Player Matchup

King Arthur
King Arthur
Gold IV
JunglePreda
King Arthur
Gold IV
Level 89
God Stats
0W - 3L
1,294 SR
Queue Stats
20W - 17L
1,681 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
Qurr3
Kumbhakarna
Gold V
Level 159
God Stats
0W - 5L
1,294 SR
Queue Stats
292W - 284L
1,681 MMR
Party 2
Scylla
Scylla
Gold IV
Rachel_Reborn
Scylla
Gold IV
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
285W - 259L
1,700 MMR
Solo
Mercury
Mercury
Silver I
lVlLK
Mercury
Silver I
Level 101
God Stats
3W - 8L
1,500 SR
Queue Stats
155W - 146L
1,682 MMR
Solo
Rama
Rama
Gold III
xo
Rama
Gold III
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 321L
1,679 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,418 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,513 SR
1,706 MMR
Thor
Thor
Gold IV
Bissebongi
Thor
Gold IV
Level 68
God Stats
5W - 0L
1,730 SR
Queue Stats
176W - 152L
1,676 MMR
Party 1
Hel
Hel
Gold V
FAR1KO SPW
Hel
Gold V
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 65L
1,676 MMR
Solo
Set
Set
Platinum III
Q9Capone
Set
Platinum III
Level 122
God Stats
4W - 1L
1,526 SR
Queue Stats
164W - 162L
1,972 MMR
Party 3
Ra
Ra
Gold IV
SirQuestionable
Ra
Gold IV
Level 143
God Stats
17W - 16L
1,308 SR
Queue Stats
526W - 513L
1,676 MMR
Party 1
Izanami
Izanami
Gold V
fallenOlymp
Izanami
Gold V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,529 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JunglePreda
King Arthur
17
6 / 8 / 1
10,848
517
16,312
22,811
18,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Qurr3
Kumbhakarna
14
0 / 5 / 12
9,141
435
9,814
21,903
21,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 7 / 2
9,963
474
11,379
13,743
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
lVlLK
Mercury
17
4 / 7 / 4
10,462
498
10,872
20,570
8,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
xo
Rama
16
1 / 5 / 2
9,054
431
11,196
19,219
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiJanusPersephoneDanzaburouNemesis

VS

Bans
BakasuraApolloCupidCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 12
12,257
584
20,930
22,648
10,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 14
10,405
495
7,327
19,463
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 2 / 9
12,746
607
12,211
16,085
22,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 6 / 11
11,437
545
19,008
16,396
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
fallenOlymp
Izanami
20
12 / 1 / 2
13,407
638
17,755
18,211
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
17
Kills
32
32
Deaths
17
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
W
1
6
14
1.33
L
King Arthur
JunglePreda
King Arthur
6
8
1
0.81
W
5
2
9
4.75
L
Kumbhakarna
Qurr3
Kumbhakarna
0
5
12
1.2
L
6
7
2
1
W
6
6
11
1.92
W
Izanami
fallenOlymp
Izanami
12
1
2
13
L
Mercury
lVlLK
Mercury
4
7
4
0.86
L
Rama
xo
Rama
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,573
Damage
77,231
98,246
Taken
92,803
60,206
Mitigated
56,600
17,748
Healing
50,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,930
6,163
0
5,283
22,648
10,908
1,961
6,007
16,483
0
81,217
W
7,327
741
8,839
8,514
19,463
8,384
897
6,790
12,547
46,965
0
L
King Arthur
JunglePreda
King Arthur
16,312
1,670
0
3,660
22,811
18,737
0
7,651
14,956
0
76,758
W
12,211
4,809
0
6,595
16,085
22,322
1,848
2,624
13,368
5,587
90,661
L
Kumbhakarna
Qurr3
Kumbhakarna
9,814
122
0
1,539
21,903
21,648
0
6,206
15,283
26,815
0
L
11,379
1,135
0
749
13,743
4,741
0
4,637
8,831
63,408
0
W
19,008
2,105
6,028
5,663
16,396
7,132
531
5,439
10,667
77,105
0
W
Izanami
fallenOlymp
Izanami
17,755
12,414
0
9,911
18,211
7,854
1,464
2,448
15,763
0
113,852
L
Mercury
lVlLK
Mercury
10,872
4,611
0
4,739
20,570
8,098
0
5,548
14,784
0
81,421
L
Rama
xo
Rama
11,196
8,281
0
7,061
19,219
6,982
0
1,779
17,396
0
62,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,468
Gold Earned
60,252
527
Minions Killed
640
0
Camps Cleared
0
1,966,334
Distance Traveled
1,952,525
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,257
584
105
5
0
423,891
2
W
Hel
10,405
495
68
3
0
378,999
6
L
King Arthur
10,848
517
130
6
0
386,676
9
W
Set
12,746
607
159
8
0
389,919
7
L
Kumbhakarna
9,141
435
29
1
0
424,996
6
L
Scylla
9,963
474
110
5
0
355,061
6
W
Ra
11,437
545
135
6
0
378,411
1
W
Izanami
13,407
638
173
8
0
381,305
12
L
Mercury
10,462
498
152
7
0
442,823
3
L
Rama
9,054
431
106
5
0
356,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role