Player Matchup

Hera
Hera
Granfran004
Hera
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
149W - 224L
1,168 Elo+
Solo
Guan Yu
Guan Yu
Num_97
Guan Yu
Level 14
God Stats
2W - 1L
1,534 SR
Queue Stats
7W - 14L
1,431 Elo+
Solo
Izanami
Izanami
TREE-JAP
Izanami
Level 18
God Stats
11W - 14L
1,551 SR
Queue Stats
49W - 46L
1,430 Elo+
Solo
Thor
Thor
nikbuscus
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,527 Elo+
Solo
Odin
Odin
zZzCONMANzZz
Odin
Level 24
God Stats
13W - 9L
1,599 SR
Queue Stats
23W - 34L
1,316 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,374 Elo+

VS

Team Averages
Level 26
1,483 SR
1,556 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Faze_Johnny123
Hel
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
528W - 518L
1,573 Elo+
Solo
Ratatoskr
Ratatoskr
RidgyApollo1
Ratatoskr
Level 28
God Stats
10W - 25L
1,630 SR
Queue Stats
81W - 130L
1,424 Elo+
Solo
Sylvanus
Sylvanus
UppedCanvas7600
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,811 Elo+
Solo
Heimdallr
Heimdallr
Yogi1___1
Heimdallr
Level 29
God Stats
4W - 6L
1,284 SR
Queue Stats
50W - 52L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 3
10,756
468
9,851
12,326
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Num_97
Guan Yu
14
2 / 12 / 4
9,907
431
7,161
27,561
15,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TREE-JAP
Izanami
20
7 / 3 / 0
13,428
584
16,015
22,207
8,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
16
3 / 7 / 3
10,832
471
9,289
21,460
8,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 8
11,015
479
15,116
21,669
9,910
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 3 / 2
11,962
520
14,246
21,006
22,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 7
10,803
470
18,254
16,078
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
RidgyApollo1
Ratatoskr
17
2 / 1 / 4
11,950
520
6,090
16,511
7,024
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
19
10 / 3 / 10
12,666
551
19,521
20,036
14,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Yogi1___1
Heimdallr
17
14 / 7 / 1
12,240
532
20,477
18,074
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
17
Kills
39
39
Deaths
19
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
2
3
W
5
5
7
1.7
L
3
10
3
0.45
L
Guan Yu
Num_97
Guan Yu
2
12
4
0.33
W
Ratatoskr
RidgyApollo1
Ratatoskr
2
1
4
4
L
Izanami
TREE-JAP
Izanami
7
3
0
2.33
W
Sylvanus
10
3
10
5
W
Heimdallr
Yogi1___1
Heimdallr
14
7
1
2.07
L
Thor
3
7
3
0.64
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,432
Damage
78,588
105,223
Taken
91,705
46,446
Mitigated
58,543
28,465
Healing
32,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,246
3,703
0
7,549
21,006
22,338
2,483
642
20,045
0
66,497
W
18,254
3,313
1,796
6,168
16,078
6,078
1,822
990
14,982
62,751
0
L
9,851
2,588
0
1,841
12,326
3,357
416
5,429
6,895
43,709
0
L
Guan Yu
Num_97
Guan Yu
7,161
1,428
308
5,248
27,561
15,935
102
10,067
17,402
0
35,871
W
Ratatoskr
RidgyApollo1
Ratatoskr
6,090
1,319
0
2,622
16,511
7,024
743
358
16,008
0
61,687
L
Izanami
TREE-JAP
Izanami
16,015
10,771
0
11,096
22,207
8,638
3,743
8,029
14,103
0
92,602
W
Sylvanus
19,521
8,293
2,404
8,540
20,036
14,302
877
5,039
14,650
97,626
0
W
Heimdallr
Yogi1___1
Heimdallr
20,477
6,964
0
3,669
18,074
8,801
2,212
2,195
15,604
0
66,340
L
Thor
9,289
4,150
0
5,050
21,460
8,606
27
4,939
16,521
0
67,929
L
15,116
4,828
187
4,735
21,669
9,910
480
9,311
12,358
0
35,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,938
Gold Earned
59,621
434
Minions Killed
477
0
Camps Cleared
0
2,139,657
Distance Traveled
2,082,103
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,962
520
97
4
0
428,556
1
W
Hel
10,803
470
85
4
0
397,559
4
L
Hera
10,756
468
75
3
0
417,083
2
L
Guan Yu
9,907
431
67
3
0
419,623
0
W
Ratatoskr
11,950
520
88
4
0
485,535
3
L
Izanami
13,428
584
140
6
0
408,529
0
W
Sylvanus
12,666
551
124
5
0
359,381
2
W
Heimdallr
12,240
532
83
4
0
411,072
3
L
Thor
10,832
471
104
5
0
399,598
0
L
Odin
11,015
479
48
2
0
494,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role