Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Foncho1_1
Ah Muzen Cab
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 48L
1,471 Elo+
Solo
Ne Zha
Ne Zha
kr4zedinsanity
Ne Zha
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 105L
1,459 Elo+
Solo
Hades
Hades
tokimatu210
Hades
Level 121
God Stats
75W - 42L
1,497 SR
Queue Stats
844W - 837L
1,566 Elo+
Party 1
Aphrodite
Aphrodite
xia-c
Aphrodite
Level 123
God Stats
187W - 118L
1,673 SR
Queue Stats
955W - 959L
1,568 Elo+
Party 1
Team Averages
Level 133
1,534 SR
1,513 Elo+

VS

Team Averages
Level 124
1,424 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
APEX AllFatherx
Tsukuyomi
Level 153
God Stats
5W - 12L
1,256 SR
Queue Stats
102W - 102L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
Amva Vandam
Baron Samedi
Level 147
God Stats
3W - 7L
1,180 SR
Queue Stats
139W - 118L
1,640 Elo+
Solo
Ganesha
Ganesha
Dirty Gravity
Ganesha
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 62L
1,487 Elo+
Party 2
Neith
Neith
DragonEmpress7
Neith
Level 78
God Stats
11W - 15L
1,477 SR
Queue Stats
34W - 39L
1,383 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GeorgeWash69
Cu Chulainn
Level 103
God Stats
1W - 2L
1,709 SR
Queue Stats
43W - 48L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 1 / 12
9,139
481
5,903
16,253
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Foncho1_1
Ah Muzen Cab
15
7 / 2 / 6
9,755
513
9,954
12,148
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 10
9,771
514
10,446
12,285
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 0 / 11
10,832
570
14,405
13,411
8,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
xia-c
Aphrodite
19
4 / 2 / 6
11,226
591
12,637
15,740
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
APEX AllFatherx
Tsukuyomi
15
4 / 5 / 2
9,459
498
8,600
15,279
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Amva Vandam
Baron Samedi
13
0 / 5 / 0
8,131
428
9,950
10,387
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
12
0 / 4 / 4
8,026
422
7,934
14,032
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 2
8,955
471
6,346
12,821
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
GeorgeWash69
Cu Chulainn
14
2 / 4 / 1
9,160
482
8,565
15,874
10,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
25
Kills
7
7
Deaths
25
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
12
10
L
Tsukuyomi
APEX AllFatherx
Tsukuyomi
4
5
2
1
L
Baron Samedi
Amva Vandam
Baron Samedi
0
5
0
0
L
Ganesha
0
4
4
0.5
L
1
7
2
0.29
W
Ah Muzen Cab
Foncho1_1
Ah Muzen Cab
7
2
6
5
L
Cu Chulainn
GeorgeWash69
Cu Chulainn
2
4
1
0.63
W
5
2
10
5
W
5
0
11
10.5
W
Aphrodite
xia-c
Aphrodite
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,345
Damage
41,395
69,837
Taken
68,393
40,789
Mitigated
33,405
40,475
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,903
1,167
0
5,111
16,253
15,232
354
3,497
12,646
24,289
0
L
Tsukuyomi
APEX AllFatherx
Tsukuyomi
8,600
2,315
0
4,990
15,279
5,983
0
5,505
9,712
0
54,507
L
Baron Samedi
Amva Vandam
Baron Samedi
9,950
509
2,314
2,722
10,387
3,652
0
6,490
3,503
53,905
0
L
Ganesha
7,934
1,033
630
2,813
14,032
8,952
34
7,456
6,428
28,222
0
L
6,346
2,422
0
2,045
12,821
4,099
975
3,394
9,397
0
54,110
W
Ah Muzen Cab
Foncho1_1
Ah Muzen Cab
9,954
3,832
0
6,544
12,148
4,204
852
2,301
9,847
0
64,155
L
Cu Chulainn
GeorgeWash69
Cu Chulainn
8,565
2,072
0
4,013
15,874
10,719
0
9,347
6,408
4,421
47,692
W
10,446
3,247
0
4,889
12,285
4,914
813
3,076
9,031
0
56,891
W
14,405
271
1,046
7,862
13,411
8,446
114
5,286
7,882
82,773
0
W
Aphrodite
xia-c
Aphrodite
12,637
314
3,680
11,343
15,740
7,993
114
3,477
12,140
91,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
43,731
569
Minions Killed
461
0
Camps Cleared
0
1,772,420
Distance Traveled
1,706,229
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,139
481
24
1
0
328,397
1
L
Tsukuyomi
9,459
498
108
6
0
372,358
1
L
Baron Samedi
8,131
428
123
6
0
311,672
6
L
Ganesha
8,026
422
14
1
0
362,245
8
L
Neith
8,955
471
124
7
0
322,663
4
W
Ah Muzen Cab
9,755
513
114
6
0
308,987
3
L
Cu Chulainn
9,160
482
92
5
0
337,291
5
W
Ne Zha
9,771
514
83
4
0
391,831
13
W
Hades
10,832
570
153
8
0
408,814
4
W
Aphrodite
11,226
591
195
10
0
334,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role