Player Matchup

Cerberus
Cerberus
Garrentt
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Set
Set
Lingle28
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,637 Elo+
Solo
Rama
Rama
Trenchshade
Rama
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,616 Elo+
Party 4
Nu Wa
Nu Wa
inno2223
Nu Wa
Level 52
God Stats
1W - 5L
1,500 SR
Queue Stats
49W - 75L
1,537 Elo+
Party 1
King Arthur
King Arthur
yty7869
King Arthur
Level 17
God Stats
4W - 12L
1,493 SR
Queue Stats
26W - 49L
1,387 Elo+
Party 1
Team Averages
Level 46
1,499 SR
1,535 Elo+

VS

Team Averages
Level 71
1,451 SR
1,536 Elo+
Odin
Odin
CEScorpion
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,790 Elo+
Solo
Tsukuyomi
Tsukuyomi
MooMax
Tsukuyomi
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
235W - 170L
1,727 Elo+
Party 2
Hercules
Hercules
Rev-_Deadly
Hercules
Level 57
God Stats
1W - 3L
1,284 SR
Queue Stats
40W - 87L
1,277 Elo+
Party 3
Medusa
Medusa
SgtBaconMaster
Medusa
Level 18
God Stats
4W - 1L
1,470 SR
Queue Stats
357W - 409L
1,232 Elo+
Party 3
Persephone
Persephone
WonkaTruck
Persephone
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
306W - 190L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Garrentt
Cerberus
12
2 / 4 / 5
7,677
452
4,902
10,861
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 3
7,538
443
3,485
10,947
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 2 / 2
8,601
506
8,362
11,402
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
inno2223
Nu Wa
15
3 / 7 / 2
9,244
544
9,755
11,317
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
yty7869
King Arthur
13
0 / 5 / 2
7,468
439
9,422
19,309
13,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
8,645
509
4,967
11,469
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
MooMax
Tsukuyomi
18
12 / 3 / 4
10,656
627
15,532
12,214
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Rev-_Deadly
Hercules
14
0 / 1 / 4
8,131
478
7,017
14,515
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 5 / 1
7,798
459
5,817
12,375
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
WonkaTruck
Persephone
17
6 / 1 / 5
10,617
625
8,631
11,015
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
22
22
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Cerberus
Garrentt
Cerberus
2
4
5
1.13
L
1
4
3
0.63
W
Tsukuyomi
MooMax
Tsukuyomi
12
3
4
4.67
W
Hercules
Rev-_Deadly
Hercules
0
1
4
2
W
2
5
1
0.5
L
3
2
2
2
W
Persephone
WonkaTruck
Persephone
6
1
5
8.5
L
Nu Wa
inno2223
Nu Wa
3
7
2
0.57
L
King Arthur
yty7869
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,926
Damage
41,964
63,836
Taken
61,588
32,813
Mitigated
28,187
17,234
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,967
1,797
0
2,120
11,469
7,193
39
3,061
8,293
0
24,840
L
Cerberus
Garrentt
Cerberus
4,902
279
0
2,318
10,861
5,851
0
1,407
9,384
23,226
0
L
3,485
1,455
0
1,282
10,947
6,586
0
163
10,751
7,204
33,090
W
Tsukuyomi
MooMax
Tsukuyomi
15,532
5,634
0
4,531
12,214
4,928
14
2,442
9,532
0
78,860
W
Hercules
Rev-_Deadly
Hercules
7,017
2,347
0
5,933
14,515
9,000
896
1,438
12,344
0
36,108
W
5,817
2,691
0
4,026
12,375
3,380
601
2,299
9,968
0
41,599
L
8,362
6,638
0
5,232
11,402
3,543
370
1,598
9,750
0
52,448
W
Persephone
WonkaTruck
Persephone
8,631
899
0
4,373
11,015
3,686
92
4,854
5,787
75,678
0
L
Nu Wa
inno2223
Nu Wa
9,755
3,126
0
2,053
11,317
3,575
81
3,140
7,930
48,901
0
L
King Arthur
yty7869
King Arthur
9,422
1,435
0
6,349
19,309
13,258
99
1,859
16,875
0
41,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
45,847
378
Minions Killed
452
0
Camps Cleared
0
1,529,353
Distance Traveled
1,642,521
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,645
509
43
3
0
359,198
5
L
Cerberus
7,677
452
47
3
0
353,937
4
L
Set
7,538
443
72
4
0
328,294
3
W
Tsukuyomi
10,656
627
117
7
0
361,634
1
W
Hercules
8,131
478
68
4
0
321,680
0
W
Medusa
7,798
459
73
4
0
280,420
2
L
Rama
8,601
506
94
6
0
270,962
5
W
Persephone
10,617
625
151
9
0
319,589
5
L
Nu Wa
9,244
544
94
6
0
281,576
3
L
King Arthur
7,468
439
71
4
0
294,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role