Player Matchup

Artio
Artio
Durindan
Artio
Level 38
God Stats
2W - 4L
1,219 SR
Queue Stats
8W - 25L
1,244 Elo+
Party 2
Ah Puch
Ah Puch
Eldurien
Ah Puch
Level 40
God Stats
0W - 5L
1,500 SR
Queue Stats
7W - 21L
1,244 Elo+
Party 2
Cerberus
Cerberus
Krixxxos
Cerberus
Level 21
God Stats
3W - 6L
1,162 SR
Queue Stats
7W - 16L
1,176 Elo+
Party 2
Hou Yi
Hou Yi
Smilomonk
Hou Yi
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2
Mercury
Mercury
achraf1X10
Mercury
Level 31
God Stats
1W - 1L
1,731 SR
Queue Stats
78W - 102L
1,532 Elo+
Solo
Team Averages
Level 31
1,422 SR
1,339 Elo+

VS

Team Averages
Level 44
1,589 SR
1,399 Elo+
Bakasura
Bakasura
Arkane2413
Bakasura
Level 24
God Stats
2W - 3L
1,493 SR
Queue Stats
53W - 69L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
Demb222
Jing Wei
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 140L
1,401 Elo+
Party 1
Mulan
Mulan
OsmyCud
Mulan
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
168W - 160L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
StarlightEagle
Cthulhu
Level 46
God Stats
6W - 12L
1,694 SR
Queue Stats
111W - 105L
1,472 Elo+
Party 1
Scylla
Scylla
TashSultana
Scylla
Level 36
God Stats
8W - 11L
1,758 SR
Queue Stats
87W - 86L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Durindan
Artio
8
0 / 1 / 2
5,516
424
4,098
12,121
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Eldurien
Ah Puch
11
2 / 4 / 0
6,848
527
5,764
6,207
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Krixxxos
Cerberus
7
0 / 7 / 0
4,911
378
1,681
12,747
4,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Smilomonk
Hou Yi
9
0 / 2 / 2
5,060
389
5,760
9,962
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
achraf1X10
Mercury
8
0 / 7 / 0
5,156
397
2,384
9,866
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arkane2413
Bakasura
13
8 / 1 / 4
7,885
607
7,938
9,705
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Demb222
Jing Wei
11
3 / 1 / 1
6,682
514
8,988
7,973
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
OsmyCud
Mulan
11
4 / 0 / 6
7,178
552
9,305
6,839
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 4
6,745
519
11,025
8,583
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
3 / 0 / 0
7,331
564
4,622
5,309
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
21
21
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arkane2413
Bakasura
8
1
4
10
W
Jing Wei
Demb222
Jing Wei
3
1
1
3.5
L
Artio
Durindan
Artio
0
1
2
1
L
Ah Puch
Eldurien
Ah Puch
2
4
0
0.5
L
Cerberus
Krixxxos
Cerberus
0
7
0
0
W
Mulan
OsmyCud
Mulan
4
0
6
7
L
Hou Yi
Smilomonk
Hou Yi
0
2
2
0.5
W
3
0
4
5
W
Scylla
3
0
0
3
L
Mercury
achraf1X10
Mercury
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,687
Damage
41,878
50,903
Taken
38,409
19,120
Mitigated
17,135
14,711
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arkane2413
Bakasura
7,938
6,131
0
3,844
9,705
3,150
0
2,707
6,998
0
36,779
W
Jing Wei
Demb222
Jing Wei
8,988
7,547
0
3,819
7,973
2,605
1,656
2,192
5,781
0
36,637
L
Artio
Durindan
Artio
4,098
721
1,784
4,642
12,121
7,296
0
5,294
6,765
9,743
0
L
Ah Puch
Eldurien
Ah Puch
5,764
582
132
1,277
6,207
1,719
587
1,650
4,239
31,528
0
L
Cerberus
Krixxxos
Cerberus
1,681
312
241
2,373
12,747
4,581
0
1,355
10,822
13,009
0
W
Mulan
OsmyCud
Mulan
9,305
1,784
0
2,406
6,839
4,927
260
1,355
5,484
0
32,972
L
Hou Yi
Smilomonk
Hou Yi
5,760
2,766
0
2,568
9,962
2,809
0
4,968
4,978
0
20,378
W
11,025
1,045
46
2,744
8,583
4,900
0
3,269
5,314
27,076
0
W
Scylla
4,622
237
0
1,398
5,309
1,553
0
2,020
3,289
42,465
0
L
Mercury
achraf1X10
Mercury
2,384
1,337
0
1,694
9,866
2,715
0
2,108
7,659
0
21,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
35,821
173
Minions Killed
333
0
Camps Cleared
0
1,077,356
Distance Traveled
1,261,519
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,885
607
78
6
0
257,232
2
W
Jing Wei
6,682
514
81
6
0
223,407
1
L
Artio
5,516
424
7
1
0
224,358
1
L
Ah Puch
6,848
527
60
5
0
188,798
4
L
Cerberus
4,911
378
27
2
0
214,663
2
W
Mulan
7,178
552
52
4
0
262,140
0
L
Hou Yi
5,060
389
36
3
0
201,590
1
W
Cthulhu
6,745
519
27
2
0
257,489
2
W
Scylla
7,331
564
95
7
0
261,251
1
L
Mercury
5,156
397
43
3
0
247,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role