Player Matchup

Aphrodite
Aphrodite
Candieee
Aphrodite
Level 67
God Stats
93W - 77L
1,501 SR
Queue Stats
762W - 889L
1,340 Elo+
Solo
Neith
Neith
DefaultBoy2609
Neith
Level 47
God Stats
12W - 10L
1,281 SR
Queue Stats
27W - 40L
1,308 Elo+
Solo
Cernunnos
Cernunnos
JAIL013
Cernunnos
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 164L
1,449 Elo+
Solo
Scylla
Scylla
LeopardPTA2A
Scylla
Level 85
God Stats
6W - 13L
1,336 SR
Queue Stats
376W - 394L
1,239 Elo+
Solo
Nemesis
Nemesis
Renzel Raviolli
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,392 Elo+
Solo
Team Averages
Level 82
1,424 SR
1,345 Elo+

VS

Team Averages
Level 63
1,397 SR
1,454 Elo+
Baba Yaga
Baba Yaga
MermaidBetch
Baba Yaga
Level 80
God Stats
9W - 6L
1,483 SR
Queue Stats
70W - 85L
1,508 Elo+
Solo
Freya
Freya
Mr KRAZY SHOT
Freya
Level 49
God Stats
24W - 40L
1,164 SR
Queue Stats
406W - 393L
1,432 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 51
God Stats
59W - 66L
1,487 SR
Queue Stats
123W - 135L
1,420 Elo+
Solo
Vamana
Vamana
godkiller567
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,580 Elo+
Solo
Izanami
Izanami
reddish_unicorn2
Izanami
Level 69
God Stats
72W - 66L
1,353 SR
Queue Stats
573W - 604L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Candieee
Aphrodite
13
1 / 3 / 3
9,672
421
6,902
10,850
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 2
9,171
399
9,600
20,624
6,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
JAIL013
Cernunnos
18
4 / 6 / 2
11,901
517
13,379
16,343
6,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
5 / 6 / 0
11,715
509
9,207
14,461
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 0
8,514
370
4,394
9,991
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MermaidBetch
Baba Yaga
19
2 / 4 / 5
11,532
501
12,794
9,735
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 3 / 2
13,165
572
14,768
19,026
8,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
SEALEO9000
Bakasura
20
4 / 4 / 9
12,656
550
11,621
22,718
10,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
19
1 / 3 / 2
11,905
518
2,801
13,789
7,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 2 / 4
12,338
536
9,554
11,886
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
14
Kills
24
24
Deaths
16
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Candieee
Aphrodite
1
3
3
0.83
L
3
6
2
0.67
L
Cernunnos
JAIL013
Cernunnos
4
6
2
0.83
L
Scylla
5
6
0
0.83
W
Baba Yaga
MermaidBetch
Baba Yaga
2
4
5
1.13
W
12
3
2
4.33
L
1
3
0
0.33
W
Bakasura
SEALEO9000
Bakasura
4
4
9
2.13
W
Vamana
1
3
2
0.67
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,482
Damage
51,538
72,269
Taken
77,154
27,462
Mitigated
34,852
24,381
Healing
29,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Candieee
Aphrodite
6,902
715
4,744
5,334
10,850
5,009
263
1,589
8,836
48,952
0
L
9,600
4,249
554
5,066
20,624
6,983
1,052
7,695
12,649
0
54,919
L
Cernunnos
JAIL013
Cernunnos
13,379
5,954
0
3,909
16,343
6,549
1,023
7,611
8,522
0
70,352
L
Scylla
9,207
346
0
2,141
14,461
5,695
0
8,890
5,571
82,028
0
W
Baba Yaga
MermaidBetch
Baba Yaga
12,794
35
0
2,150
9,735
3,886
731
4,558
4,862
66,209
0
W
14,768
4,943
0
6,391
19,026
8,491
381
2,799
16,173
74,951
0
L
4,394
348
0
2,633
9,991
3,226
0
1,777
8,214
0
29,670
W
Bakasura
SEALEO9000
Bakasura
11,621
9,369
0
12,122
22,718
10,094
783
4,894
17,742
0
90,180
W
Vamana
2,801
760
0
3,852
13,789
7,289
2,232
1,073
12,684
0
61,188
W
9,554
5,949
0
4,568
11,886
5,092
3,843
2,302
9,584
0
85,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
61,596
532
Minions Killed
650
0
Camps Cleared
0
1,846,534
Distance Traveled
2,155,849
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,672
421
101
4
0
368,486
0
L
Neith
9,171
399
82
4
0
409,327
0
L
Cernunnos
11,901
517
143
6
0
367,335
6
L
Scylla
11,715
509
160
7
0
370,183
6
W
Baba Yaga
11,532
501
109
5
0
423,536
0
W
Freya
13,165
572
111
5
0
416,640
1
L
Nemesis
8,514
370
46
2
0
331,203
0
W
Bakasura
12,656
550
157
7
0
490,980
2
W
Vamana
11,905
518
123
5
0
467,201
0
W
Izanami
12,338
536
150
7
0
357,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role