Player Matchup

He Bo
He Bo
Coveno6
He Bo
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,122 Elo+
Party 2
Zhong Kui
Zhong Kui
Percival
Zhong Kui
Level 160
God Stats
7W - 2L
1,285 SR
Queue Stats
155W - 93L
1,772 Elo+
Solo
Bacchus
Bacchus
RiceyRice
Bacchus
Level 133
God Stats
1W - 1L
1,285 SR
Queue Stats
94W - 61L
1,542 Elo+
Party 2
Rama
Rama
Snoodling
Rama
Level 129
God Stats
2W - 3L
1,715 SR
Queue Stats
76W - 63L
1,248 Elo+
Party 2
Ne Zha
Ne Zha
Southpaw33
Ne Zha
Level 121
God Stats
2W - 1L
1,298 SR
Queue Stats
79W - 68L
1,177 Elo+
Party 2
Team Averages
Level 136
1,417 SR
1,372 Elo+

VS

Team Averages
Level 141
1,543 SR
1,540 Elo+
Set
Set
Bruno_Lanza
Set
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
ChanceDaBoss
Sun Wukong
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 61L
1,527 Elo+
Solo
Amaterasu
Amaterasu
GdlWizard
Amaterasu
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
963W - 897L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
MarkiorX
Jormungandr
Level 160
God Stats
12W - 7L
1,715 SR
Queue Stats
391W - 318L
1,717 Elo+
Party 1
Cernunnos
Cernunnos
j0s35
Cernunnos
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
386W - 370L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Coveno6
He Bo
19
2 / 6 / 15
12,207
678
18,324
18,734
10,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Percival
Zhong Kui
20
6 / 6 / 14
13,430
746
20,724
19,365
15,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
RiceyRice
Bacchus
20
6 / 3 / 13
13,867
770
20,294
20,094
32,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
20
10 / 5 / 11
13,444
747
29,226
20,353
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Southpaw33
Ne Zha
19
4 / 8 / 16
12,567
698
19,448
24,237
12,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 10
11,681
649
10,803
17,778
17,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ChanceDaBoss
Sun Wukong
20
8 / 4 / 9
13,719
762
21,113
27,355
26,753
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
GdlWizard
Amaterasu
19
3 / 5 / 16
11,760
653
11,032
36,024
29,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
MarkiorX
Jormungandr
20
11 / 6 / 10
13,553
753
24,275
24,118
25,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
j0s35
Cernunnos
18
2 / 7 / 16
11,692
650
17,806
21,761
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
89
28
Kills
28
28
Deaths
28
69
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
L
Sun Wukong
ChanceDaBoss
Sun Wukong
8
4
9
3.13
W
He Bo
Coveno6
He Bo
2
6
15
1.58
L
Amaterasu
GdlWizard
Amaterasu
3
5
16
2.2
L
Jormungandr
MarkiorX
Jormungandr
11
6
10
2.67
W
Zhong Kui
Percival
Zhong Kui
6
6
14
2.17
W
Bacchus
RiceyRice
Bacchus
6
3
13
4.17
W
Rama
10
5
11
3.1
W
Ne Zha
Southpaw33
Ne Zha
4
8
16
1.5
L
Cernunnos
j0s35
Cernunnos
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,016
Damage
85,029
102,783
Taken
127,036
80,763
Mitigated
108,923
28,588
Healing
62,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,803
4,102
2,788
4,612
17,778
17,468
1,590
11,041
6,442
0
22,509
L
Sun Wukong
ChanceDaBoss
Sun Wukong
21,113
3,610
2,411
14,524
27,355
26,753
459
14,899
12,062
0
45,827
W
He Bo
Coveno6
He Bo
18,324
735
2,146
3,366
18,734
10,262
931
4,873
13,399
36,593
0
L
Amaterasu
GdlWizard
Amaterasu
11,032
2,601
4,282
16,984
36,024
29,794
708
12,609
23,028
0
18,202
L
Jormungandr
MarkiorX
Jormungandr
24,275
1,766
5,151
6,320
24,118
25,399
329
11,886
11,897
45,846
0
W
Zhong Kui
Percival
Zhong Kui
20,724
3,005
0
1,441
19,365
15,668
3,590
4,609
14,240
46,381
0
W
Bacchus
RiceyRice
Bacchus
20,294
1,880
3,567
4,971
20,094
32,052
317
4,908
14,430
34,953
0
W
Rama
29,226
21,571
315
7,068
20,353
10,353
2,372
2,688
16,947
0
49,627
W
Ne Zha
Southpaw33
Ne Zha
19,448
4,865
2,357
3,357
24,237
12,428
230
5,287
18,363
0
35,941
L
Cernunnos
j0s35
Cernunnos
17,806
7,643
0
5,547
21,761
9,509
1,797
7,155
14,265
0
33,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,515
Gold Earned
62,405
199
Minions Killed
171
0
Camps Cleared
0
1,500,153
Distance Traveled
1,548,214
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,681
649
28
2
0
310,389
1
L
Sun Wukong
13,719
762
45
3
0
329,024
0
W
He Bo
12,207
678
37
2
0
293,000
1
L
Amaterasu
11,760
653
17
1
0
317,905
5
L
Jormungandr
13,553
753
45
3
0
315,124
0
W
Zhong Kui
13,430
746
55
3
0
285,245
0
W
Bacchus
13,867
770
54
3
0
347,727
1
W
Rama
13,444
747
39
2
0
279,951
0
W
Ne Zha
12,567
698
14
1
0
294,230
1
L
Cernunnos
11,692
650
36
2
0
275,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role