Player Matchup

Freya
Freya
AndrewSilverfox
Freya
Level 59
God Stats
2W - 2L
1,684 SR
Queue Stats
12W - 16L
1,483 Elo+
Solo
Cupid
Cupid
Gallappo
Cupid
Level 106
God Stats
1W - 4L
1,223 SR
Queue Stats
11W - 18L
1,260 Elo+
Party 2
Thanatos
Thanatos
Leox_Cor
Thanatos
Level 69
God Stats
2W - 14L
1,500 SR
Queue Stats
595W - 641L
1,562 Elo+
Solo
Cabrakan
Cabrakan
Stevo-1907
Cabrakan
Level 115
God Stats
1W - 3L
1,431 SR
Queue Stats
11W - 18L
1,260 Elo+
Party 2
Amaterasu
Amaterasu
WaveyWill_
Amaterasu
Level 87
God Stats
12W - 14L
1,809 SR
Queue Stats
29W - 36L
1,469 Elo+
Solo
Team Averages
Level 87
1,529 SR
1,407 Elo+

VS

Team Averages
Level 95
1,486 SR
1,423 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BanKai-2201
Apollo
Level 95
God Stats
3W - 11L
1,500 SR
Queue Stats
333W - 303L
1,386 Elo+
Party 1
Hera
Hera
Ghost-Lili66
Hera
Level 47
God Stats
15W - 13L
1,491 SR
Queue Stats
50W - 45L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
ScampiCrevette
Aphrodite
Level 87
God Stats
70W - 58L
1,438 SR
Queue Stats
217W - 215L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,630
509
3,552
13,361
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Gallappo
Cupid
12
2 / 4 / 5
7,209
481
8,294
8,941
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Leox_Cor
Thanatos
14
4 / 2 / 0
7,961
531
3,944
12,333
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Stevo-1907
Cabrakan
12
5 / 5 / 2
8,389
559
9,338
14,504
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
WaveyWill_
Amaterasu
11
1 / 8 / 1
6,900
460
4,424
14,786
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
9 / 3 / 1
10,023
668
14,936
9,069
10,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
 
Nemesis
15
4 / 3 / 4
8,834
589
4,689
8,692
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
13
5 / 2 / 5
8,205
547
8,755
11,351
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 1
9,285
619
7,093
5,545
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ScampiCrevette
Aphrodite
14
2 / 4 / 5
8,447
563
6,875
8,682
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
13
Kills
22
22
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
1
3.17
W
Nemesis
 
Nemesis
4
3
4
2
L
1
3
0
0.33
W
Apollo
5
2
5
3.75
L
Cupid
Gallappo
Cupid
2
4
5
1.13
W
2
1
1
2.5
L
Thanatos
Leox_Cor
Thanatos
4
2
0
2
W
Aphrodite
ScampiCrevette
Aphrodite
2
4
5
1.13
L
Cabrakan
Stevo-1907
Cabrakan
5
5
2
1.2
L
Amaterasu
WaveyWill_
Amaterasu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,552
Damage
42,348
63,925
Taken
43,339
42,377
Mitigated
25,223
26,130
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,936
7,965
0
2,250
9,069
10,250
2,494
0
8,680
5,668
56,869
W
Nemesis
 
Nemesis
4,689
1,377
0
546
8,692
5,394
469
1,747
6,945
6,236
51,027
L
3,552
1,548
0
5,411
13,361
4,801
482
5,940
7,421
43,766
0
W
Apollo
8,755
4,957
502
3,721
11,351
4,156
1,319
4,833
6,518
0
37,007
L
Cupid
Gallappo
Cupid
8,294
3,210
2,300
2,665
8,941
3,017
330
1,309
7,632
0
33,019
W
7,093
2,208
0
2,177
5,545
1,971
1,617
3,299
2,246
65,211
0
L
Thanatos
Leox_Cor
Thanatos
3,944
866
0
9,471
12,333
5,930
0
2,386
9,947
0
45,108
W
Aphrodite
ScampiCrevette
Aphrodite
6,875
767
3,730
4,647
8,682
3,452
450
3,011
5,671
36,687
0
L
Cabrakan
Stevo-1907
Cabrakan
9,338
1,028
311
4,007
14,504
14,487
0
4,664
9,840
33,460
0
L
Amaterasu
WaveyWill_
Amaterasu
4,424
2,031
0
1,965
14,786
14,142
208
1,200
13,586
0
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
44,794
330
Minions Killed
448
0
Camps Cleared
0
1,331,494
Distance Traveled
1,442,679
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,023
668
112
7
0
292,019
4
W
Nemesis
8,834
589
103
7
0
308,681
1
L
Freya
7,630
509
93
6
0
237,719
1
W
Apollo
8,205
547
65
4
0
260,296
0
L
Cupid
7,209
481
61
4
0
259,932
0
W
Hera
9,285
619
118
8
0
299,184
6
L
Thanatos
7,961
531
92
6
0
310,603
1
W
Aphrodite
8,447
563
50
3
0
282,499
3
L
Cabrakan
8,389
559
40
3
0
269,811
2
L
Amaterasu
6,900
460
44
3
0
253,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role