Player Matchup

Bellona
Bellona
CharlieDigw
Bellona
Level 15
God Stats
1W - 2L
1,715 SR
Queue Stats
113W - 89L
1,622 Elo+
Party 3
Danzaburou
Danzaburou
EdIga48
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LunarBunny696_
Chang'e
Level 14
God Stats
22W - 33L
1,809 SR
Queue Stats
118W - 121L
1,790 Elo+
Party 4
Anhur
Anhur
Sharkey5398
Anhur
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 15L
1,601 Elo+
Party 3
Hou Yi
Hou Yi
stuckinbronzepls
Hou Yi
Level 14
God Stats
1W - 4L
1,294 SR
Queue Stats
100W - 91L
1,667 Elo+
Party 4
Team Averages
Level 16
1,564 SR
1,636 Elo+

VS

Team Averages
Level 29
1,711 SR
1,752 Elo+
Susano
Susano
Go Hubert
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,954 Elo+
Party 2
Heimdallr
Heimdallr
Light-Is-Sus-AF
Heimdallr
Level 27
God Stats
8W - 1L
2,031 SR
Queue Stats
19W - 8L
1,860 Elo+
Solo
Cu Chulainn
Cu Chulainn
MopAlmighty
Cu Chulainn
Level 79
God Stats
12W - 11L
1,500 SR
Queue Stats
129W - 92L
1,672 Elo+
Party 2
Ymir
Ymir
OatySharp
Ymir
Level 18
God Stats
34W - 16L
1,731 SR
Queue Stats
90W - 50L
1,638 Elo+
Party 1
Rama
Rama
asneakypineapple
Rama
Level 18
God Stats
56W - 28L
1,791 SR
Queue Stats
84W - 43L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CharlieDigw
Bellona
11
1 / 4 / 0
6,083
553
4,607
10,063
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
EdIga48
Danzaburou
11
3 / 8 / 0
7,358
669
5,284
9,250
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 4 / 1
4,755
432
2,145
4,979
1,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,889
444
1,891
7,541
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 2
6,277
571
3,481
8,399
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Go Hubert
Susano
14
6 / 0 / 4
7,685
699
5,005
5,914
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Light-Is-Sus-AF
Heimdallr
12
7 / 2 / 3
7,277
662
6,583
6,972
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
MopAlmighty
Cu Chulainn
13
2 / 1 / 2
6,938
631
6,610
7,953
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
1 / 1 / 3
5,852
532
2,972
5,637
2,957
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 0
6,682
607
5,713
6,330
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
22
22
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
CharlieDigw
Bellona
1
4
0
0.25
L
Danzaburou
EdIga48
Danzaburou
3
8
0
0.38
W
Susano
Go Hubert
Susano
6
0
4
8
W
Heimdallr
Light-Is-Sus-AF
Heimdallr
7
2
3
4.25
L
0
4
1
0.13
W
Cu Chulainn
MopAlmighty
Cu Chulainn
2
1
2
3
W
Ymir
1
1
3
2.5
L
0
3
1
0.17
W
6
1
0
6
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
26,883
40,232
Taken
32,806
17,030
Mitigated
17,603
9,544
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CharlieDigw
Bellona
4,607
1,792
0
2,761
10,063
9,440
0
671
8,886
3,408
32,309
L
Danzaburou
EdIga48
Danzaburou
5,284
1,645
195
925
9,250
2,444
452
931
8,316
0
29,923
W
Susano
Go Hubert
Susano
5,005
1,271
0
3,750
5,914
2,125
0
164
5,714
0
45,992
W
Heimdallr
Light-Is-Sus-AF
Heimdallr
6,583
3,201
0
2,566
6,972
4,267
0
0
6,972
3,149
31,195
L
2,145
125
354
1,196
4,979
1,037
350
864
4,115
13,055
0
W
Cu Chulainn
MopAlmighty
Cu Chulainn
6,610
805
0
2,461
7,953
6,550
27
554
7,399
3,166
35,628
W
Ymir
2,972
0
0
1,283
5,637
2,957
225
1,146
4,268
12,045
0
L
1,891
1,176
0
2,037
7,541
1,704
0
1,085
6,456
0
18,535
W
5,713
4,287
0
3,375
6,330
1,704
1,850
505
5,742
0
41,880
L
3,481
1,507
0
2,076
8,399
2,405
0
522
7,877
0
36,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,362
Gold Earned
34,434
273
Minions Killed
336
0
Camps Cleared
0
1,118,497
Distance Traveled
1,079,921
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,083
553
69
6
0
223,025
2
L
Danzaburou
7,358
669
55
5
0
246,058
2
W
Susano
7,685
699
98
9
0
256,345
4
W
Heimdallr
7,277
662
69
6
0
216,778
0
L
Chang'e
4,755
432
38
3
0
225,679
2
W
Cu Chulainn
6,938
631
69
6
0
209,803
2
W
Ymir
5,852
532
24
2
0
223,888
5
L
Anhur
4,889
444
33
3
0
189,896
0
W
Rama
6,682
607
76
7
0
173,107
1
L
Hou Yi
6,277
571
78
7
0
233,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role