Player Matchup

Ares
Ares
Bronze III
R1234DOS
Ares
Bronze III
Level 88
God Stats
38W - 27L
1,883 SR
Queue Stats
113W - 109L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
bpop7940
Fenrir
Bronze III
Level 127
God Stats
18W - 11L
1,887 SR
Queue Stats
282W - 252L
1,445 MMR
Party 1
Zeus
Zeus
Bronze III
jakpopsoc
Zeus
Bronze III
Level 106
God Stats
42W - 27L
1,500 SR
Queue Stats
168W - 163L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,757 SR
1,463 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,515 SR
1,406 MMR
Kali
Kali
Gold V
Agrahvaine
Kali
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
SoreBlood
Izanami
Silver I
Level 66
God Stats
1W - 1L
1,298 SR
Queue Stats
101W - 132L
1,349 MMR
Solo
Discordia
Discordia
Bronze III
doomsweel99
Discordia
Bronze III
Level 86
God Stats
1W - 3L
1,746 SR
Queue Stats
8W - 11L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 1 / 6
8,665
667
4,961
10,530
7,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
bpop7940
Fenrir
13
4 / 4 / 3
9,126
702
6,320
8,655
4,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
12
2 / 3 / 7
8,652
666
8,428
6,327
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneYemojaCthulhuThothJanus

VS

Bans
DanzaburouCabrakanCupidGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,886
684
3,829
9,880
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
SoreBlood
Izanami
12
1 / 3 / 4
8,219
632
7,472
8,751
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
doomsweel99
Discordia
13
3 / 2 / 3
8,552
658
9,699
5,688
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
8
8
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Ares
3
1
6
6
L
Izanami
SoreBlood
Izanami
1
3
4
1
W
Fenrir
bpop7940
Fenrir
4
4
3
1.38
L
Discordia
doomsweel99
Discordia
3
2
3
2.25
W
Zeus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
21,000
25,512
Taken
24,319
14,588
Mitigated
10,648
2,838
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
1,552
386
2,941
9,880
4,590
0
4,792
5,088
0
38,110
W
Ares
4,961
81
830
539
10,530
7,703
0
3,730
6,448
13,538
0
L
Izanami
SoreBlood
Izanami
7,472
3,964
0
1,817
8,751
3,942
30
5,284
3,467
2,390
34,281
W
Fenrir
bpop7940
Fenrir
6,320
764
0
1,189
8,655
4,919
0
2,579
5,762
0
31,723
L
Discordia
doomsweel99
Discordia
9,699
474
0
737
5,688
2,116
0
3,445
2,243
28,411
0
W
Zeus
8,428
202
0
280
6,327
1,966
0
3,046
2,872
38,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
25,657
140
Minions Killed
179
0
Camps Cleared
0
674,351
Distance Traveled
710,052
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,886
684
47
4
0
259,297
8
W
Ares
8,665
667
19
1
0
235,793
6
L
Izanami
8,219
632
79
6
0
221,810
3
W
Fenrir
9,126
702
49
4
0
233,691
1
L
Discordia
8,552
658
53
4
0
228,945
5
W
Zeus
8,652
666
72
6
0
204,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role