Player Matchup

Bellona
Bellona
JigglyAnimeLimbs
Bellona
Level 18
God Stats
4W - 1L
1,876 SR
Queue Stats
125W - 106L
1,663 Elo+
Solo
Artio
Artio
NullNovaNull
Artio
Level 22
God Stats
4W - 0L
1,833 SR
Queue Stats
6W - 6L
1,315 Elo+
Party 2
Nemesis
Nemesis
UAHSUASHASU11
Nemesis
Level 27
God Stats
10W - 17L
1,198 SR
Queue Stats
101W - 109L
1,443 Elo+
Solo
Ah Puch
Ah Puch
dariushvh
Ah Puch
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 60L
1,703 Elo+
Solo
Rama
Rama
iTwiisted
Rama
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
6W - 5L
1,371 Elo+
Party 2
Team Averages
Level 20
1,529 SR
1,499 Elo+

VS

Team Averages
Level 23
1,639 SR
1,565 Elo+
Bakasura
Bakasura
Bosniak1
Bakasura
Level 26
God Stats
20W - 18L
1,912 SR
Queue Stats
91W - 78L
1,773 Elo+
Solo
Kuzenbo
Kuzenbo
Karmoxide
Kuzenbo
Level 28
God Stats
2W - 2L
1,491 SR
Queue Stats
48W - 60L
1,529 Elo+
Solo
Cupid
Cupid
MajinVargas
Cupid
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
95W - 85L
1,593 Elo+
Party 1
Thoth
Thoth
TurcoBangz
Thoth
Level 18
God Stats
7W - 8L
1,794 SR
Queue Stats
81W - 74L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
UmbrellaRepsZone
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,879
606
6,596
8,480
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 12
7,473
575
4,710
9,925
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
13
8 / 1 / 8
8,349
642
8,633
9,387
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
dariushvh
Ah Puch
13
6 / 2 / 2
8,185
630
5,566
7,861
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
12
8 / 2 / 6
7,840
603
11,330
8,000
2,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bosniak1
Bakasura
11
6 / 7 / 0
7,484
576
9,123
13,368
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Karmoxide
Kuzenbo
8
1 / 5 / 1
5,704
439
3,225
9,091
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 7 / 2
5,229
402
5,170
8,445
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
8
0 / 7 / 3
5,261
405
2,567
7,057
1,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
5,759
443
3,111
7,978
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
29
Kills
7
8
Deaths
29
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bosniak1
Bakasura
6
7
0
0.86
W
3
3
2
1.33
L
Kuzenbo
Karmoxide
Kuzenbo
1
5
1
0.3
L
0
7
2
0.14
W
4
0
12
10
L
Thoth
0
7
3
0.21
W
Nemesis
8
1
8
12
L
0
3
1
0.17
W
Ah Puch
dariushvh
Ah Puch
6
2
2
3.5
W
Rama
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,835
Damage
23,196
43,653
Taken
45,939
21,212
Mitigated
24,258
18,030
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bosniak1
Bakasura
9,123
5,022
0
2,595
13,368
4,629
0
3,213
10,155
0
22,490
W
6,596
2,203
0
2,004
8,480
7,359
0
2,676
5,263
4,101
37,307
L
Kuzenbo
Karmoxide
Kuzenbo
3,225
1,784
0
438
9,091
7,762
0
2,008
7,083
13,962
0
L
5,170
2,678
473
1,398
8,445
1,932
0
1,727
6,718
0
18,475
W
4,710
519
1,006
2,676
9,925
6,067
196
1,526
7,979
17,011
0
L
Thoth
2,567
101
0
667
7,057
1,738
189
2,780
4,277
11,813
0
W
Nemesis
8,633
5,608
0
4,182
9,387
3,066
352
1,179
7,432
0
37,441
L
3,111
555
0
1,967
7,978
8,197
0
1,280
6,698
26,458
0
W
Ah Puch
dariushvh
Ah Puch
5,566
706
0
4,136
7,861
2,272
0
1,366
6,163
47,716
0
W
Rama
11,330
10,429
0
4,026
8,000
2,448
2,494
1,757
5,816
0
40,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
29,437
332
Minions Killed
164
0
Camps Cleared
0
1,244,836
Distance Traveled
1,049,576
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,484
576
51
4
0
227,282
0
W
Bellona
7,879
606
87
7
0
227,735
4
L
Kuzenbo
5,704
439
27
2
0
174,449
0
L
Cupid
5,229
402
28
2
0
217,690
0
W
Artio
7,473
575
21
2
0
270,070
3
L
Thoth
5,261
405
18
1
0
232,071
0
W
Nemesis
8,349
642
71
5
0
284,691
0
L
Cthulhu
5,759
443
40
3
0
198,084
1
W
Ah Puch
8,185
630
75
6
0
248,276
0
W
Rama
7,840
603
78
6
0
214,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role