Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BenjiRivass
Fafnir
Level 85
God Stats
16W - 12L
1,769 SR
Queue Stats
472W - 584L
1,474 Elo+
Party 1
Bakasura
Bakasura
shadom551
Bakasura
Level 62
God Stats
5W - 9L
1,500 SR
Queue Stats
271W - 382L
1,364 Elo+
Party 1
Team Averages
Level 69
1,554 SR
1,468 Elo+

VS

Team Averages
Level 85
1,413 SR
1,412 Elo+
Ratatoskr
Ratatoskr
BrothaFishh
Ratatoskr
Level 105
God Stats
15W - 9L
1,285 SR
Queue Stats
342W - 342L
1,500 Elo+
Solo
Chang'e
Chang'e
Dedde4849
Chang'e
Level 71
God Stats
8W - 16L
1,500 SR
Queue Stats
505W - 571L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
INEEDMOREGAMEs6
Tsukuyomi
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 11L
1,303 Elo+
Solo
Artemis
Artemis
root26
Artemis
Level 89
God Stats
1W - 8L
1,500 SR
Queue Stats
422W - 550L
1,438 Elo+
Solo
Fafnir
Fafnir
silentjack
Fafnir
Level 114
God Stats
0W - 4L
1,280 SR
Queue Stats
173W - 187L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
7 / 0 / 1
8,447
563
11,856
9,502
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
 
Cthulhu
12
4 / 0 / 3
7,451
497
7,641
9,456
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
 
Freya
12
0 / 0 / 1
7,203
480
5,771
10,276
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
11
4 / 2 / 5
7,410
494
6,588
11,193
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
shadom551
Bakasura
13
2 / 4 / 1
7,573
505
4,054
9,229
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BrothaFishh
Ratatoskr
10
4 / 3 / 1
6,698
447
5,193
9,367
6,512
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Dedde4849
Chang'e
11
0 / 1 / 1
6,449
430
6,128
6,687
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
INEEDMOREGAMEs6
Tsukuyomi
9
0 / 4 / 1
5,613
374
4,965
12,046
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
root26
Artemis
10
0 / 4 / 1
6,101
407
5,090
9,274
3,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
silentjack
Fafnir
11
1 / 5 / 0
6,970
465
9,374
12,837
10,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
5
6
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
0
1
7.5
W
Cthulhu
 
Cthulhu
4
0
3
5.5
W
Freya
 
Freya
0
0
1
0.5
W
Fafnir
4
2
5
3.25
L
Ratatoskr
BrothaFishh
Ratatoskr
4
3
1
1.5
L
Chang'e
Dedde4849
Chang'e
0
1
1
0.5
L
Tsukuyomi
INEEDMOREGAMEs6
Tsukuyomi
0
4
1
0.13
L
Artemis
root26
Artemis
0
4
1
0.13
W
Bakasura
shadom551
Bakasura
2
4
1
0.63
L
Fafnir
silentjack
Fafnir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
30,750
49,656
Taken
50,211
31,996
Mitigated
28,508
19,825
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,856
6,061
0
3,179
9,502
6,260
2,393
8
9,384
6,437
47,326
W
Cthulhu
 
Cthulhu
7,641
1,081
169
3,251
9,456
7,892
39
4,994
4,462
29,655
0
W
Freya
 
Freya
5,771
1,794
0
5,806
10,276
3,421
0
4,810
4,874
34,525
0
W
Fafnir
6,588
1,685
573
3,762
11,193
8,765
141
2,739
8,146
19,706
0
L
Ratatoskr
BrothaFishh
Ratatoskr
5,193
1,121
0
2,109
9,367
6,512
0
2,598
6,480
5,838
21,545
L
Chang'e
Dedde4849
Chang'e
6,128
393
822
3,257
6,687
2,202
0
4,675
1,962
31,883
0
L
Tsukuyomi
INEEDMOREGAMEs6
Tsukuyomi
4,965
1,194
87
4,573
12,046
6,339
27
2,428
9,526
0
29,220
L
Artemis
root26
Artemis
5,090
2,421
684
3,268
9,274
3,076
0
2,752
6,242
0
24,724
W
Bakasura
shadom551
Bakasura
4,054
2,687
0
3,085
9,229
5,658
41
2,474
6,650
7,467
36,901
L
Fafnir
silentjack
Fafnir
9,374
2,869
0
3,149
12,837
10,379
70
7,318
4,717
35,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,084
Gold Earned
31,831
338
Minions Killed
257
0
Camps Cleared
0
1,303,515
Distance Traveled
1,389,849
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,447
563
95
6
0
252,991
0
W
Cthulhu
7,451
497
48
3
0
274,608
0
W
Freya
7,203
480
80
5
0
242,112
4
W
Fafnir
7,410
494
24
2
0
247,792
2
L
Ratatoskr
6,698
447
37
2
0
302,924
4
L
Chang'e
6,449
430
74
5
0
271,962
8
L
Tsukuyomi
5,613
374
36
2
0
333,435
6
L
Artemis
6,101
407
51
3
0
264,956
2
W
Bakasura
7,573
505
91
6
0
286,012
1
L
Fafnir
6,970
465
59
4
0
216,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role