Player Matchup

Rama
Rama
AzazelAS
Rama
Level 29
God Stats
0W - 2L
1,524 SR
Queue Stats
127W - 84L
1,544 Elo+
Solo
Khepri
Khepri
Entidadee
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Achilles
Achilles
Faramir92
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,324 Elo+
Solo
Nemesis
Nemesis
Kipzooi
Nemesis
Level 24
God Stats
6W - 11L
1,500 SR
Queue Stats
41W - 42L
1,519 Elo+
Solo
Scylla
Scylla
Roaru
Scylla
Level 28
God Stats
8W - 7L
1,322 SR
Queue Stats
45W - 34L
1,453 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,430 Elo+

VS

Team Averages
Level 28
1,349 SR
1,372 Elo+
Baba Yaga
Baba Yaga
Canditab
Baba Yaga
Level 8
God Stats
12W - 6L
1,614 SR
Queue Stats
27W - 15L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
Deatheo
Cabrakan
Level 84
God Stats
1W - 1L
1,199 SR
Queue Stats
1W - 3L
1,158 Elo+
Party 2
Zeus
Zeus
DivKozak
Zeus
Level 27
God Stats
6W - 9L
1,409 SR
Queue Stats
28W - 17L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
VirtualPirlouit
Sun Wukong
Level 12
God Stats
6W - 4L
1,209 SR
Queue Stats
21W - 19L
1,635 Elo+
Party 2
Ymir
Ymir
clemendinho75
Ymir
Level 8
God Stats
4W - 5L
1,313 SR
Queue Stats
8W - 13L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 9 / 0
8,802
800
4,373
11,762
3,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Entidadee
Khepri
15
0 / 10 / 1
9,506
864
4,227
23,989
22,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Faramir92
Achilles
15
0 / 3 / 1
9,077
825
5,881
22,346
17,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Kipzooi
Nemesis
15
2 / 5 / 1
9,527
866
7,726
17,875
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Roaru
Scylla
15
2 / 3 / 0
9,611
874
11,318
8,283
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

63

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Canditab
Baba Yaga
17
1 / 3 / 19
10,151
923
7,991
6,305
2,915
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cabrakan
Deatheo
Cabrakan
17
5 / 2 / 19
10,830
985
14,008
10,105
10,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
19
16 / 0 / 12
13,384
1,217
36,746
5,553
2,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
VirtualPirlouit
Sun Wukong
18
8 / 0 / 19
11,507
1,046
11,123
8,916
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 0 / 18
10,526
957
8,222
8,885
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
117
5
Kills
30
30
Deaths
5
3
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Rama
1
9
0
0.11
W
Baba Yaga
Canditab
Baba Yaga
1
3
19
3.5
W
Cabrakan
Deatheo
Cabrakan
5
2
19
7.25
W
Zeus
16
0
12
22
L
Khepri
Entidadee
Khepri
0
10
1
0.05
L
Achilles
Faramir92
Achilles
0
3
1
0.17
L
Nemesis
Kipzooi
Nemesis
2
5
1
0.5
L
Scylla
Roaru
Scylla
2
3
0
0.67
W
Sun Wukong
VirtualPirlouit
Sun Wukong
8
0
19
17.5
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,525
Damage
78,090
84,255
Taken
39,764
54,470
Mitigated
31,298
5,355
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,373
2,691
0
0
11,762
3,868
0
10,404
1,308
0
9,245
W
Baba Yaga
Canditab
Baba Yaga
7,991
1,752
0
824
6,305
2,915
0
1,641
4,664
19,744
0
W
Cabrakan
Deatheo
Cabrakan
14,008
1,163
1,627
1,867
10,105
10,769
0
4,209
5,896
25,836
0
W
Zeus
36,746
10,304
0
1,364
5,553
2,391
0
1,865
3,688
61,674
0
L
Khepri
Entidadee
Khepri
4,227
445
0
636
23,989
22,343
0
17,473
5,939
16,733
0
L
Achilles
Faramir92
Achilles
5,881
1,794
0
2,092
22,346
17,979
0
18,136
3,856
0
27,051
L
Nemesis
Kipzooi
Nemesis
7,726
3,798
0
2,181
17,875
7,318
0
13,142
4,606
0
17,367
L
Scylla
Roaru
Scylla
11,318
1,032
0
446
8,283
2,962
0
7,256
1,002
30,065
0
W
Sun Wukong
VirtualPirlouit
Sun Wukong
11,123
2,087
0
2,156
8,916
7,542
0
2,968
5,948
0
29,333
W
8,222
523
0
1,173
8,885
7,681
0
4,862
4,023
14,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
56,398
145
Minions Killed
202
3
Camps Cleared
3
861,287
Distance Traveled
1,025,310
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,802
800
8
1
0
119,334
0
W
Baba Yaga
10,151
923
26
2
0
170,780
0
W
Cabrakan
10,830
985
35
3
1
186,630
0
W
Zeus
13,384
1,217
66
6
1
206,609
1
L
Khepri
9,506
864
25
2
1
177,152
2
L
Achilles
9,077
825
50
5
1
190,231
0
L
Nemesis
9,527
866
16
1
1
195,218
0
L
Scylla
9,611
874
46
4
0
179,352
0
W
Sun Wukong
11,507
1,046
60
5
1
240,772
0
W
Ymir
10,526
957
15
1
0
220,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role