Player Matchup

Achilles
Achilles
ComicCascade2
Achilles
Level 20
God Stats
7W - 10L
1,281 SR
Queue Stats
204W - 237L
1,463 Elo+
Solo
Nemesis
Nemesis
D0dg3 Gr3yb3ard
Nemesis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 58L
1,532 Elo+
Party 2
Ymir
Ymir
G00DN3SS
Ymir
Level 28
God Stats
5W - 2L
1,698 SR
Queue Stats
47W - 51L
1,486 Elo+
Party 2
Izanami
Izanami
MavTrav
Izanami
Level 14
God Stats
12W - 4L
1,698 SR
Queue Stats
21W - 16L
1,616 Elo+
Party 2
Chang'e
Chang'e
cristo0821
Chang'e
Level 28
God Stats
47W - 38L
1,451 SR
Queue Stats
52W - 45L
1,443 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,508 Elo+

VS

Team Averages
Level 15
1,455 SR
1,419 Elo+
Olorun
Olorun
FunkehMonkeh69
Olorun
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 140L
1,482 Elo+
Party 1
Chaac
Chaac
Jaapieeb
Chaac
Level 29
God Stats
10W - 25L
1,500 SR
Queue Stats
39W - 70L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Reinbold71
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo
Jing Wei
Jing Wei
j4m3s3ym4n
Jing Wei
Level 28
God Stats
15W - 30L
1,274 SR
Queue Stats
99W - 144L
1,264 Elo+
Solo
Ra
Ra
rameen135
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 92L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ComicCascade2
Achilles
18
2 / 0 / 2
10,910
496
4,170
11,169
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 2 / 9
12,062
548
12,225
16,312
6,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
5 / 2 / 9
11,050
502
8,564
16,276
9,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
MavTrav
Izanami
15
2 / 6 / 5
10,428
474
10,495
16,038
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
cristo0821
Chang'e
19
9 / 7 / 4
12,682
576
23,862
18,158
15,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
11,030
501
13,295
13,074
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Jaapieeb
Chaac
16
2 / 4 / 7
9,992
454
7,051
18,255
17,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
Reinbold71
Erlang Shen
16
2 / 5 / 2
10,277
467
9,285
17,684
10,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
j4m3s3ym4n
Jing Wei
15
3 / 5 / 4
9,538
434
9,429
19,208
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 7
9,505
432
11,332
12,744
5,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
24
Kills
14
17
Deaths
24
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
ComicCascade2
Achilles
2
0
2
3
W
6
2
9
5.25
L
5
3
2
2
W
Ymir
5
2
9
4.75
L
Chaac
Jaapieeb
Chaac
2
4
7
1.38
W
Izanami
MavTrav
Izanami
2
6
5
0.75
L
Erlang Shen
Reinbold71
Erlang Shen
2
5
2
0.6
W
Chang'e
cristo0821
Chang'e
9
7
4
1.57
L
Jing Wei
j4m3s3ym4n
Jing Wei
3
5
4
1
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,316
Damage
50,392
77,953
Taken
80,965
52,070
Mitigated
44,685
20,220
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ComicCascade2
Achilles
4,170
528
0
1,183
11,169
14,061
1,297
2,632
8,537
0
50,300
W
12,225
6,790
0
5,270
16,312
6,951
4,889
2,573
13,739
0
84,487
L
13,295
7,121
200
5,978
13,074
5,125
854
5,867
6,957
46,743
0
W
Ymir
8,564
1,428
0
2,366
16,276
9,914
451
8,501
7,775
41,030
0
L
Chaac
Jaapieeb
Chaac
7,051
2,275
0
3,486
18,255
17,015
1,764
9,090
9,165
0
53,252
W
Izanami
MavTrav
Izanami
10,495
7,166
0
4,545
16,038
5,706
3,661
6,561
9,477
0
62,527
L
Erlang Shen
Reinbold71
Erlang Shen
9,285
5,038
0
3,154
17,684
10,962
0
7,034
10,584
8,852
65,058
W
Chang'e
cristo0821
Chang'e
23,862
2,198
787
6,069
18,158
15,438
761
5,085
13,073
78,489
0
L
Jing Wei
j4m3s3ym4n
Jing Wei
9,429
6,495
0
5,726
19,208
6,561
473
4,811
14,347
0
49,593
L
11,332
3,160
702
581
12,744
5,022
69
5,624
7,095
51,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,132
Gold Earned
50,342
502
Minions Killed
427
0
Camps Cleared
0
2,025,981
Distance Traveled
1,929,809
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,910
496
80
4
0
436,578
3
W
Nemesis
12,062
548
132
6
0
431,151
0
L
Olorun
11,030
501
67
3
0
427,854
0
W
Ymir
11,050
502
73
3
0
423,487
2
L
Chaac
9,992
454
75
3
0
411,885
0
W
Izanami
10,428
474
107
5
0
341,977
0
L
Erlang Shen
10,277
467
120
5
0
389,710
0
W
Chang'e
12,682
576
110
5
0
392,788
0
L
Jing Wei
9,538
434
72
3
0
386,815
0
L
Ra
9,505
432
93
4
0
313,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role