Player Matchup

Olorun
Olorun
AppleWood01
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
Bozsi420
Apollo
Level 12
God Stats
0W - 2L
1,184 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Arachne
Arachne
Dirtmex15
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Intimrush
Guan Yu
Level 16
God Stats
0W - 4L
1,263 SR
Queue Stats
2W - 8L
1,472 Elo+
Party 2
Yemoja
Yemoja
Marapapi
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 22
1,389 SR
1,494 Elo+

VS

Team Averages
Level 15
1,435 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
Arestacus
Tsukuyomi
Level 18
God Stats
5W - 4L
1,293 SR
Queue Stats
40W - 30L
1,351 Elo+
Party 1
Anubis
Anubis
ByGejor
Anubis
Level 28
God Stats
2W - 5L
1,505 SR
Queue Stats
2W - 6L
1,492 Elo+
Solo
Fenrir
Fenrir
Elviner
Fenrir
Level 17
God Stats
7W - 9L
1,379 SR
Queue Stats
41W - 70L
1,346 Elo+
Solo
Ymir
Ymir
britvaoleg
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Anhur
Anhur
hesolla
Anhur
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 11 / 3
7,016
468
6,401
14,016
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Bozsi420
Apollo
10
2 / 6 / 3
6,780
452
7,021
15,201
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Dirtmex15
Arachne
9
1 / 9 / 4
6,406
427
4,458
13,578
2,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Intimrush
Guan Yu
11
6 / 5 / 1
8,150
543
6,951
14,921
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Marapapi
Yemoja
12
4 / 6 / 5
7,891
526
6,713
11,674
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arestacus
Tsukuyomi
15
13 / 2 / 9
9,950
663
12,199
8,818
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ByGejor
Anubis
14
10 / 2 / 4
9,129
609
14,504
11,988
6,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Elviner
Fenrir
12
6 / 4 / 16
8,310
554
10,219
7,601
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 3 / 8
6,925
462
2,961
10,488
8,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
hesolla
Anhur
13
7 / 5 / 6
8,320
555
9,108
11,120
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
14
Kills
37
37
Deaths
16
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
11
3
0.23
W
Tsukuyomi
Arestacus
Tsukuyomi
13
2
9
8.75
L
Apollo
Bozsi420
Apollo
2
6
3
0.58
W
Anubis
ByGejor
Anubis
10
2
4
6
L
Arachne
Dirtmex15
Arachne
1
9
4
0.33
W
Fenrir
Elviner
Fenrir
6
4
16
3.5
L
Guan Yu
Intimrush
Guan Yu
6
5
1
1.3
L
Yemoja
Marapapi
Yemoja
4
6
5
1.08
W
1
3
8
1.67
W
Anhur
hesolla
Anhur
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
48,991
69,390
Taken
50,015
21,709
Mitigated
24,233
14,226
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,401
2,236
50
2,188
14,016
2,924
719
6,481
7,535
30,976
0
W
Tsukuyomi
Arestacus
Tsukuyomi
12,199
3,549
0
4,360
8,818
2,843
80
1,335
7,408
0
54,560
L
Apollo
Bozsi420
Apollo
7,021
3,989
0
5,174
15,201
3,674
203
3,868
11,333
0
33,949
W
Anubis
ByGejor
Anubis
14,504
2,037
0
7,071
11,988
6,448
375
3,856
8,061
52,777
0
L
Arachne
Dirtmex15
Arachne
4,458
2,865
0
1,763
13,578
2,593
0
1,644
11,934
0
17,486
W
Fenrir
Elviner
Fenrir
10,219
4,369
0
1,632
7,601
2,871
184
3,046
4,530
0
18,767
L
Guan Yu
Intimrush
Guan Yu
6,951
1,911
330
2,933
14,921
7,868
766
3,750
11,171
0
15,859
L
Yemoja
Marapapi
Yemoja
6,713
2,448
680
1,108
11,674
4,650
1,051
1,722
9,952
30,654
0
W
2,961
259
0
636
10,488
8,426
367
1,652
8,602
12,672
0
W
Anhur
hesolla
Anhur
9,108
4,545
0
3,696
11,120
3,645
3,576
3,225
7,870
0
34,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,243
Gold Earned
42,634
196
Minions Killed
267
0
Camps Cleared
0
1,253,662
Distance Traveled
1,272,720
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,016
468
55
4
0
213,838
0
W
Tsukuyomi
9,950
663
90
6
0
278,933
0
L
Apollo
6,780
452
50
3
0
227,521
0
W
Anubis
9,129
609
78
5
0
234,816
5
L
Arachne
6,406
427
25
2
0
263,695
0
W
Fenrir
8,310
554
27
2
0
269,879
1
L
Guan Yu
8,150
543
18
1
0
312,550
1
L
Yemoja
7,891
526
48
3
0
236,058
1
W
Ymir
6,925
462
22
1
0
256,665
3
W
Anhur
8,320
555
50
3
0
232,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role