Player Matchup

Scylla
Scylla
ItZz_Jakee728
Scylla
Level 35
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 4L
1,550 Elo+
Party 1
Fenrir
Fenrir
JABLO_FITZI
Fenrir
Level 27
God Stats
2W - 1L
1,749 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 1
Anhur
Anhur
streetbot
Anhur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 1
Team Averages
Level 36
1,666 SR
1,484 Elo+

VS

Team Averages
Level 17
1,424 SR
1,397 Elo+
Sol
Sol
JRDB
Sol
Level 22
God Stats
0W - 1L
1,399 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Cernunnos
Cernunnos
pablito_3578
Cernunnos
Level 13
God Stats
4W - 13L
1,324 SR
Queue Stats
4W - 13L
1,332 Elo+
Solo
Jormungandr
Jormungandr
speed_banban
Jormungandr
Level 16
God Stats
1W - 5L
1,548 SR
Queue Stats
8W - 12L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
6,491
811
4,982
4,436
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
9
3 / 1 / 4
6,483
810
3,376
5,752
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
streetbot
Anhur
10
6 / 0 / 4
7,212
902
3,513
4,447
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JRDB
Sol
9
0 / 4 / 1
5,485
686
2,431
5,873
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
pablito_3578
Cernunnos
6
0 / 0 / 0
5,012
627
690
1,385
391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
speed_banban
Jormungandr
8
1 / 6 / 0
5,514
689
6,853
9,615
3,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Fenrir
3
1
4
5
L
Sol
JRDB
Sol
0
4
1
0.13
L
Cernunnos
pablito_3578
Cernunnos
0
0
0
0
L
Jormungandr
speed_banban
Jormungandr
1
6
0
0.17
W
Anhur
streetbot
Anhur
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,871
Damage
9,974
14,635
Taken
16,873
5,599
Mitigated
5,473
5,098
Healing
574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,982
1,091
660
2,427
4,436
1,389
624
2,791
1,645
23,158
0
W
Fenrir
3,376
1,107
246
1,113
5,752
1,982
481
3,756
1,996
0
12,816
L
Sol
JRDB
Sol
2,431
303
0
346
5,873
1,615
0
2,331
3,542
15,772
0
L
Cernunnos
pablito_3578
Cernunnos
690
201
0
0
1,385
391
24
694
691
0
4,717
L
Jormungandr
speed_banban
Jormungandr
6,853
818
0
228
9,615
3,467
60
2,224
7,391
19,189
0
W
Anhur
streetbot
Anhur
3,513
1,907
0
652
4,447
2,228
799
2,752
1,695
1,777
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,186
Gold Earned
16,011
96
Minions Killed
55
0
Camps Cleared
0
448,333
Distance Traveled
353,888
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,491
811
35
4
0
134,727
0
W
Fenrir
6,483
810
18
2
0
155,215
0
L
Sol
5,485
686
22
3
0
127,044
0
L
Cernunnos
5,012
627
8
1
0
81,309
0
L
Jormungandr
5,514
689
25
3
0
145,535
0
W
Anhur
7,212
902
43
5
0
158,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role