Player Matchup

Rama
Rama
Platinum III
Abracadabrra
Rama
Platinum III
Level 159
God Stats
6W - 8L
1,500 SR
Queue Stats
716W - 695L
1,877 MMR
Solo
Nike
Nike
Platinum III
Fliting
Nike
Platinum III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold II
INEEDYOUtostfu
The Morrigan
Gold II
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 61L
1,771 MMR
Party 2
Loki
Loki
Gold II
Nolorun
Loki
Gold II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 39L
1,781 MMR
Solo
Cerberus
Cerberus
Platinum V
SoundsFun
Cerberus
Platinum V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,791 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,500 SR
1,744 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,532 SR
1,701 MMR
Raijin
Raijin
Platinum V
BenitoAntonio
Raijin
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
BennyXD
Anhur
Gold IV
Level 156
God Stats
25W - 31L
1,287 SR
Queue Stats
381W - 344L
1,735 MMR
Solo
Thanatos
Thanatos
Gold III
Conchetunacho
Thanatos
Gold III
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 34L
1,864 MMR
Solo
Guan Yu
Guan Yu
Gold II
Exquixofrenia
Guan Yu
Gold II
Level 160
God Stats
17W - 6L
1,874 SR
Queue Stats
90W - 68L
1,907 MMR
Party 1
Mercury
Mercury
Platinum IV
water345734
Mercury
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 6
12,036
669
9,674
9,835
3,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Fliting
Nike
17
3 / 3 / 7
11,006
611
9,415
15,093
11,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
INEEDYOUtostfu
The Morrigan
18
7 / 2 / 10
11,223
624
15,730
6,645
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Nolorun
Loki
18
14 / 4 / 8
11,585
644
19,194
13,802
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SoundsFun
Cerberus
15
3 / 3 / 12
10,033
557
6,731
15,866
13,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Nu WaDanzaburouJanusSetTsukuyomi

VS

Bans
Cu ChulainnYmirAresSylvanusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 3
8,771
487
6,862
13,847
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
BennyXD
Anhur
12
0 / 6 / 1
7,672
426
4,197
12,284
3,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Conchetunacho
Thanatos
16
3 / 5 / 6
9,498
528
6,788
15,167
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
14
4 / 5 / 3
9,381
521
11,963
19,160
20,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
water345734
Mercury
13
1 / 7 / 4
8,776
488
6,129
18,351
6,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
31
Kills
13
13
Deaths
31
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
5
8
3
0.81
L
Anhur
BennyXD
Anhur
0
6
1
0.08
L
Thanatos
Conchetunacho
Thanatos
3
5
6
1.2
L
Guan Yu
4
5
3
1.1
W
Nike
Fliting
Nike
3
3
7
2.17
W
The Morrigan
INEEDYOUtostfu
The Morrigan
7
2
10
6
W
Loki
Nolorun
Loki
14
4
8
4.5
W
Cerberus
SoundsFun
Cerberus
3
3
12
3
L
Mercury
water345734
Mercury
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,744
Damage
35,939
61,241
Taken
78,809
37,760
Mitigated
43,095
18,368
Healing
27,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,674
7,549
0
4,861
9,835
3,459
2,532
1,105
8,669
0
94,497
L
6,862
681
0
1,026
13,847
4,182
224
4,391
9,456
55,335
0
L
Anhur
BennyXD
Anhur
4,197
1,793
0
2,642
12,284
3,468
0
1,662
10,622
0
45,405
L
Thanatos
Conchetunacho
Thanatos
6,788
1,894
0
10,854
15,167
8,214
0
5,275
9,892
5,466
56,606
L
Guan Yu
11,963
1,391
1,121
7,554
19,160
20,331
246
5,678
13,199
802
47,428
W
Nike
Fliting
Nike
9,415
3,251
0
4,386
15,093
11,593
1,308
202
14,511
7,097
60,224
W
The Morrigan
INEEDYOUtostfu
The Morrigan
15,730
5,319
0
846
6,645
4,039
1,361
1,968
4,583
90,090
3,349
W
Loki
Nolorun
Loki
19,194
6,205
0
4,154
13,802
5,106
982
1,438
12,089
0
78,838
W
Cerberus
SoundsFun
Cerberus
6,731
263
0
4,121
15,866
13,563
269
3,144
12,551
25,924
0
L
Mercury
water345734
Mercury
6,129
1,844
0
4,028
18,351
6,900
0
5,184
13,167
0
37,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,883
Gold Earned
44,098
620
Minions Killed
465
0
Camps Cleared
0
1,839,521
Distance Traveled
1,713,924
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,036
669
185
10
0
350,102
4
L
Raijin
8,771
487
107
6
0
309,310
4
L
Anhur
7,672
426
102
6
0
282,980
4
L
Thanatos
9,498
528
115
6
0
372,396
5
L
Guan Yu
9,381
521
86
5
0
375,069
10
W
Nike
11,006
611
141
8
0
404,983
4
W
The Morrigan
11,223
624
149
8
0
349,901
4
W
Loki
11,585
644
113
6
0
374,053
3
W
Cerberus
10,033
557
32
2
0
360,482
6
L
Mercury
8,776
488
55
3
0
374,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role