Player Matchup

Apollo
Apollo
InfinityCorpPS
Apollo
Level 13
God Stats
3W - 2L
1,177 SR
Queue Stats
83W - 67L
1,414 Elo+
Solo
Hercules
Hercules
IrateIrishman96
Hercules
Level 26
God Stats
1W - 1L
1,290 SR
Queue Stats
31W - 30L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
Jrippiee
Zhong Kui
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 58L
1,972 Elo+
Solo
Freya
Freya
Le Grand toi
Freya
Level 4
God Stats
37W - 23L
1,844 SR
Queue Stats
39W - 30L
1,789 Elo+
Solo
Ra
Ra
xxkumakingxx
Ra
Level 21
God Stats
8W - 10L
1,597 SR
Queue Stats
40W - 36L
1,694 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,695 Elo+

VS

Team Averages
Level 22
1,463 SR
1,656 Elo+
Fenrir
Fenrir
TossMeSalad8566
Fenrir
Level 20
God Stats
11W - 18L
1,507 SR
Queue Stats
108W - 134L
1,739 Elo+
Solo
Ares
Ares
VLGquickz
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,481 Elo+
Solo
The Morrigan
The Morrigan
chonikachu
The Morrigan
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
7W - 4L
1,693 Elo+
Solo
Osiris
Osiris
cikatic9393
Osiris
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 29L
1,868 Elo+
Solo
Apollo
Apollo
rrthebest23
Apollo
Level 20
God Stats
10W - 6L
1,500 SR
Queue Stats
180W - 194L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,502
567
7,752
13,823
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
14
7 / 3 / 12
9,619
641
11,008
16,181
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Jrippiee
Zhong Kui
14
0 / 2 / 1
8,182
545
3,798
7,366
4,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
13 / 2 / 2
9,686
646
13,615
13,581
5,255
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 4 / 6
8,886
592
7,318
7,922
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 1
7,260
484
6,210
11,491
3,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
11
0 / 6 / 4
6,968
465
4,549
13,785
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
chonikachu
The Morrigan
11
5 / 8 / 0
7,731
515
9,243
11,066
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
14
3 / 2 / 1
8,207
547
9,709
10,954
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
11
0 / 4 / 4
7,319
488
8,582
13,153
4,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
27
Kills
12
12
Deaths
27
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Hercules
7
3
12
4.33
W
Zhong Kui
Jrippiee
Zhong Kui
0
2
1
0.25
W
13
2
2
7
L
4
7
1
0.64
L
Ares
0
6
4
0.33
L
The Morrigan
chonikachu
The Morrigan
5
8
0
0.63
L
Osiris
3
2
1
1.75
L
Apollo
0
4
4
0.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
38,293
58,873
Taken
60,449
25,346
Mitigated
26,862
27,182
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,752
5,539
0
6,286
13,823
4,666
216
3,343
10,396
0
56,071
W
Hercules
11,008
5,220
0
7,967
16,181
8,103
1,097
1,958
14,030
0
33,524
W
Zhong Kui
Jrippiee
Zhong Kui
3,798
692
0
4,630
7,366
4,525
424
0
6,966
45,113
0
W
13,615
4,564
0
4,128
13,581
5,255
2,042
3,029
10,284
64,272
0
L
6,210
1,722
183
1,285
11,491
3,930
23
3,949
7,542
0
32,187
L
Ares
4,549
530
0
1,654
13,785
6,369
65
3,465
10,320
26,320
0
L
The Morrigan
chonikachu
The Morrigan
9,243
1,767
294
636
11,066
3,011
690
7,405
3,523
37,334
859
L
Osiris
9,709
2,578
0
3,324
10,954
9,451
0
6,378
4,576
0
48,471
L
Apollo
8,582
5,282
0
2,819
13,153
4,101
1,037
3,396
9,757
0
36,301
W
7,318
403
1,176
2,995
7,922
2,797
1,714
3,803
3,614
45,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,875
Gold Earned
37,485
420
Minions Killed
301
0
Camps Cleared
0
1,363,302
Distance Traveled
1,317,063
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,502
567
80
5
0
261,087
4
W
Hercules
9,619
641
44
3
0
290,338
4
W
Zhong Kui
8,182
545
117
8
0
257,110
2
W
Freya
9,686
646
87
6
0
281,939
2
L
Fenrir
7,260
484
51
3
0
271,572
0
L
Ares
6,968
465
38
3
0
292,185
2
L
The Morrigan
7,731
515
62
4
0
227,696
1
L
Osiris
8,207
547
90
6
0
269,704
0
L
Apollo
7,319
488
60
4
0
255,906
1
W
Ra
8,886
592
92
6
0
272,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role