Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DenMektigeJensus
Baron Samedi
Level 35
God Stats
4W - 1L
1,835 SR
Queue Stats
93W - 122L
1,705 Elo+
Party 1
Erlang Shen
Erlang Shen
Laukas_
Erlang Shen
Level 69
God Stats
11W - 7L
1,761 SR
Queue Stats
139W - 161L
1,540 Elo+
Party 1
Team Averages
Level 63
1,699 SR
1,582 Elo+

VS

Team Averages
Level 67
1,280 SR
1,437 Elo+
Scylla
Scylla
BestShootingLock
Scylla
Level 80
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 6L
1,274 Elo+
Solo
Zeus
Zeus
Onnutz
Zeus
Level 84
God Stats
5W - 12L
1,500 SR
Queue Stats
133W - 191L
1,649 Elo+
Solo
Neith
Neith
ramiz622
Neith
Level 37
God Stats
7W - 13L
1,109 SR
Queue Stats
7W - 13L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 4 / 11
13,641
758
12,699
16,759
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DenMektigeJensus
Baron Samedi
16
6 / 1 / 10
12,273
682
16,902
12,617
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Laukas_
Erlang Shen
16
7 / 4 / 9
12,794
711
9,832
21,000
22,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
11,972
665
17,771
15,415
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Onnutz
Zeus
14
3 / 6 / 4
11,610
645
13,469
16,396
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ramiz622
Neith
14
0 / 8 / 5
10,510
584
11,347
15,471
5,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
9
9
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
4
11
2.88
L
6
5
3
1.5
W
Baron Samedi
DenMektigeJensus
Baron Samedi
6
1
10
11
W
Erlang Shen
Laukas_
Erlang Shen
7
4
9
2.88
L
Zeus
Onnutz
Zeus
3
6
4
0.83
L
Neith
ramiz622
Neith
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,433
Damage
42,587
50,376
Taken
47,282
35,554
Mitigated
16,709
15,610
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,699
3,908
729
5,157
16,759
6,299
1,521
8,364
8,179
0
49,155
L
17,771
1,051
0
4,228
15,415
5,016
72
5,479
9,548
51,183
0
W
Baron Samedi
DenMektigeJensus
Baron Samedi
16,902
407
3,289
4,212
12,617
6,716
868
8,588
3,733
56,209
0
W
Erlang Shen
Laukas_
Erlang Shen
9,832
4,819
0
2,223
21,000
22,539
836
13,375
7,220
4,658
33,481
L
Zeus
Onnutz
Zeus
13,469
1,577
1,081
5,025
16,396
6,578
300
5,778
10,262
56,599
0
L
Neith
ramiz622
Neith
11,347
3,744
0
2,965
15,471
5,115
249
5,335
9,625
0
49,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
34,092
185
Minions Killed
220
0
Camps Cleared
0
977,732
Distance Traveled
838,361
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,641
758
72
4
0
310,958
1
L
Scylla
11,972
665
86
5
0
295,587
5
W
Baron Samedi
12,273
682
76
4
0
317,453
3
W
Erlang Shen
12,794
711
37
2
0
349,321
1
L
Zeus
11,610
645
65
4
0
260,998
5
L
Neith
10,510
584
69
4
0
281,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role