Player Matchup

Tsukuyomi
Tsukuyomi
CaM3R0N18
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ra
Ra
FATAL DIS4ST3R
Ra
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,314 Elo+
Solo
Thor
Thor
InspecteurMomo
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
glenns152
King Arthur
Level 8
God Stats
5W - 4L
1,481 SR
Queue Stats
23W - 34L
1,402 Elo+
Solo
Anhur
Anhur
slendernoob
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,368 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,417 Elo+

VS

Team Averages
Level 17
1,441 SR
1,431 Elo+
Thanatos
Thanatos
Killekille4740
Thanatos
Level 22
God Stats
4W - 6L
1,310 SR
Queue Stats
221W - 268L
1,164 Elo+
Solo
Sol
Sol
MelodicNuggets
Sol
Level 16
God Stats
17W - 15L
1,472 SR
Queue Stats
86W - 90L
1,401 Elo+
Party 1
Cupid
Cupid
PoeticOreos
Cupid
Level 21
God Stats
16W - 11L
1,640 SR
Queue Stats
143W - 123L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
arancia-carota
Kukulkan
Level 6
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 2L
1,556 Elo+
Solo
Neith
Neith
redox_lot
Neith
Level 18
God Stats
19W - 9L
1,534 SR
Queue Stats
39W - 29L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaM3R0N18
Tsukuyomi
10
0 / 1 / 1
5,432
905
484
1,191
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 2
6,906
1,151
6,796
5,862
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
5,636
939
645
1,071
269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
glenns152
King Arthur
12
0 / 7 / 4
6,499
1,083
2,645
12,826
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 1
6,732
1,122
6,302
7,934
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

280

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 1 / 8
6,100
1,017
2,786
2,544
806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 8
6,968
1,161
2,887
4,014
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 0 / 6
7,788
1,298
8,732
4,685
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
12
2 / 4 / 10
6,641
1,107
2,624
4,631
2,559
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
redox_lot
Neith
12
5 / 0 / 5
7,333
1,222
5,931
3,653
1,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
16
16
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CaM3R0N18
Tsukuyomi
0
1
1
0.5
L
2
2
2
1.5
L
1
1
0
1
W
Thanatos
0
1
8
4
W
3
1
8
7
W
6
0
6
9
W
Kukulkan
2
4
10
1.75
L
King Arthur
glenns152
King Arthur
0
7
4
0.29
W
Neith
redox_lot
Neith
5
0
5
7.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,872
Damage
22,960
28,884
Taken
19,527
15,793
Mitigated
7,381
3,187
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CaM3R0N18
Tsukuyomi
484
0
0
154
1,191
468
0
212
979
0
2,234
L
6,796
513
747
941
5,862
2,192
0
1,820
4,042
21,271
0
L
645
494
0
96
1,071
269
0
93
978
0
1,272
W
Thanatos
2,786
436
0
924
2,544
806
0
359
2,093
0
4,638
W
2,887
892
0
785
4,014
1,279
0
1,115
2,728
11,053
0
W
8,732
5,802
191
858
4,685
1,500
0
1,902
2,692
0
20,978
W
Kukulkan
2,624
1,244
0
0
4,631
2,559
0
880
3,631
7,323
0
L
King Arthur
glenns152
King Arthur
2,645
642
0
812
12,826
9,914
0
2,030
10,796
0
18,776
W
Neith
redox_lot
Neith
5,931
3,619
872
783
3,653
1,237
0
2,104
1,312
0
18,591
L
6,302
2,096
0
437
7,934
2,950
0
1,356
6,578
0
10,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
34,830
85
Minions Killed
95
3
Camps Cleared
2
362,648
Distance Traveled
495,483
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,432
905
0
0
0
27,660
0
L
Ra
6,906
1,151
35
6
1
115,107
0
L
Thor
5,636
939
1
0
1
30,117
1
W
Thanatos
6,100
1,017
3
1
0
98,298
0
W
Sol
6,968
1,161
24
4
1
108,176
0
W
Cupid
7,788
1,298
25
4
1
106,815
1
W
Kukulkan
6,641
1,107
13
2
0
82,379
1
L
King Arthur
6,499
1,083
35
6
0
92,018
1
W
Neith
7,333
1,222
30
5
0
99,815
0
L
Anhur
6,732
1,122
14
2
1
97,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role