Chaac
Bronze III
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 76L
1,553 MMR
Party 2
Jormungandr
Jormungandr
Silver II
Sen-Maikon
Jormungandr
Silver II
Level 130
God Stats
5W - 0L
1,601 SR
Queue Stats
141W - 127L
1,551 MMR
Party 2
Merlin
Merlin
Bronze III
Swiftbloodwolf_6
Merlin
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,534 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,433 SR
1,531 MMR
Sylvanus
Sylvanus
Gold V
Tha1stPharaoh
Sylvanus
Gold V
Level 139
God Stats
2W - 5L
1,320 SR
Queue Stats
69W - 88L
1,505 MMR
Party 1
Anubis
Anubis
Gold V
XxErvin187xX
Anubis
Gold V
Level 145
God Stats
0W - 2L
1,694 SR
Queue Stats
63W - 80L
1,561 MMR
Party 1
Medusa
Medusa
Gold V
yeyitogonzalez
Medusa
Gold V
Level 103
God Stats
1W - 2L
1,285 SR
Queue Stats
103W - 112L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
14,750
641
17,967
24,150
27,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Sen-Maikon
Jormungandr
18
4 / 8 / 9
14,791
643
23,987
25,057
26,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 5 / 5
15,265
664
23,966
14,489
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CthulhuAphroditeZeusCerberusPersephone

VS

Bans
BacchusKumbhakarnaCernunnosSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tha1stPharaoh
Sylvanus
18
2 / 2 / 12
13,287
578
10,062
25,702
24,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
17
3 / 6 / 8
13,512
587
13,540
27,342
14,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
11 / 7 / 3
15,320
666
17,891
22,607
9,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
15
Kills
16
16
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Jormungandr
Sen-Maikon
Jormungandr
4
8
9
1.06
W
6
5
5
1.7
L
Sylvanus
Tha1stPharaoh
Sylvanus
2
2
12
4
L
Anubis
3
6
8
1.17
L
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,920
Damage
41,493
63,696
Taken
75,651
59,541
Mitigated
48,276
16,993
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,967
2,287
0
9,727
24,150
27,368
159
7,856
16,294
0
50,186
W
Jormungandr
Sen-Maikon
Jormungandr
23,987
3,936
0
3,052
25,057
26,319
311
10,531
14,526
73,503
0
W
23,966
1,203
0
4,214
14,489
5,854
1,231
5,310
9,179
103,443
0
L
Sylvanus
Tha1stPharaoh
Sylvanus
10,062
2,252
3,477
8,374
25,702
24,625
658
14,254
10,996
43,573
0
L
Anubis
13,540
628
0
10,938
27,342
14,626
1,109
17,929
8,835
63,754
0
L
17,891
11,295
923
3,729
22,607
9,025
0
14,364
7,849
0
91,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
42,119
292
Minions Killed
236
0
Camps Cleared
0
1,181,380
Distance Traveled
1,138,561
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,750
641
63
3
0
405,547
4
W
Jormungandr
14,791
643
99
4
0
390,716
1
W
Merlin
15,265
664
130
6
0
385,117
4
L
Sylvanus
13,287
578
54
2
0
393,964
10
L
Anubis
13,512
587
77
3
0
357,325
0
L
Medusa
15,320
666
105
5
0
387,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role