Player Matchup

Zhong Kui
Zhong Kui
Cαmεlloταctiκσ
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 19L
1,903 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DiamondWasTaken
Tsukuyomi
Level 158
God Stats
6W - 1L
1,557 SR
Queue Stats
92W - 47L
1,810 Elo+
Party 2
Chang'e
Chang'e
NSGWhyYouMadBro
Chang'e
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 51L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
PalomaCuesta
Erlang Shen
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 6L
1,686 Elo+
Party 2
Jing Wei
Jing Wei
sokosu
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 76
1,511 SR
1,686 Elo+

VS

Team Averages
Level 93
1,446 SR
1,420 Elo+
Thanatos
Thanatos
LilGob
Thanatos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 103L
1,505 Elo+
Party 1
Ares
Ares
Napfsuelze
Ares
Level 44
God Stats
148W - 132L
1,327 SR
Queue Stats
195W - 192L
1,420 Elo+
Party 3
Anhur
Anhur
OiiskyPoiisky
Anhur
Level 127
God Stats
8W - 9L
1,667 SR
Queue Stats
483W - 448L
1,387 Elo+
Party 3
Raijin
Raijin
SERSAMA
Raijin
Level 125
God Stats
11W - 14L
1,500 SR
Queue Stats
750W - 780L
1,545 Elo+
Party 1
Serqet
Serqet
emirhanxd
Serqet
Level 44
God Stats
0W - 1L
1,239 SR
Queue Stats
4W - 12L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 4
12,234
644
11,753
17,727
14,874
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
DiamondWasTaken
Tsukuyomi
20
14 / 4 / 11
13,003
684
21,078
15,708
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 1 / 10
11,911
627
11,788
9,729
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
PalomaCuesta
Erlang Shen
16
6 / 3 / 16
10,849
571
11,510
11,464
9,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
sokosu
Jing Wei
17
6 / 1 / 13
10,877
572
9,722
10,101
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LilGob
Thanatos
15
1 / 8 / 4
9,109
479
5,422
17,731
13,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 4
7,818
411
4,971
15,578
12,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 7 / 3
8,231
433
3,438
17,419
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
SERSAMA
Raijin
15
4 / 10 / 3
9,914
522
7,642
16,996
7,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
emirhanxd
Serqet
12
2 / 9 / 2
8,302
437
5,840
17,692
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
41
Kills
10
10
Deaths
41
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Tsukuyomi
DiamondWasTaken
Tsukuyomi
14
4
11
4.88
L
Thanatos
LilGob
Thanatos
1
8
4
0.38
W
10
1
10
15
L
2
7
4
0.57
L
1
7
3
0.36
W
Erlang Shen
PalomaCuesta
Erlang Shen
6
3
16
4.67
L
Raijin
SERSAMA
Raijin
4
10
3
0.55
L
Serqet
emirhanxd
Serqet
2
9
2
0.33
W
Jing Wei
sokosu
Jing Wei
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,851
Damage
27,313
64,729
Taken
85,416
38,828
Mitigated
44,079
28,474
Healing
19,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,753
1,753
0
9,420
17,727
14,874
6,726
2,846
14,171
93,266
0
W
Tsukuyomi
DiamondWasTaken
Tsukuyomi
21,078
5,381
0
3,839
15,708
7,041
2,339
4,053
11,655
0
106,433
L
Thanatos
LilGob
Thanatos
5,422
1,795
0
8,978
17,731
13,313
0
7,353
10,320
2,886
46,474
W
11,788
899
1,480
5,773
9,729
3,889
218
2,805
6,768
62,991
0
L
4,971
252
433
1,426
15,578
12,283
0
3,768
11,578
21,732
0
L
3,438
809
0
4,774
17,419
5,089
0
2,608
14,781
0
47,740
W
Erlang Shen
PalomaCuesta
Erlang Shen
11,510
5,478
0
2,977
11,464
9,396
2,904
1,959
9,505
5,880
51,924
L
Raijin
SERSAMA
Raijin
7,642
764
0
1,427
16,996
7,479
0
4,461
12,393
46,136
0
L
Serqet
emirhanxd
Serqet
5,840
1,602
0
2,594
17,692
5,915
0
6,317
11,155
0
40,395
W
Jing Wei
sokosu
Jing Wei
9,722
7,686
0
4,985
10,101
3,628
3,411
2,791
7,028
0
66,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,874
Gold Earned
43,374
632
Minions Killed
351
0
Camps Cleared
0
1,853,186
Distance Traveled
1,637,466
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,234
644
174
9
0
320,961
2
W
Tsukuyomi
13,003
684
166
9
0
422,924
3
L
Thanatos
9,109
479
105
6
0
333,794
1
W
Chang'e
11,911
627
110
6
0
381,081
3
L
Ares
7,818
411
26
1
0
324,203
5
L
Anhur
8,231
433
72
4
0
323,435
6
W
Erlang Shen
10,849
571
75
4
0
359,203
5
L
Raijin
9,914
522
85
4
0
289,477
2
L
Serqet
8,302
437
63
3
0
366,557
1
W
Jing Wei
10,877
572
107
6
0
369,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role