Player Matchup

Scylla
Scylla
Repliees
Scylla
Level 16
God Stats
10W - 6L
1,687 SR
Queue Stats
60W - 43L
1,687 Elo+
Party 1
Thor
Thor
Serepuh
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
iScotyyyy
Fafnir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,880 Elo+
Party 1
Team Averages
Level 67
1,562 SR
1,689 Elo+

VS

Team Averages
Level 33
1,452 SR
1,543 Elo+
Thoth
Thoth
Bald Milosz
Thoth
Level 66
God Stats
0W - 2L
1,356 SR
Queue Stats
95W - 67L
1,628 Elo+
Party 2
Anhur
Anhur
LegacyJacks06
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
SirEggDog
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Repliees
Scylla
12
8 / 2 / 7
9,427
786
8,442
6,424
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Serepuh
Thor
13
6 / 1 / 9
9,025
752
10,554
6,408
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fafnir
iScotyyyy
Fafnir
12
3 / 0 / 13
9,771
814
4,987
9,060
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
7,001
583
3,779
7,184
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 2
6,995
583
3,271
8,464
2,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
SirEggDog
Cerberus
10
1 / 3 / 2
7,692
641
4,482
13,496
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
8
2
0.25
W
Scylla
Repliees
Scylla
8
2
7
5.75
W
Thor
Serepuh
Thor
6
1
9
10.5
L
Cerberus
SirEggDog
Cerberus
1
3
2
0.67
W
Fafnir
iScotyyyy
Fafnir
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
11,532
21,892
Taken
29,144
16,992
Mitigated
11,528
4,336
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,779
674
0
0
7,184
1,884
0
3,408
3,674
19,419
0
L
3,271
1,737
0
24
8,464
2,134
0
4,294
4,035
0
5,704
W
Scylla
Repliees
Scylla
8,442
1,022
0
1,485
6,424
1,825
427
2,028
4,396
37,087
0
W
Thor
Serepuh
Thor
10,554
2,596
0
8
6,408
3,752
1,383
3,398
3,010
1,285
30,274
L
Cerberus
SirEggDog
Cerberus
4,482
174
0
2,179
13,496
7,510
0
5,548
7,754
31,119
0
W
Fafnir
iScotyyyy
Fafnir
4,987
1,278
0
2,843
9,060
11,415
314
2,892
6,168
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
21,688
115
Minions Killed
87
0
Camps Cleared
0
618,405
Distance Traveled
549,429
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,001
583
32
3
0
163,132
1
L
Anhur
6,995
583
11
1
0
168,700
0
W
Scylla
9,427
786
57
5
0
205,252
0
W
Thor
9,025
752
46
4
0
207,237
4
L
Cerberus
7,692
641
44
4
0
217,597
4
W
Fafnir
9,771
814
12
1
0
205,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role