Player Matchup

Olorun
Olorun
Akthal10
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,734 Elo+
Party 3
Apollo
Apollo
KinhoVaz
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
Neith
Neith
PopDolce
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Razeths
Cthulhu
Level 6
God Stats
9W - 7L
1,500 SR
Queue Stats
335W - 343L
1,500 Elo+
Solo
Nemesis
Nemesis
Whinterbottom
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,487 Elo+

VS

Team Averages
Level 16
1,507 SR
1,416 Elo+
Anhur
Anhur
DownAnapessoa
Anhur
Level 6
God Stats
2W - 4L
1,509 SR
Queue Stats
23W - 33L
1,497 Elo+
Party 1
Ganesha
Ganesha
EiPaulao69
Ganesha
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,300 Elo+
Party 1
Mercury
Mercury
ExudoSax
Mercury
Level 28
God Stats
3W - 6L
1,289 SR
Queue Stats
608W - 714L
1,256 Elo+
Solo
Hades
Hades
RED PECLY
Hades
Level 27
God Stats
7W - 5L
1,737 SR
Queue Stats
41W - 35L
1,682 Elo+
Solo
Anubis
Anubis
yGaaBR__
Anubis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 135L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Akthal10
Olorun
15
12 / 0 / 7
9,430
629
15,412
14,031
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
KinhoVaz
Apollo
16
9 / 0 / 3
9,982
665
10,543
9,739
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
PopDolce
Neith
12
5 / 7 / 5
7,492
499
10,770
11,498
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Razeths
Cthulhu
11
0 / 4 / 7
7,648
510
3,970
10,167
4,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
13
3 / 1 / 4
7,785
519
3,497
6,962
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,099
473
7,316
11,111
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
EiPaulao69
Ganesha
9
1 / 8 / 3
6,185
412
5,142
13,490
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
ExudoSax
Mercury
12
4 / 3 / 2
7,343
490
4,473
9,222
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
RED PECLY
Hades
10
1 / 4 / 0
6,851
457
5,463
12,333
7,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
yGaaBR__
Anubis
12
2 / 9 / 3
6,969
465
10,809
13,251
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
29
Kills
11
12
Deaths
29
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
Akthal10
Olorun
12
0
7
15.5
L
3
5
2
0.8
L
Ganesha
EiPaulao69
Ganesha
1
8
3
0.31
L
Mercury
ExudoSax
Mercury
4
3
2
1.67
W
Apollo
KinhoVaz
Apollo
9
0
3
10.5
W
Neith
PopDolce
Neith
5
7
5
1.07
L
Hades
RED PECLY
Hades
1
4
0
0.25
W
Cthulhu
Razeths
Cthulhu
0
4
7
0.88
W
Nemesis
3
1
4
5
L
Anubis
yGaaBR__
Anubis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,192
Damage
33,203
52,397
Taken
59,407
19,270
Mitigated
27,448
19,743
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Akthal10
Olorun
15,412
10,499
103
9,443
14,031
4,154
2,325
6,280
7,751
43,176
0
L
7,316
4,051
0
3,430
11,111
3,581
444
5,500
5,611
0
34,647
L
Ganesha
EiPaulao69
Ganesha
5,142
1,216
0
607
13,490
7,312
0
5,809
7,681
13,206
0
L
Mercury
ExudoSax
Mercury
4,473
2,924
0
1,844
9,222
3,089
0
2,901
6,321
0
29,317
W
Apollo
KinhoVaz
Apollo
10,543
6,950
0
4,507
9,739
5,320
3,980
4,227
5,512
9,296
73,342
W
Neith
PopDolce
Neith
10,770
7,822
0
3,146
11,498
2,618
1,342
6,257
5,241
0
30,311
L
Hades
RED PECLY
Hades
5,463
334
51
4,309
12,333
7,389
429
599
11,734
35,806
0
W
Cthulhu
Razeths
Cthulhu
3,970
503
294
580
10,167
4,758
390
1,839
8,328
20,824
0
W
Nemesis
3,497
1,336
0
1,670
6,962
2,420
1,087
2,811
4,151
0
24,397
L
Anubis
yGaaBR__
Anubis
10,809
1,436
0
2,841
13,251
6,077
475
5,449
7,802
31,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
34,447
352
Minions Killed
259
0
Camps Cleared
0
1,197,607
Distance Traveled
1,202,443
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,430
629
67
4
0
257,728
2
L
Anhur
7,099
473
64
4
0
193,450
0
L
Ganesha
6,185
412
2
0
0
262,912
2
L
Mercury
7,343
490
59
4
0
308,898
0
W
Apollo
9,982
665
147
10
0
274,046
4
W
Neith
7,492
499
45
3
0
208,212
2
L
Hades
6,851
457
84
6
0
225,986
10
W
Cthulhu
7,648
510
38
3
0
238,578
3
W
Nemesis
7,785
519
55
4
0
219,043
1
L
Anubis
6,969
465
50
3
0
211,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role