Player Matchup

Kukulkan
Kukulkan
AceDeeDoo
Kukulkan
Level 104
God Stats
5W - 3L
1,495 SR
Queue Stats
5W - 7L
1,337 Elo+
Party 2
Loki
Loki
BlackWatchWoofy
Loki
Level 122
God Stats
12W - 11L
1,746 SR
Queue Stats
115W - 100L
1,605 Elo+
Party 2
Skadi
Skadi
RoB eL TrrOr
Skadi
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 108L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
Ulyssi
Sun Wukong
Level 107
God Stats
13W - 9L
1,748 SR
Queue Stats
257W - 259L
1,639 Elo+
Solo
Kuzenbo
Kuzenbo
leysi alvarado
Kuzenbo
Level 109
God Stats
10W - 11L
1,484 SR
Queue Stats
117W - 109L
1,523 Elo+
Party 1
Team Averages
Level 114
1,595 SR
1,526 Elo+

VS

Team Averages
Level 109
1,574 SR
1,448 Elo+
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DookieDodger69
Achilles
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 208L
1,389 Elo+
Solo
Thanatos
Thanatos
Ykora
Thanatos
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
95W - 101L
1,305 Elo+
Solo
Olorun
Olorun
rap chocolate
Olorun
Level 98
God Stats
5W - 1L
1,500 SR
Queue Stats
225W - 244L
1,319 Elo+
Solo
Heimdallr
Heimdallr
vodkobain
Heimdallr
Level 96
God Stats
23W - 17L
1,868 SR
Queue Stats
661W - 626L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceDeeDoo
Kukulkan
12
4 / 2 / 3
7,175
513
6,679
4,967
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 3
7,511
537
3,061
6,480
1,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 1
7,647
546
7,446
6,069
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ulyssi
Sun Wukong
14
4 / 1 / 2
8,104
579
7,658
8,940
3,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 7
6,056
433
6,305
8,030
8,824
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 2 / 3
6,522
466
3,392
7,680
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
11
1 / 6 / 0
6,029
431
4,338
11,073
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Ykora
Thanatos
13
3 / 2 / 1
7,666
548
6,332
9,315
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 1
7,355
525
3,805
9,203
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
vodkobain
Heimdallr
10
0 / 3 / 1
6,117
437
3,384
9,785
3,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
6
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
3
0.75
W
Kukulkan
AceDeeDoo
Kukulkan
4
2
3
2.75
W
3
1
3
4.5
L
Achilles
1
6
0
0.17
W
3
1
1
3.5
W
Sun Wukong
Ulyssi
Sun Wukong
4
1
2
5
L
Thanatos
Ykora
Thanatos
3
2
1
1.75
W
1
1
7
4.5
L
2
2
1
1.25
L
Heimdallr
vodkobain
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
21,251
34,486
Taken
47,056
19,214
Mitigated
20,902
10,498
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,392
387
1,165
2,636
7,680
3,644
0
3,281
4,335
27,339
0
W
Kukulkan
AceDeeDoo
Kukulkan
6,679
239
558
814
4,967
1,593
0
1,843
3,124
40,934
0
W
3,061
587
0
3,128
6,480
1,771
0
669
5,811
0
45,878
L
Achilles
4,338
1,403
0
1,626
11,073
5,846
0
1,287
9,746
0
21,914
W
7,446
3,791
0
1,171
6,069
3,150
659
601
5,468
4,062
51,400
W
Sun Wukong
Ulyssi
Sun Wukong
7,658
1,783
0
2,488
8,940
3,876
166
544
8,396
0
48,724
L
Thanatos
Ykora
Thanatos
6,332
1,198
0
8,126
9,315
3,544
0
1,658
7,561
0
47,202
W
6,305
2,806
775
1,564
8,030
8,824
0
3,540
4,490
13,399
0
L
3,805
1,351
0
2,536
9,203
4,819
0
5,305
3,643
49,341
0
L
Heimdallr
vodkobain
Heimdallr
3,384
1,342
0
2,701
9,785
3,049
0
1,389
8,396
0
34,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
33,689
382
Minions Killed
362
0
Camps Cleared
0
1,330,021
Distance Traveled
1,232,495
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,522
466
53
4
0
240,042
0
W
Kukulkan
7,175
513
80
6
0
224,885
4
W
Loki
7,511
537
86
6
0
279,483
0
L
Achilles
6,029
431
47
3
0
256,467
0
W
Skadi
7,647
546
104
7
0
303,795
1
W
Sun Wukong
8,104
579
94
7
0
264,621
0
L
Thanatos
7,666
548
88
6
0
279,939
0
W
Kuzenbo
6,056
433
18
1
0
257,237
1
L
Olorun
7,355
525
105
8
0
226,670
2
L
Heimdallr
6,117
437
69
5
0
229,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role