Player Matchup

Neith
Neith
Denkeone
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Hyuga-btk
Zeus
Level 39
God Stats
18W - 9L
1,875 SR
Queue Stats
162W - 230L
1,503 Elo+
Party 2
Achilles
Achilles
Lillith_Off
Achilles
Level 25
God Stats
3W - 6L
1,489 SR
Queue Stats
13W - 21L
1,383 Elo+
Solo
Pele
Pele
caduh10
Pele
Level 15
God Stats
10W - 9L
1,724 SR
Queue Stats
61W - 68L
1,551 Elo+
Party 2
Ymir
Ymir
guihf101
Ymir
Level 13
God Stats
9W - 2L
1,724 SR
Queue Stats
14W - 13L
1,391 Elo+
Party 2
Team Averages
Level 19
1,662 SR
1,466 Elo+

VS

Team Averages
Level 18
1,675 SR
1,638 Elo+
Cabrakan
Cabrakan
Andrenikolay14
Cabrakan
Level 24
God Stats
10W - 2L
1,714 SR
Queue Stats
97W - 85L
1,535 Elo+
Solo
Odin
Odin
IVersoNNN
Odin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Palitovisk
Kali
Level 17
God Stats
41W - 14L
1,691 SR
Queue Stats
431W - 222L
1,764 Elo+
Party 1
Baron Samedi
Baron Samedi
Sathrus
Baron Samedi
Level 14
God Stats
15W - 4L
1,771 SR
Queue Stats
382W - 165L
1,764 Elo+
Party 1
Da Ji
Da Ji
Zer0OBrabo
Da Ji
Level 21
God Stats
7W - 1L
1,699 SR
Queue Stats
106W - 83L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Denkeone
Neith
15
0 / 3 / 5
9,606
961
6,419
7,989
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
4 / 4 / 3
10,310
1,031
17,594
8,650
2,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Lillith_Off
Achilles
15
2 / 6 / 3
9,426
943
5,723
13,477
8,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
caduh10
Pele
14
1 / 9 / 5
8,885
889
5,348
15,765
5,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
14
0 / 3 / 5
9,165
917
4,054
11,918
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

150

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
0 / 2 / 13
8,898
890
5,113
12,801
13,992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
17
2 / 2 / 15
10,008
1,001
10,286
8,623
6,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
8 / 2 / 9
10,915
1,092
7,019
8,982
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Sathrus
Baron Samedi
18
10 / 0 / 13
12,001
1,200
19,712
6,094
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
17
5 / 1 / 13
10,502
1,050
10,157
8,706
4,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
7
Kills
25
25
Deaths
7
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
2
13
3.25
L
Neith
Denkeone
Neith
0
3
5
0.83
L
Zeus
4
4
3
1.38
W
Odin
2
2
15
4.75
L
Achilles
Lillith_Off
Achilles
2
6
3
0.58
W
8
2
9
6.25
W
Baron Samedi
Sathrus
Baron Samedi
10
0
13
16.5
W
Da Ji
5
1
13
11.5
L
Pele
caduh10
Pele
1
9
5
0.39
L
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,138
Damage
52,287
57,799
Taken
45,206
30,066
Mitigated
31,085
2,724
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,113
803
0
0
12,801
13,992
0
6,229
6,572
11,527
0
L
Neith
Denkeone
Neith
6,419
3,011
0
1,064
7,989
3,321
0
4,512
3,477
0
23,510
L
Zeus
17,594
872
0
0
8,650
2,885
0
3,440
5,210
48,166
0
W
Odin
10,286
2,149
0
0
8,623
6,258
0
4,515
4,108
0
20,465
L
Achilles
Lillith_Off
Achilles
5,723
743
0
679
13,477
8,862
0
5,688
7,789
470
12,224
W
7,019
3,303
0
2,198
8,982
3,735
0
3,945
5,037
0
18,145
W
Baron Samedi
Sathrus
Baron Samedi
19,712
1,311
2,928
2,973
6,094
3,070
0
2,283
3,811
48,710
0
W
Da Ji
10,157
2,678
1,257
2,267
8,706
4,030
0
5,139
3,567
0
23,209
L
Pele
caduh10
Pele
5,348
2,311
0
402
15,765
5,384
0
4,625
11,140
0
14,340
L
Ymir
4,054
328
0
579
11,918
9,614
0
6,560
5,358
11,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
52,324
157
Minions Killed
165
4
Camps Cleared
7
828,114
Distance Traveled
922,781
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,898
890
18
2
1
158,523
1
L
Neith
9,606
961
41
4
0
156,622
0
L
Zeus
10,310
1,031
68
7
1
158,166
0
W
Odin
10,008
1,001
35
4
0
192,623
0
L
Achilles
9,426
943
14
1
2
170,312
0
W
Kali
10,915
1,092
22
2
4
193,980
0
W
Baron Samedi
12,001
1,200
73
7
1
192,792
0
W
Da Ji
10,502
1,050
17
2
1
184,863
0
L
Pele
8,885
889
15
2
1
171,274
0
L
Ymir
9,165
917
19
2
0
171,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role