Player Matchup

Mercury
Mercury
JimboCornudo
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
LilYeyuno
Hercules
Level 29
God Stats
3W - 2L
1,227 SR
Queue Stats
4W - 6L
1,085 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stilsa
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,383 Elo+
Party 1
Ares
Ares
TheOnlyChief
Ares
Level 8
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 32L
1,503 Elo+
Solo
Neith
Neith
WoodySaimon
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,464 Elo+
Party 1
Team Averages
Level 19
1,406 SR
1,387 Elo+

VS

Team Averages
Level 22
1,544 SR
1,575 Elo+
Sobek
Sobek
GodofNothingLmao
Sobek
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
253W - 246L
1,622 Elo+
Solo
Hachiman
Hachiman
MaliJeOpasan
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Janus
Janus
PoisonSpark9
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Zodchy
Da Ji
Level 28
God Stats
1W - 0L
1,720 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Chaac
Chaac
fkdynamite
Chaac
Level 5
God Stats
7W - 8L
1,500 SR
Queue Stats
70W - 81L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JimboCornudo
Mercury
10
2 / 3 / 2
5,961
596
3,908
6,754
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
LilYeyuno
Hercules
10
4 / 2 / 0
6,147
615
6,078
7,096
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Stilsa
Kumbhakarna
6
0 / 6 / 1
4,384
438
1,952
6,661
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 4 / 1
4,320
432
2,447
6,690
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 1
4,594
459
1,316
5,104
1,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
5,843
584
6,359
7,314
3,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
MaliJeOpasan
Hachiman
7
4 / 1 / 1
5,223
522
2,832
2,371
651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
7 / 1 / 3
7,717
772
7,419
5,377
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Zodchy
Da Ji
10
3 / 3 / 1
5,871
587
2,295
7,584
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
8
0 / 2 / 2
4,638
464
1,707
4,762
2,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
19
19
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Mercury
JimboCornudo
Mercury
2
3
2
1
L
Hercules
LilYeyuno
Hercules
4
2
0
2
W
Hachiman
MaliJeOpasan
Hachiman
4
1
1
4.5
W
7
1
3
8.5
L
Kumbhakarna
Stilsa
Kumbhakarna
0
6
1
0.08
L
0
4
1
0.13
L
0
4
1
0.13
W
Da Ji
Zodchy
Da Ji
3
3
1
1.17
W
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
20,612
32,305
Taken
27,408
16,665
Mitigated
11,616
3,570
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,359
1,065
185
4,124
7,314
3,864
70
3,082
4,232
22,237
0
L
Mercury
JimboCornudo
Mercury
3,908
2,669
0
380
6,754
2,106
0
2,823
3,881
0
31,563
L
Hercules
LilYeyuno
Hercules
6,078
2,375
0
1,998
7,096
6,488
0
1,023
5,897
1,516
28,384
W
Hachiman
MaliJeOpasan
Hachiman
2,832
1,844
0
230
2,371
651
0
928
1,443
0
9,293
W
7,419
1,224
0
1,482
5,377
1,496
0
389
4,988
61,595
0
L
Kumbhakarna
Stilsa
Kumbhakarna
1,952
696
0
312
6,661
2,703
0
3,823
2,838
6,622
0
L
2,447
451
0
408
6,690
3,752
0
3,569
3,121
6,990
0
L
1,316
458
0
472
5,104
1,616
0
2,540
2,564
0
18,902
W
Da Ji
Zodchy
Da Ji
2,295
499
0
2,727
7,584
2,712
0
123
7,461
0
26,040
W
Chaac
1,707
209
0
1,375
4,762
2,893
0
203
4,559
0
11,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
29,292
174
Minions Killed
259
0
Camps Cleared
0
930,825
Distance Traveled
896,724
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,843
584
34
3
0
166,983
3
L
Mercury
5,961
596
69
7
0
202,841
2
L
Hercules
6,147
615
50
5
0
209,215
2
W
Hachiman
5,223
522
22
2
0
144,449
0
W
Janus
7,717
772
127
13
0
216,314
2
L
Kumbhakarna
4,384
438
11
1
0
184,944
0
L
Ares
4,320
432
7
1
0
172,232
2
L
Neith
4,594
459
37
4
0
161,593
0
W
Da Ji
5,871
587
58
6
0
176,163
2
W
Chaac
4,638
464
18
2
0
192,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role