Player Matchup

Neith
Neith
AКЕЛA
Neith
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
306W - 431L
1,229 Elo+
Solo
Anubis
Anubis
FeelixGamer
Anubis
Level 36
God Stats
9W - 6L
1,616 SR
Queue Stats
34W - 39L
1,334 Elo+
Solo
Odin
Odin
Людмила
Odin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,297 Elo+
Solo
Team Averages
Level 83
1,539 SR
1,287 Elo+

VS

Team Averages
Level 60
1,614 SR
1,342 Elo+
Cthulhu
Cthulhu
Lighclaun
Cthulhu
Level 78
God Stats
0W - 1L
1,755 SR
Queue Stats
9W - 21L
1,159 Elo+
Solo
Anhur
Anhur
MaecTpo
Anhur
Level 41
God Stats
5W - 4L
1,585 SR
Queue Stats
109W - 145L
1,366 Elo+
Solo
Scylla
Scylla
miły332
Scylla
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AКЕЛA
Neith
16
6 / 0 / 8
12,936
681
15,003
10,677
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
4 / 1 / 10
11,997
631
11,889
16,168
6,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 1 / 10
12,390
652
10,501
14,621
13,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lighclaun
Cthulhu
15
0 / 3 / 2
11,264
593
11,179
20,212
26,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
MaecTpo
Anhur
12
0 / 7 / 2
9,973
525
8,744
13,217
3,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
miły332
Scylla
13
2 / 6 / 0
10,475
551
10,615
10,384
3,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
AКЕЛA
Neith
6
0
8
10
W
Anubis
4
1
10
9
L
Cthulhu
Lighclaun
Cthulhu
0
3
2
0.33
L
Anhur
MaecTpo
Anhur
0
7
2
0.14
L
Scylla
miły332
Scylla
2
6
0
0.33
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,393
Damage
30,538
41,466
Taken
43,813
23,444
Mitigated
32,682
19,728
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AКЕЛA
Neith
15,003
7,700
1,673
5,176
10,677
3,459
1,059
6,775
3,706
0
73,085
W
Anubis
11,889
280
0
8,377
16,168
6,783
1,207
7,790
8,048
70,195
0
L
Cthulhu
Lighclaun
Cthulhu
11,179
137
94
3,155
20,212
26,013
0
5,101
14,901
48,711
0
L
Anhur
MaecTpo
Anhur
8,744
3,471
0
1,134
13,217
3,336
0
4,710
8,357
0
38,216
L
Scylla
miły332
Scylla
10,615
756
0
500
10,384
3,333
0
2,294
7,890
45,870
0
W
10,501
2,232
0
4,502
14,621
13,202
288
6,957
7,338
0
33,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
31,712
211
Minions Killed
184
0
Camps Cleared
0
1,010,044
Distance Traveled
882,190
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,936
681
92
5
0
328,349
4
W
Anubis
11,997
631
83
4
0
322,138
1
L
Cthulhu
11,264
593
53
3
0
345,368
5
L
Anhur
9,973
525
57
3
0
280,466
1
L
Scylla
10,475
551
74
4
0
256,356
2
W
Odin
12,390
652
36
2
0
359,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role