Player Matchup

Izanami
Izanami
O_smite
Izanami
Level 17
God Stats
21W - 14L
1,651 SR
Queue Stats
25W - 16L
1,587 Elo+
Party 1
Kali
Kali
churupinfula
Kali
Level 15
God Stats
2W - 0L
1,713 SR
Queue Stats
18W - 18L
1,523 Elo+
Party 1
Terra
Terra
elamigooo
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,267 Elo+
Solo
Neith
Neith
hyagobitth
Neith
Level 6
God Stats
5W - 9L
1,399 SR
Queue Stats
54W - 73L
999 Elo+
Solo
Janus
Janus
lRedruml
Janus
Level 8
God Stats
7W - 2L
1,715 SR
Queue Stats
31W - 25L
1,478 Elo+
Solo
Team Averages
Level 11
1,596 SR
1,371 Elo+

VS

Team Averages
Level 7
1,502 SR
1,478 Elo+
Tyr
Tyr
FELIPE_ZANON
Tyr
Level 8
God Stats
2W - 5L
1,210 SR
Queue Stats
9W - 16L
1,194 Elo+
Solo
Susano
Susano
Gazzin21
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NADA10012002
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,198 Elo+
Solo
Ra
Ra
scorpion1212544
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 49L
1,731 Elo+
Solo
Neith
Neith
Øliveira
Neith
Level 4
God Stats
1W - 3L
1,800 SR
Queue Stats
1W - 3L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
O_smite
Izanami
17
7 / 6 / 11
12,069
1,097
21,790
16,027
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 6 / 15
13,454
1,223
20,414
20,579
13,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
elamigooo
Terra
19
1 / 4 / 24
12,549
1,141
6,760
15,249
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
19
5 / 0 / 13
12,178
1,107
10,471
10,635
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
lRedruml
Janus
18
8 / 0 / 13
12,935
1,176
31,578
6,997
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
11,270
1,025
5,032
15,130
16,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
Gazzin21
Susano
15
4 / 6 / 5
10,604
964
9,201
10,460
4,003
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
NADA10012002
Danzaburou
17
3 / 8 / 7
11,307
1,028
14,662
25,771
11,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

16
2 / 8 / 7
10,715
974
13,929
21,811
8,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Øliveira
Neith
18
2 / 9 / 10
11,511
1,046
17,116
25,494
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
31
Kills
16
16
Deaths
33
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
2
5
3.75
L
Susano
Gazzin21
Susano
4
6
5
1.08
L
Danzaburou
NADA10012002
Danzaburou
3
8
7
0.81
W
Izanami
O_smite
Izanami
7
6
11
2.08
W
10
6
15
2.92
W
Terra
elamigooo
Terra
1
4
24
3.25
W
Neith
5
0
13
11.5
W
Janus
lRedruml
Janus
8
0
13
14.5
L
2
8
7
0.69
L
Neith
Øliveira
Neith
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,013
Damage
59,940
69,487
Taken
98,666
46,952
Mitigated
50,589
22,757
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,032
1,274
0
289
15,130
16,509
0
6,467
8,663
0
8,854
L
Susano
Gazzin21
Susano
9,201
1,948
0
0
10,460
4,003
0
3,605
6,631
0
16,582
L
Danzaburou
NADA10012002
Danzaburou
14,662
7,439
0
1,273
25,771
11,332
0
8,381
17,390
0
38,888
W
Izanami
O_smite
Izanami
21,790
15,034
0
1,893
16,027
7,808
0
2,771
13,256
0
46,136
W
20,414
12,381
0
5,543
20,579
13,186
0
3,283
17,296
0
37,408
W
Terra
elamigooo
Terra
6,760
1,780
4,065
4,950
15,249
17,704
0
4,758
10,491
13,751
0
W
Neith
10,471
5,628
0
2,846
10,635
4,893
0
1,999
8,636
0
34,126
W
Janus
lRedruml
Janus
31,578
610
1,160
2,300
6,997
3,361
0
1,118
5,879
59,577
0
L
13,929
729
1,353
464
21,811
8,887
0
10,023
11,788
34,481
0
L
Neith
Øliveira
Neith
17,116
8,627
0
3,876
25,494
9,858
0
9,862
15,632
0
36,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,185
Gold Earned
55,407
237
Minions Killed
166
8
Camps Cleared
3
1,074,953
Distance Traveled
890,950
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,270
1,025
10
1
1
207,627
0
L
Susano
10,604
964
11
1
0
131,119
1
L
Danzaburou
11,307
1,028
51
5
2
181,807
0
W
Izanami
12,069
1,097
55
5
2
165,542
0
W
Kali
13,454
1,223
36
3
4
242,800
2
W
Terra
12,549
1,141
10
1
0
233,763
2
W
Neith
12,178
1,107
56
5
0
209,731
0
W
Janus
12,935
1,176
80
7
2
223,117
0
L
Ra
10,715
974
52
5
0
212,131
0
L
Neith
11,511
1,046
42
4
0
158,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role