Player Matchup

Achilles
Achilles
Atomixfallen
Achilles
Level 125
God Stats
2W - 1L
1,525 SR
Queue Stats
16W - 7L
1,798 Elo+
Party 3
Neith
Neith
DomTheBombYT
Neith
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
Havok2468
Ymir
Level 45
God Stats
7W - 5L
1,576 SR
Queue Stats
40W - 33L
1,486 Elo+
Solo
Arachne
Arachne
Kingbloxxor
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,689 Elo+
Party 3
Ra
Ra
Tucker13579
Ra
Level 18
God Stats
0W - 2L
1,528 SR
Queue Stats
3W - 4L
1,219 Elo+
Party 3
Team Averages
Level 76
1,526 SR
1,538 Elo+

VS

Team Averages
Level 87
1,612 SR
1,632 Elo+
Nu Wa
Nu Wa
AngryFairy
Nu Wa
Level 160
God Stats
18W - 8L
1,468 SR
Queue Stats
226W - 190L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
DasBot
Sylvanus
Level 34
God Stats
8W - 3L
1,582 SR
Queue Stats
126W - 94L
1,471 Elo+
Party 1
King Arthur
King Arthur
DasYahweh
King Arthur
Level 24
God Stats
2W - 0L
1,751 SR
Queue Stats
5W - 3L
1,710 Elo+
Party 2
Apollo
Apollo
TheRealChacorta
Apollo
Level 89
God Stats
8W - 7L
1,505 SR
Queue Stats
236W - 189L
1,571 Elo+
Party 1
Janus
Janus
ZZoranz
Janus
Level 129
God Stats
5W - 10L
1,751 SR
Queue Stats
150W - 147L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atomixfallen
Achilles
16
3 / 4 / 1
9,798
516
16,306
18,113
19,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 6 / 3
8,736
460
9,947
12,140
3,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
0 / 8 / 3
7,731
407
8,126
21,243
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Kingbloxxor
Arachne
16
4 / 6 / 1
10,197
537
7,859
20,534
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 9 / 0
9,051
476
4,747
13,637
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
11 / 0 / 15
11,868
625
23,002
7,803
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
DasBot
Sylvanus
16
3 / 3 / 14
9,554
503
9,258
15,750
17,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
DasYahweh
King Arthur
15
0 / 3 / 7
9,304
490
8,172
20,119
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 2 / 8
10,988
578
11,643
13,448
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
ZZoranz
Janus
18
10 / 2 / 6
11,567
609
12,537
10,151
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
10
Kills
33
33
Deaths
10
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
0
15
18.5
L
Achilles
Atomixfallen
Achilles
3
4
1
0.88
W
Sylvanus
DasBot
Sylvanus
3
3
14
3.33
W
King Arthur
DasYahweh
King Arthur
0
3
7
1.17
L
1
6
3
0.42
L
Ymir
0
8
3
0.19
L
Arachne
Kingbloxxor
Arachne
4
6
1
0.75
W
9
2
8
6.5
L
2
9
0
0.22
W
Janus
ZZoranz
Janus
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,985
Damage
64,612
85,667
Taken
67,271
48,185
Mitigated
43,068
17,587
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
23,002
4,947
0
1,146
7,803
3,238
1,712
2,255
5,548
84,274
0
L
Achilles
Atomixfallen
Achilles
16,306
4,044
0
2,654
18,113
19,353
304
5,046
12,063
0
60,050
W
Sylvanus
DasBot
Sylvanus
9,258
1,822
3,180
4,843
15,750
17,126
255
5,659
10,091
50,503
0
W
King Arthur
DasYahweh
King Arthur
8,172
338
0
6,793
20,119
14,156
96
1,728
18,391
0
44,771
L
9,947
4,555
0
2,732
12,140
3,812
0
7,301
4,553
0
57,251
L
Ymir
8,126
1,779
0
738
21,243
12,544
350
12,076
8,665
31,775
0
L
Arachne
Kingbloxxor
Arachne
7,859
5,901
0
8,558
20,534
7,639
0
9,593
10,374
0
54,177
W
11,643
7,389
0
6,627
13,448
5,358
2,697
2,357
11,091
0
73,555
L
4,747
930
147
2,758
13,637
4,837
313
8,929
4,348
63,647
0
W
Janus
ZZoranz
Janus
12,537
1,193
0
2,887
10,151
3,190
515
874
9,277
75,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
53,281
461
Minions Killed
574
0
Camps Cleared
0
1,693,709
Distance Traveled
1,709,909
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,868
625
140
7
0
368,007
4
L
Achilles
9,798
516
107
6
0
339,146
1
W
Sylvanus
9,554
503
83
4
0
311,979
4
W
King Arthur
9,304
490
103
5
0
292,817
0
L
Neith
8,736
460
100
5
0
336,306
2
L
Ymir
7,731
407
42
2
0
325,833
4
L
Arachne
10,197
537
85
4
0
390,212
7
W
Apollo
10,988
578
122
6
0
358,428
0
L
Ra
9,051
476
127
7
0
302,212
5
W
Janus
11,567
609
126
7
0
378,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role