Player Matchup

Danzaburou
Danzaburou
BardVikernes
Danzaburou
Level 15
God Stats
8W - 8L
1,489 SR
Queue Stats
10W - 12L
1,420 Elo+
Solo
Nu Wa
Nu Wa
CABORem
Nu Wa
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 16L
1,446 Elo+
Solo
Sobek
Sobek
Washei
Sobek
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 148L
1,577 Elo+
Solo
Neith
Neith
ZuHaHa26
Neith
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 55L
1,657 Elo+
Solo
Mercury
Mercury
riqkardio
Mercury
Level 27
God Stats
9W - 3L
1,637 SR
Queue Stats
48W - 37L
1,641 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,548 Elo+

VS

Team Averages
Level 28
1,587 SR
1,588 Elo+
Tsukuyomi
Tsukuyomi
AceAbsol
Tsukuyomi
Level 16
God Stats
3W - 2L
1,797 SR
Queue Stats
6W - 5L
1,670 Elo+
Party 1
Loki
Loki
ExoticVisual
Loki
Level 29
God Stats
16W - 15L
1,710 SR
Queue Stats
42W - 42L
1,694 Elo+
Solo
Erlang Shen
Erlang Shen
Nosajuu
Erlang Shen
Level 56
God Stats
3W - 4L
1,110 SR
Queue Stats
46W - 41L
1,487 Elo+
Party 1
Agni
Agni
dhuynh31
Agni
Level 23
God Stats
1W - 1L
1,684 SR
Queue Stats
28W - 28L
1,491 Elo+
Party 1
Izanami
Izanami
iZanity
Izanami
Level 18
God Stats
33W - 20L
1,632 SR
Queue Stats
261W - 240L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BardVikernes
Danzaburou
20
8 / 6 / 9
15,384
615
15,124
17,835
7,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
CABORem
Nu Wa
20
9 / 4 / 12
15,866
635
33,987
17,605
6,702
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Washei
Sobek
4
0 / 1 / 0
7,972
319
99
869
222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
ZuHaHa26
Neith
20
6 / 1 / 5
15,652
626
12,804
18,617
8,137
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
riqkardio
Mercury
20
8 / 3 / 6
16,180
647
11,315
15,742
6,550
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AceAbsol
Tsukuyomi
19
5 / 5 / 3
12,510
500
9,289
20,647
11,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 3
13,734
549
13,192
18,807
23,832
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Nosajuu
Erlang Shen
18
3 / 8 / 6
12,679
507
6,779
19,900
11,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
20
2 / 4 / 3
13,538
542
10,243
14,088
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iZanity
Izanami
20
1 / 10 / 2
13,309
532
10,921
28,193
9,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
31
Kills
15
15
Deaths
31
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AceAbsol
Tsukuyomi
5
5
3
1.3
W
Danzaburou
BardVikernes
Danzaburou
8
6
9
2.08
W
Nu Wa
CABORem
Nu Wa
9
4
12
3.75
L
4
4
3
1.38
L
Erlang Shen
Nosajuu
Erlang Shen
3
8
6
0.75
W
Sobek
Washei
Sobek
0
1
0
0
W
Neith
ZuHaHa26
Neith
6
1
5
8.5
L
Agni
2
4
3
0.88
L
Izanami
iZanity
Izanami
1
10
2
0.2
W
Mercury
riqkardio
Mercury
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,329
Damage
50,424
70,668
Taken
101,635
28,703
Mitigated
60,856
19,152
Healing
27,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AceAbsol
Tsukuyomi
9,289
2,285
0
8,739
20,647
11,240
0
6,302
14,111
0
84,045
W
Danzaburou
BardVikernes
Danzaburou
15,124
7,537
0
4,975
17,835
7,092
5,181
2,281
14,929
0
75,233
W
Nu Wa
CABORem
Nu Wa
33,987
5,019
234
3,020
17,605
6,702
1,972
5,141
12,439
112,679
0
L
13,192
2,015
0
5,260
18,807
23,832
1,738
2,058
16,673
0
96,903
L
Erlang Shen
Nosajuu
Erlang Shen
6,779
2,855
0
3,338
19,900
11,282
299
11,175
8,420
4,460
47,188
W
Sobek
Washei
Sobek
99
33
0
143
869
222
0
3
866
743
0
W
Neith
ZuHaHa26
Neith
12,804
7,211
0
10,780
18,617
8,137
5,453
1,122
17,495
0
113,385
L
Agni
10,243
285
0
966
14,088
5,130
296
5,850
7,950
109,622
0
L
Izanami
iZanity
Izanami
10,921
7,739
0
9,539
28,193
9,372
5,056
7,538
20,395
0
116,210
W
Mercury
riqkardio
Mercury
11,315
5,749
0
0
15,742
6,550
2,667
2,030
13,512
0
148,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,054
Gold Earned
65,770
714
Minions Killed
769
0
Camps Cleared
0
1,806,600
Distance Traveled
2,206,037
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,510
500
122
5
0
474,081
5
W
Danzaburou
15,384
615
118
5
0
383,263
1
W
Nu Wa
15,866
635
184
7
0
456,495
2
L
Loki
13,734
549
178
7
0
468,005
1
L
Erlang Shen
12,679
507
83
3
0
454,701
0
W
Sobek
7,972
319
0
0
0
26,854
0
W
Neith
15,652
626
191
8
0
397,045
6
L
Agni
13,538
542
203
8
0
445,500
0
L
Izanami
13,309
532
183
7
0
363,750
2
W
Mercury
16,180
647
221
9
0
542,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role