Player Matchup

Nemesis
Nemesis
Bilbro_Shwaggins
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Conquistador757
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,318 Elo+
Solo
Medusa
Medusa
HellsGames
Medusa
Level 83
God Stats
1W - 1L
1,614 SR
Queue Stats
9W - 4L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
ItsSimplis
Zhong Kui
Level 15
God Stats
1W - 1L
1,735 SR
Queue Stats
20W - 15L
1,549 Elo+
Party 2
Ares
Ares
Yulzeworth
Ares
Level 26
God Stats
1W - 0L
1,336 SR
Queue Stats
8W - 9L
1,549 Elo+
Party 2
Team Averages
Level 53
1,537 SR
1,513 Elo+

VS

Team Averages
Level 78
1,636 SR
1,501 Elo+
Hun Batz
Hun Batz
D1ngD0ngSauce
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Danzaburou
Danzaburou
HipHopPotami
Danzaburou
Level 43
God Stats
8W - 12L
1,843 SR
Queue Stats
8W - 13L
1,732 Elo+
Party 1
Ganesha
Ganesha
KITN011
Ganesha
Level 61
God Stats
6W - 5L
1,843 SR
Queue Stats
30W - 32L
1,543 Elo+
Party 1
Scylla
Scylla
Litney_Houston_
Scylla
Level 69
God Stats
40W - 38L
1,492 SR
Queue Stats
49W - 52L
1,372 Elo+
Party 1
Chaac
Chaac
LuxLv90
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
9,755
976
9,911
6,827
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 3 / 3
7,697
770
1,838
6,753
4,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
HellsGames
Medusa
14
7 / 1 / 8
9,241
924
9,910
5,530
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ItsSimplis
Zhong Kui
15
4 / 0 / 13
9,407
941
14,060
8,114
5,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 0 / 9
7,484
748
1,212
7,841
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
D1ngD0ngSauce
Hun Batz
13
1 / 3 / 1
6,573
657
2,308
7,042
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
HipHopPotami
Danzaburou
12
2 / 6 / 3
6,890
689
7,522
9,017
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
KITN011
Ganesha
13
0 / 4 / 5
6,870
687
4,061
13,765
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 7 / 2
7,275
728
10,317
8,536
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LuxLv90
Chaac
12
0 / 1 / 1
6,093
609
1,802
6,812
5,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
21
Kills
5
5
Deaths
21
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
2
3
3
1.17
L
Hun Batz
D1ngD0ngSauce
Hun Batz
1
3
1
0.5
W
Medusa
HellsGames
Medusa
7
1
8
11
L
Danzaburou
HipHopPotami
Danzaburou
2
6
3
0.58
W
Zhong Kui
ItsSimplis
Zhong Kui
4
0
13
10.5
L
Ganesha
KITN011
Ganesha
0
4
5
0.63
L
2
7
2
0.43
L
Chaac
LuxLv90
Chaac
0
1
1
0.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
26,010
35,065
Taken
45,172
22,945
Mitigated
20,601
8,838
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,911
4,332
0
3,054
6,827
4,476
1,037
2,419
4,408
2,154
29,580
W
1,838
423
37
921
6,753
4,708
1,349
1,773
4,980
0
20,645
L
Hun Batz
D1ngD0ngSauce
Hun Batz
2,308
249
0
1,422
7,042
2,653
0
2,473
4,569
0
14,046
W
Medusa
HellsGames
Medusa
9,910
4,347
219
1,295
5,530
2,169
849
3,068
2,462
0
26,299
L
Danzaburou
HipHopPotami
Danzaburou
7,522
4,148
0
1,482
9,017
3,214
0
3,677
5,340
0
18,263
W
Zhong Kui
ItsSimplis
Zhong Kui
14,060
2,451
0
1,933
8,114
5,741
308
3,021
5,093
36,426
0
L
Ganesha
KITN011
Ganesha
4,061
260
504
4,952
13,765
6,864
0
5,346
8,419
10,996
0
L
10,317
1,020
0
242
8,536
2,856
0
2,254
6,282
27,099
0
L
Chaac
LuxLv90
Chaac
1,802
56
0
1,667
6,812
5,014
0
1,988
4,824
288
16,762
W
1,212
56
0
1,379
7,841
5,851
0
4,631
3,210
7,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
33,701
229
Minions Killed
161
10
Camps Cleared
4
910,642
Distance Traveled
758,809
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,755
976
57
6
4
200,768
2
W
Mulan
7,697
770
48
5
2
158,582
4
L
Hun Batz
6,573
657
33
3
1
145,568
0
W
Medusa
9,241
924
41
4
1
189,338
0
L
Danzaburou
6,890
689
44
4
1
144,152
2
W
Zhong Kui
9,407
941
63
6
2
171,666
1
L
Ganesha
6,870
687
2
0
0
164,853
1
L
Scylla
7,275
728
42
4
2
155,591
2
L
Chaac
6,093
609
40
4
0
148,645
3
W
Ares
7,484
748
20
2
1
190,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role