Player Matchup

Ne Zha
Ne Zha
GMEstock
Ne Zha
Level 24
God Stats
3W - 0L
1,822 SR
Queue Stats
38W - 24L
1,675 Elo+
Solo
Danzaburou
Danzaburou
OutLAstshybo
Danzaburou
Level 18
God Stats
12W - 16L
1,637 SR
Queue Stats
496W - 491L
1,552 Elo+
Solo
Scylla
Scylla
R3dL0tus
Scylla
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 170L
1,527 Elo+
Solo
Xbalanque
Xbalanque
SeniorPacoTaco
Xbalanque
Level 16
God Stats
31W - 37L
1,354 SR
Queue Stats
44W - 50L
1,521 Elo+
Solo
Fenrir
Fenrir
Vladi7
Fenrir
Level 16
God Stats
7W - 7L
1,298 SR
Queue Stats
16W - 24L
1,345 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,524 Elo+

VS

Team Averages
Level 21
1,461 SR
1,599 Elo+
Heimdallr
Heimdallr
BrendonR
Heimdallr
Level 24
God Stats
14W - 25L
1,500 SR
Queue Stats
111W - 131L
1,592 Elo+
Solo
Odin
Odin
BrookeBeretta
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,702 Elo+
Solo
Apollo
Apollo
LegibleToast
Apollo
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 132L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Zrax11
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,733 Elo+
Solo
Bakasura
Bakasura
daleiusdobackius
Bakasura
Level 23
God Stats
16W - 7L
1,305 SR
Queue Stats
300W - 287L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GMEstock
Ne Zha
11
1 / 1 / 13
7,500
577
7,334
7,671
2,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
OutLAstshybo
Danzaburou
14
5 / 0 / 2
8,739
672
6,421
4,643
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
R3dL0tus
Scylla
14
8 / 1 / 1
8,096
623
6,492
5,121
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SeniorPacoTaco
Xbalanque
13
1 / 2 / 0
7,606
585
4,679
6,821
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Vladi7
Fenrir
11
2 / 3 / 4
6,752
519
2,516
9,048
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrendonR
Heimdallr
10
0 / 5 / 1
6,200
477
4,348
8,431
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 0
7,682
591
4,377
6,896
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
12
2 / 4 / 0
7,150
550
3,102
8,932
2,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Zrax11
Cthulhu
8
0 / 4 / 2
5,517
424
2,370
9,098
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
6,498
500
3,040
6,961
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
7
7
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BrendonR
Heimdallr
0
5
1
0.1
L
3
1
0
3
W
Ne Zha
GMEstock
Ne Zha
1
1
13
7.5
L
Apollo
2
4
0
0.5
W
Danzaburou
OutLAstshybo
Danzaburou
5
0
2
6
W
Scylla
R3dL0tus
Scylla
8
1
1
8.5
W
Xbalanque
SeniorPacoTaco
Xbalanque
1
2
0
0.5
W
Fenrir
Vladi7
Fenrir
2
3
4
1.33
L
Cthulhu
Zrax11
Cthulhu
0
4
2
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,442
Damage
17,237
33,304
Taken
40,318
11,337
Mitigated
17,656
11,106
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BrendonR
Heimdallr
4,348
1,125
0
665
8,431
2,485
104
2,669
5,224
0
32,779
L
4,377
1,571
0
3,190
6,896
5,424
0
0
6,896
2,802
40,455
W
Ne Zha
GMEstock
Ne Zha
7,334
2,284
0
1,310
7,671
2,510
0
1,456
6,215
0
22,177
L
Apollo
3,102
1,472
0
3,326
8,932
2,514
0
596
8,169
0
42,691
W
Danzaburou
OutLAstshybo
Danzaburou
6,421
2,661
0
2,061
4,643
1,768
1,806
453
4,190
0
53,270
W
Scylla
R3dL0tus
Scylla
6,492
655
0
1,198
5,121
1,408
420
160
4,723
43,327
0
W
Xbalanque
SeniorPacoTaco
Xbalanque
4,679
2,641
0
2,302
6,821
2,350
736
348
6,473
0
45,676
W
Fenrir
Vladi7
Fenrir
2,516
551
0
4,235
9,048
3,301
176
533
8,438
0
35,858
L
Cthulhu
Zrax11
Cthulhu
2,370
209
0
649
9,098
3,089
0
1,637
7,145
16,259
0
L
3,040
2,062
0
1,089
6,961
4,144
0
1,221
5,726
6,969
22,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
33,047
394
Minions Killed
366
0
Camps Cleared
0
1,219,443
Distance Traveled
1,145,426
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,200
477
70
5
0
195,816
4
L
Odin
7,682
591
103
8
0
252,875
3
W
Ne Zha
7,500
577
23
2
0
250,651
8
L
Apollo
7,150
550
96
7
0
189,512
3
W
Danzaburou
8,739
672
97
7
0
206,183
0
W
Scylla
8,096
623
94
7
0
309,380
2
W
Xbalanque
7,606
585
102
8
0
216,030
0
W
Fenrir
6,752
519
78
6
0
237,199
3
L
Cthulhu
5,517
424
28
2
0
243,439
1
L
Bakasura
6,498
500
69
5
0
263,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role