Player Matchup

Hun Batz
Hun Batz
FlyxEdgeZ
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NoobDude986
Cu Chulainn
Level 26
God Stats
6W - 3L
1,524 SR
Queue Stats
137W - 144L
1,336 Elo+
Solo
Anhur
Anhur
VinierKetchup92
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,735 Elo+
Solo
Hel
Hel
WitcherFromRivia
Hel
Level 26
God Stats
106W - 83L
1,507 SR
Queue Stats
1,333W - 1,240L
1,454 Elo+
Solo
Olorun
Olorun
xss69
Olorun
Level 22
God Stats
0W - 4L
1,232 SR
Queue Stats
33W - 39L
1,372 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,479 Elo+

VS

Team Averages
Level 20
1,639 SR
1,550 Elo+
Chernobog
Chernobog
Alestyle963
Chernobog
Level 29
God Stats
17W - 12L
1,968 SR
Queue Stats
28W - 27L
1,744 Elo+
Solo
Fenrir
Fenrir
LycanChief
Fenrir
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Horus
Horus
Mórgoth
Horus
Level 29
God Stats
7W - 3L
1,659 SR
Queue Stats
260W - 265L
1,487 Elo+
Solo
Set
Set
SADBOY2014
Set
Level 24
God Stats
2W - 4L
1,249 SR
Queue Stats
32W - 31L
1,577 Elo+
Solo
Sol
Sol
bbcDESTROYER3
Sol
Level 17
God Stats
5W - 1L
1,820 SR
Queue Stats
15W - 14L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlyxEdgeZ
Hun Batz
10
6 / 2 / 1
6,419
584
6,024
6,754
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
NoobDude986
Cu Chulainn
9
1 / 1 / 4
5,610
510
3,734
8,850
3,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 1
4,551
414
49
4,775
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 2
5,070
461
2,982
5,633
1,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
xss69
Olorun
11
5 / 2 / 1
6,669
606
3,424
6,054
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alestyle963
Chernobog
10
3 / 5 / 4
6,412
583
7,541
7,610
2,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LycanChief
Fenrir
7
1 / 3 / 1
5,198
473
776
5,651
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
Mórgoth
Horus
8
2 / 3 / 3
5,689
517
1,972
6,370
2,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 1 / 1
5,860
533
3,895
3,327
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 1
6,644
604
5,375
7,375
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
12
13
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alestyle963
Chernobog
3
5
4
1
L
Hun Batz
FlyxEdgeZ
Hun Batz
6
2
1
3.25
W
Fenrir
LycanChief
Fenrir
1
3
1
0.5
W
Horus
Mórgoth
Horus
2
3
3
1.17
L
Cu Chulainn
NoobDude986
Cu Chulainn
1
1
4
3
W
3
1
1
3.5
L
0
4
1
0.13
L
1
4
2
0.5
W
3
2
1
1.75
L
Olorun
xss69
Olorun
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
19,559
32,066
Taken
30,333
9,714
Mitigated
10,748
10,482
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alestyle963
Chernobog
7,541
4,623
0
1,197
7,610
2,255
1,657
2,356
5,138
0
24,920
L
Hun Batz
FlyxEdgeZ
Hun Batz
6,024
2,352
0
2,217
6,754
2,022
0
220
6,534
0
22,608
W
Fenrir
LycanChief
Fenrir
776
283
0
1,565
5,651
1,478
0
531
5,080
0
14,771
W
Horus
Mórgoth
Horus
1,972
1,086
748
1,142
6,370
2,647
518
431
5,917
0
14,208
L
Cu Chulainn
NoobDude986
Cu Chulainn
3,734
845
0
2,904
8,850
3,236
0
1,624
7,226
0
17,172
W
3,895
1,101
0
644
3,327
2,143
506
372
2,955
1,976
17,104
L
49
49
0
823
4,775
972
32
652
4,123
0
6,461
L
2,982
144
462
2,113
5,633
1,617
0
2,371
3,262
17,406
0
W
5,375
2,353
0
4,443
7,375
2,225
2,206
2,538
4,837
34,572
0
L
Olorun
xss69
Olorun
3,424
2,066
0
1,963
6,054
1,867
668
640
5,414
31,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
29,803
174
Minions Killed
205
0
Camps Cleared
0
928,234
Distance Traveled
904,306
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,412
583
48
4
0
176,383
0
L
Hun Batz
6,419
584
42
4
0
213,934
0
W
Fenrir
5,198
473
26
2
0
165,732
1
W
Horus
5,689
517
23
2
0
194,115
2
L
Cu Chulainn
5,610
510
31
3
0
219,983
1
W
Set
5,860
533
43
4
0
208,545
1
L
Anhur
4,551
414
12
1
0
149,240
0
L
Hel
5,070
461
28
3
0
164,928
0
W
Sol
6,644
604
65
6
0
159,531
1
L
Olorun
6,669
606
61
6
0
180,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role