Player Matchup

Sun Wukong
Sun Wukong
Amor_356
Sun Wukong
Level 25
God Stats
15W - 5L
1,739 SR
Queue Stats
63W - 59L
1,134 Elo+
Solo
Kukulkan
Kukulkan
BenzyTheGr8
Kukulkan
Level 26
God Stats
17W - 6L
1,698 SR
Queue Stats
93W - 55L
1,591 Elo+
Party 2
Zeus
Zeus
Fierro005
Zeus
Level 13
God Stats
4W - 6L
1,567 SR
Queue Stats
4W - 8L
1,110 Elo+
Solo
Freya
Freya
G4ZM2N
Freya
Level 24
God Stats
17W - 6L
1,872 SR
Queue Stats
150W - 126L
1,579 Elo+
Party 2
Nemesis
Nemesis
Starioslimpos
Nemesis
Level 27
God Stats
3W - 5L
1,381 SR
Queue Stats
26W - 29L
1,413 Elo+
Solo
Team Averages
Level 23
1,651 SR
1,365 Elo+

VS

Team Averages
Level 22
1,623 SR
1,557 Elo+
Merlin
Merlin
Chrome xx VipeR
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 180L
1,464 Elo+
Solo
Thanatos
Thanatos
IJDLR
Thanatos
Level 24
God Stats
10W - 11L
1,830 SR
Queue Stats
155W - 149L
1,707 Elo+
Party 1
Pele
Pele
Senpai__LoLiPt
Pele
Level 14
God Stats
2W - 1L
1,734 SR
Queue Stats
22W - 51L
1,443 Elo+
Solo
Cerberus
Cerberus
Shiirroxx
Cerberus
Level 24
God Stats
2W - 3L
1,349 SR
Queue Stats
5W - 4L
1,495 Elo+
Solo
Vulcan
Vulcan
SteppedZeus377
Vulcan
Level 19
God Stats
2W - 2L
1,700 SR
Queue Stats
93W - 91L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amor_356
Sun Wukong
19
6 / 2 / 13
11,952
543
10,868
19,799
11,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
BenzyTheGr8
Kukulkan
20
20 / 5 / 8
14,394
654
23,958
12,621
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
19
6 / 2 / 2
11,939
543
6,552
9,236
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
G4ZM2N
Freya
19
12 / 4 / 7
12,569
571
18,088
19,179
6,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
19
10 / 1 / 15
12,157
553
15,336
17,186
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
9,319
424
8,062
17,037
5,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
IJDLR
Thanatos
17
6 / 11 / 1
11,795
536
12,668
22,761
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 0
7,468
339
3,503
14,122
7,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Shiirroxx
Cerberus
15
3 / 11 / 0
9,843
447
11,577
27,205
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 13 / 2
9,778
444
9,370
15,115
5,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
54
Kills
13
14
Deaths
54
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amor_356
Sun Wukong
6
2
13
6.25
W
Kukulkan
BenzyTheGr8
Kukulkan
20
5
8
4.8
L
1
10
2
0.2
W
Zeus
6
2
2
3.5
W
Freya
G4ZM2N
Freya
12
4
7
3.88
L
Thanatos
IJDLR
Thanatos
6
11
1
0.59
L
1
9
0
0.11
L
Cerberus
Shiirroxx
Cerberus
3
11
0
0.27
W
Nemesis
10
1
15
17.5
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,802
Damage
45,180
78,021
Taken
96,240
32,609
Mitigated
46,640
30,401
Healing
20,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amor_356
Sun Wukong
10,868
3,698
696
10,815
19,799
11,204
3,525
3,977
15,822
0
84,326
W
Kukulkan
BenzyTheGr8
Kukulkan
23,958
3,643
267
1,693
12,621
4,068
3,184
6,497
6,124
85,543
0
L
8,062
745
0
2,336
17,037
5,871
72
5,014
11,735
40,096
0
W
Zeus
6,552
725
0
1,645
9,236
4,794
2,031
1,925
7,311
75,773
0
W
Freya
G4ZM2N
Freya
18,088
6,528
473
10,379
19,179
6,032
1,625
11,704
7,475
65,436
0
L
Thanatos
IJDLR
Thanatos
12,668
4,876
0
11,373
22,761
8,240
0
10,572
12,139
0
64,466
L
3,503
189
0
1,531
14,122
7,470
0
5,601
8,421
0
28,285
L
Cerberus
Shiirroxx
Cerberus
11,577
555
0
5,643
27,205
19,335
0
16,589
10,616
55,951
0
W
Nemesis
15,336
8,185
0
4,433
17,186
6,511
1,436
5,639
11,547
0
63,828
L
9,370
2,712
0
40
15,115
5,724
655
10,384
4,731
47,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,011
Gold Earned
48,203
579
Minions Killed
444
0
Camps Cleared
0
2,088,295
Distance Traveled
1,548,060
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,952
543
106
5
0
411,023
0
W
Kukulkan
14,394
654
145
7
0
394,143
0
L
Merlin
9,319
424
78
4
0
302,198
5
W
Zeus
11,939
543
132
6
0
347,715
6
W
Freya
12,569
571
106
5
0
382,065
1
L
Thanatos
11,795
536
96
4
0
362,761
3
L
Pele
7,468
339
63
3
0
286,945
0
L
Cerberus
9,843
447
128
6
0
314,807
2
W
Nemesis
12,157
553
90
4
0
553,349
0
L
Vulcan
9,778
444
79
4
0
281,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role