Player Matchup

Hercules
Hercules
ButterThisGuy
Hercules
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 25L
1,688 Elo+
Solo
Anhur
Anhur
CrypticCat
Anhur
Level 28
God Stats
7W - 0L
1,500 SR
Queue Stats
10W - 4L
1,776 Elo+
Solo
Aphrodite
Aphrodite
Inuk0r0
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 123L
1,316 Elo+
Solo
Xbalanque
Xbalanque
SadiCorno
Xbalanque
Level 24
God Stats
7W - 6L
1,825 SR
Queue Stats
307W - 350L
1,527 Elo+
Solo
Da Ji
Da Ji
WardenUnknown
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 115L
1,743 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,610 Elo+

VS

Team Averages
Level 42
1,563 SR
1,548 Elo+
Jing Wei
Jing Wei
ChildishAvocado
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 170L
1,263 Elo+
Solo
Ao Kuang
Ao Kuang
GendrNutrlCamel
Ao Kuang
Level 128
God Stats
25W - 10L
1,500 SR
Queue Stats
359W - 312L
1,393 Elo+
Party 1
Arachne
Arachne
Shaphyrax
Arachne
Level 22
God Stats
10W - 5L
1,814 SR
Queue Stats
66W - 43L
1,747 Elo+
Solo
Ymir
Ymir
Wtc794133
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,847 Elo+
Solo
Raijin
Raijin
christopher324
Raijin
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 171L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ButterThisGuy
Hercules
13
0 / 1 / 0
7,450
532
7,120
14,234
8,773
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
12
5 / 3 / 4
7,480
534
10,215
10,656
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Inuk0r0
Aphrodite
11
2 / 2 / 9
7,498
536
6,073
10,304
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
SadiCorno
Xbalanque
14
4 / 1 / 6
8,390
599
3,657
7,317
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 2 / 3
8,005
572
8,217
9,119
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 4 / 1
5,929
424
4,770
8,793
2,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
15
2 / 1 / 0
8,543
610
15,392
14,594
9,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Shaphyrax
Arachne
13
4 / 2 / 0
7,838
560
5,608
10,464
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
10
1 / 7 / 3
6,424
459
5,633
12,758
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 2 / 0
4,722
337
246
2,312
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
8
9
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
ButterThisGuy
Hercules
0
1
0
0
L
Jing Wei
1
4
1
0.38
W
Anhur
5
3
4
2.33
L
Ao Kuang
2
1
0
2
W
Aphrodite
Inuk0r0
Aphrodite
2
2
9
3.25
W
Xbalanque
SadiCorno
Xbalanque
4
1
6
7
L
Arachne
Shaphyrax
Arachne
4
2
0
2
W
5
2
3
3.25
L
Ymir
1
7
3
0.36
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
31,649
51,630
Taken
48,921
22,326
Mitigated
24,940
25,292
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ButterThisGuy
Hercules
7,120
2,750
0
7,688
14,234
8,773
0
10,408
3,826
0
49,870
L
Jing Wei
4,770
2,822
0
1,980
8,793
2,176
920
2,165
6,628
0
26,839
W
Anhur
10,215
5,395
0
2,200
10,656
3,241
1,177
5,208
5,448
0
36,103
L
Ao Kuang
15,392
3,254
0
9,793
14,594
9,500
0
914
13,680
68,021
0
W
Aphrodite
Inuk0r0
Aphrodite
6,073
1,786
3,593
6,057
10,304
4,501
819
4,059
6,245
22,324
0
W
Xbalanque
SadiCorno
Xbalanque
3,657
1,714
0
2,152
7,317
2,393
912
1,242
6,075
0
45,100
L
Arachne
Shaphyrax
Arachne
5,608
3,292
0
2,570
10,464
6,728
197
0
10,464
3,994
36,154
W
8,217
1,943
0
3,602
9,119
3,418
0
717
8,402
0
46,703
L
Ymir
5,633
943
0
916
12,758
6,106
0
2,994
9,764
20,121
0
L
246
41
0
229
2,312
430
0
0
2,312
8,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
33,456
369
Minions Killed
307
0
Camps Cleared
0
1,306,771
Distance Traveled
1,121,973
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,450
532
98
7
0
269,649
6
L
Jing Wei
5,929
424
51
4
0
240,806
1
W
Anhur
7,480
534
64
5
0
223,463
3
L
Ao Kuang
8,543
610
127
9
0
256,139
0
W
Aphrodite
7,498
536
34
2
0
239,093
4
W
Xbalanque
8,390
599
89
6
0
278,035
0
L
Arachne
7,838
560
91
7
0
292,531
2
W
Da Ji
8,005
572
84
6
0
296,531
7
L
Ymir
6,424
459
22
2
0
255,062
0
L
Raijin
4,722
337
16
1
0
77,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role