Player Matchup

Sobek
Sobek
CreepyGoose
Sobek
Level 24
God Stats
3W - 3L
1,735 SR
Queue Stats
23W - 17L
1,916 Elo+
Party 1
Janus
Janus
FatAndFurryous
Janus
Level 28
God Stats
4W - 1L
1,535 SR
Queue Stats
27W - 30L
1,586 Elo+
Solo
Tyr
Tyr
MeFumoElCovid
Tyr
Level 27
God Stats
26W - 20L
1,500 SR
Queue Stats
79W - 63L
1,904 Elo+
Solo
Hachiman
Hachiman
SHadow2344xd
Hachiman
Level 17
God Stats
12W - 10L
1,762 SR
Queue Stats
120W - 106L
1,640 Elo+
Solo
Awilix
Awilix
Жаболог
Awilix
Level 26
God Stats
2W - 0L
1,762 SR
Queue Stats
23W - 24L
1,621 Elo+
Party 1
Team Averages
Level 24
1,659 SR
1,734 Elo+

VS

Team Averages
Level 20
1,474 SR
1,626 Elo+
Scylla
Scylla
ImSEPHIROTY
Scylla
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 31L
1,666 Elo+
Party 3
Xing Tian
Xing Tian
MertensJ
Xing Tian
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 107L
1,500 Elo+
Party 2
Izanami
Izanami
NietCropke
Izanami
Level 18
God Stats
12W - 7L
1,500 SR
Queue Stats
245W - 178L
1,748 Elo+
Party 2
Fenrir
Fenrir
kokopapa
Fenrir
Level 29
God Stats
2W - 3L
1,369 SR
Queue Stats
40W - 19L
1,737 Elo+
Party 3
Loki
Loki
llAxel42ll
Loki
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 57L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,144
420
5,329
16,172
10,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 4 / 1
9,165
539
5,492
10,619
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 2
10,246
603
11,348
10,942
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
SHadow2344xd
Hachiman
13
2 / 5 / 1
8,092
476
7,202
10,620
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 2 / 3
9,578
563
7,580
9,551
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 3 / 3
9,372
551
8,842
9,140
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MertensJ
Xing Tian
13
2 / 1 / 10
8,556
503
6,642
11,131
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
NietCropke
Izanami
15
7 / 3 / 4
9,355
550
15,110
14,149
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kokopapa
Fenrir
13
1 / 2 / 1
7,800
459
2,327
7,997
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 2
7,439
438
2,775
11,599
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
18
18
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
W
2
4
1
0.63
L
Scylla
6
3
3
2.5
W
4
2
2
2.5
L
Xing Tian
MertensJ
Xing Tian
2
1
10
7
L
Izanami
NietCropke
Izanami
7
3
4
3
W
Hachiman
SHadow2344xd
Hachiman
2
5
1
0.5
L
Fenrir
kokopapa
Fenrir
1
2
1
0.75
L
2
4
2
0.75
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
35,696
57,904
Taken
54,016
34,026
Mitigated
26,728
17,535
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,329
401
284
3,598
16,172
10,630
0
3,837
12,305
26,338
0
W
5,492
286
0
2,877
10,619
3,516
226
4,264
6,183
65,015
0
L
Scylla
8,842
817
0
3,429
9,140
3,467
564
3,104
5,685
64,090
0
W
11,348
1,878
0
4,529
10,942
14,186
0
1,690
9,004
5,010
58,502
L
Xing Tian
MertensJ
Xing Tian
6,642
367
0
1,774
11,131
7,757
0
3,529
7,481
21,262
0
L
Izanami
NietCropke
Izanami
15,110
10,640
0
5,781
14,149
5,604
682
3,388
10,710
0
74,839
W
Hachiman
SHadow2344xd
Hachiman
7,202
3,085
0
3,173
10,620
2,645
938
3,718
6,774
0
44,713
L
Fenrir
kokopapa
Fenrir
2,327
787
0
2,864
7,997
6,243
0
489
7,255
0
23,249
L
2,775
522
0
4,277
11,599
3,657
0
1,111
10,385
0
36,993
W
7,580
3,256
0
3,074
9,551
3,049
0
1,529
7,970
0
58,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
42,522
475
Minions Killed
400
0
Camps Cleared
0
1,668,752
Distance Traveled
1,480,038
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,144
420
25
1
0
327,685
6
W
Janus
9,165
539
125
7
0
327,015
2
L
Scylla
9,372
551
111
7
0
310,150
2
W
Tyr
10,246
603
131
8
0
326,191
1
L
Xing Tian
8,556
503
23
1
0
343,633
1
L
Izanami
9,355
550
121
7
0
297,339
1
W
Hachiman
8,092
476
91
5
0
301,057
4
L
Fenrir
7,800
459
72
4
0
204,523
1
L
Loki
7,439
438
73
4
0
324,393
2
W
Awilix
9,578
563
103
6
0
386,804
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role