Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ace9342
Cu Chulainn
Level 121
God Stats
27W - 28L
1,467 SR
Queue Stats
139W - 155L
1,637 Elo+
Party 2
Thoth
Thoth
Gnat IV
Thoth
Level 109
God Stats
4W - 1L
1,489 SR
Queue Stats
245W - 228L
1,557 Elo+
Party 2
Olorun
Olorun
Its Caerus7026
Olorun
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 86L
1,755 Elo+
Party 2
Awilix
Awilix
SirJensenator
Awilix
Level 45
God Stats
6W - 2L
1,458 SR
Queue Stats
80W - 57L
1,617 Elo+
Party 2
Team Averages
Level 86
1,483 SR
1,613 Elo+

VS

Team Averages
Level 79
1,619 SR
1,548 Elo+
Hades
Hades
BloatedMonster
Hades
Level 45
God Stats
1W - 1L
1,766 SR
Queue Stats
140W - 137L
1,630 Elo+
Solo
Chaac
Chaac
JustCrossBr
Chaac
Level 13
God Stats
2W - 2L
1,184 SR
Queue Stats
5W - 6L
1,287 Elo+
Party 1
Athena
Athena
PedroMegas
Athena
Level 148
God Stats
8W - 9L
1,500 SR
Queue Stats
63W - 79L
1,500 Elo+
Party 1
Chernobog
Chernobog
angryface92
Chernobog
Level 98
God Stats
1W - 1L
1,737 SR
Queue Stats
11W - 12L
1,664 Elo+
Solo
Pele
Pele
rafastos
Pele
Level 90
God Stats
3W - 3L
1,907 SR
Queue Stats
137W - 114L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 9
7,577
541
4,660
7,814
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Ace9342
Cu Chulainn
14
5 / 0 / 2
8,424
602
8,343
6,622
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Gnat IV
Thoth
14
8 / 0 / 2
8,990
642
7,534
3,907
1,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 5
7,281
520
7,803
7,655
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 5 / 6
6,924
495
4,944
9,073
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,023
502
4,332
8,834
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 0
5,895
421
2,307
7,730
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
PedroMegas
Athena
10
0 / 3 / 6
6,203
443
3,216
13,141
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
angryface92
Chernobog
10
0 / 3 / 5
6,382
456
3,296
8,010
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
5 / 5 / 2
7,086
506
4,925
12,097
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
7
7
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
9
4.5
W
Cu Chulainn
Ace9342
Cu Chulainn
5
0
2
6
L
2
3
3
1.17
W
Thoth
Gnat IV
Thoth
8
0
2
9
W
3
1
5
5.5
L
0
2
0
0
L
Athena
PedroMegas
Athena
0
3
6
1
W
0
5
6
0.6
L
Chernobog
angryface92
Chernobog
0
3
5
0.83
L
Pele
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,284
Damage
18,076
35,071
Taken
49,812
18,888
Mitigated
26,190
10,954
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,660
626
0
2,397
7,814
3,458
266
1,621
6,168
25,464
0
W
Cu Chulainn
Ace9342
Cu Chulainn
8,343
1,475
0
2,855
6,622
5,988
54
423
6,038
9,869
41,845
L
4,332
172
29
3,762
8,834
3,802
0
5,003
3,781
38,313
0
W
Thoth
Gnat IV
Thoth
7,534
582
0
795
3,907
1,872
258
1,525
2,382
46,297
0
W
7,803
3,873
442
4,103
7,655
2,638
1,492
2,424
5,206
41,921
0
L
2,307
197
0
1,737
7,730
6,430
318
1,168
6,270
0
21,743
L
Athena
PedroMegas
Athena
3,216
1,459
0
967
13,141
9,261
0
6,820
6,246
15,206
0
W
4,944
1,947
0
362
9,073
4,932
0
1,555
7,496
6,304
36,509
L
Chernobog
angryface92
Chernobog
3,296
1,668
0
1,113
8,010
2,410
881
3,759
4,251
0
36,936
L
Pele
4,925
1,125
0
4,080
12,097
4,287
0
5,043
7,029
0
32,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
32,589
344
Minions Killed
310
0
Camps Cleared
0
1,341,990
Distance Traveled
1,298,263
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,577
541
2
0
0
273,980
4
W
Cu Chulainn
8,424
602
97
7
0
268,202
5
L
Hades
7,023
502
94
7
0
250,668
2
W
Thoth
8,990
642
85
6
0
266,887
1
W
Olorun
7,281
520
98
7
0
233,489
1
L
Chaac
5,895
421
56
4
0
241,677
0
L
Athena
6,203
443
21
2
0
288,508
2
W
Awilix
6,924
495
62
4
0
299,432
0
L
Chernobog
6,382
456
75
5
0
253,468
2
L
Pele
7,086
506
64
5
0
263,942
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role