Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
DroplShot
Cu Chulainn
Silver I
Level 151
God Stats
8W - 7L
1,723 SR
Queue Stats
77W - 88L
1,354 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Gilbert37
Ratatoskr
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,363 MMR
Solo
Cernunnos
Cernunnos
Bronze III
RoronoaZoro150
Cernunnos
Bronze III
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 42L
1,367 MMR
Solo
Sylvanus
Sylvanus
Silver IV
SpuggyBubby
Sylvanus
Silver IV
Level 120
God Stats
18W - 14L
1,242 SR
Queue Stats
244W - 260L
1,235 MMR
Party 2
Thoth
Thoth
Bronze III
spizwiz
Thoth
Bronze III
Level 117
God Stats
1W - 1L
1,348 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,463 SR
1,364 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,452 SR
1,388 MMR
Hachiman
Hachiman
Bronze III
MikelMC
Hachiman
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,368 MMR
Solo
Scylla
Scylla
Bronze III
Symeh
Scylla
Bronze III
Level 154
God Stats
1W - 2L
1,260 SR
Queue Stats
20W - 21L
1,414 MMR
Party 1
Khepri
Khepri
Bronze III
starline836
Khepri
Bronze III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver II
xSytrox
Hades
Silver II
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 203L
1,331 MMR
Solo
Fenrir
Fenrir
Bronze III
xlLordlx
Fenrir
Bronze III
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
82W - 72L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DroplShot
Cu Chulainn
19
4 / 3 / 5
12,790
581
13,047
19,693
14,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Gilbert37
Ratatoskr
20
11 / 1 / 6
13,768
626
21,180
16,845
8,581
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
RoronoaZoro150
Cernunnos
20
5 / 0 / 7
12,860
585
21,558
21,672
10,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SpuggyBubby
Sylvanus
16
1 / 2 / 10
10,237
465
7,678
11,907
12,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
spizwiz
Thoth
18
4 / 4 / 4
11,853
539
10,269
10,665
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NemesisSetKing ArthurDanzaburouTsukuyomi

VS

Bans
AphroditeAmaterasuPeleYemojaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MikelMC
Hachiman
16
0 / 4 / 2
9,511
432
6,033
16,245
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Symeh
Scylla
15
0 / 6 / 5
10,008
455
5,846
10,067
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
11
0 / 3 / 1
7,787
354
4,471
19,954
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
xSytrox
Hades
16
0 / 7 / 2
10,240
465
8,850
20,550
18,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
xlLordlx
Fenrir
18
10 / 5 / 0
12,084
549
11,781
22,741
8,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
25
Kills
10
10
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DroplShot
Cu Chulainn
4
3
5
2.17
W
Ratatoskr
Gilbert37
Ratatoskr
11
1
6
14
L
Hachiman
MikelMC
Hachiman
0
4
2
0.25
W
Cernunnos
RoronoaZoro150
Cernunnos
5
0
7
8.5
W
Sylvanus
SpuggyBubby
Sylvanus
1
2
10
3
L
Scylla
Symeh
Scylla
0
6
5
0.42
W
Thoth
spizwiz
Thoth
4
4
4
1.5
L
Khepri
0
3
1
0.17
L
Hades
xSytrox
Hades
0
7
2
0.14
L
Fenrir
xlLordlx
Fenrir
10
5
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,732
Damage
36,981
80,782
Taken
89,557
51,324
Mitigated
48,146
41,081
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DroplShot
Cu Chulainn
13,047
3,928
0
6,283
19,693
14,877
2,999
4,722
14,971
0
80,600
W
Ratatoskr
Gilbert37
Ratatoskr
21,180
6,145
0
6,286
16,845
8,581
534
2,104
14,741
0
111,349
L
Hachiman
MikelMC
Hachiman
6,033
3,240
0
5,478
16,245
5,302
0
1,554
14,531
0
60,801
W
Cernunnos
RoronoaZoro150
Cernunnos
21,558
12,850
0
15,260
21,672
10,714
5,618
5,436
16,236
0
109,059
W
Sylvanus
SpuggyBubby
Sylvanus
7,678
1,972
5,916
5,835
11,907
12,847
534
4,836
7,071
45,131
0
L
Scylla
Symeh
Scylla
5,846
236
0
1,827
10,067
2,624
375
3,070
6,997
52,632
0
W
Thoth
spizwiz
Thoth
10,269
508
0
1,501
10,665
4,305
0
3,407
7,258
82,471
0
L
Khepri
4,471
145
0
2,198
19,954
12,644
0
5,922
14,032
19,056
0
L
Hades
xSytrox
Hades
8,850
498
79
5,594
20,550
18,877
0
2,014
18,536
68,617
0
L
Fenrir
xlLordlx
Fenrir
11,781
2,495
0
6,086
22,741
8,699
0
5,387
17,274
0
61,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,508
Gold Earned
49,630
669
Minions Killed
528
0
Camps Cleared
0
2,086,370
Distance Traveled
1,987,195
31
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,790
581
150
7
0
400,316
9
W
Ratatoskr
13,768
626
171
8
0
497,132
3
L
Hachiman
9,511
432
120
5
0
367,899
5
W
Cernunnos
12,860
585
159
7
0
384,013
6
W
Sylvanus
10,237
465
63
3
0
381,752
5
L
Scylla
10,008
455
127
6
0
376,844
12
W
Thoth
11,853
539
126
6
0
423,157
8
L
Khepri
7,787
354
27
1
0
477,741
11
L
Hades
10,240
465
165
8
0
343,147
8
L
Fenrir
12,084
549
89
4
0
421,564
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role