Player Matchup

Heimdallr
Heimdallr
DAL77
Heimdallr
Level 35
God Stats
28W - 33L
1,643 SR
Queue Stats
50W - 58L
1,614 Elo+
Solo
Jormungandr
Jormungandr
KusochekZabora
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,675 Elo+
Party 1
King Arthur
King Arthur
MoonKitten
King Arthur
Level 158
God Stats
57W - 42L
1,518 SR
Queue Stats
237W - 226L
1,759 Elo+
Solo
Discordia
Discordia
Nonameleftffs
Discordia
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 232L
1,532 Elo+
Solo
Arachne
Arachne
TakVleD
Arachne
Level 40
God Stats
2W - 4L
1,622 SR
Queue Stats
14W - 24L
1,742 Elo+
Party 1
Team Averages
Level 73
1,557 SR
1,664 Elo+

VS

Team Averages
Level 65
1,653 SR
1,664 Elo+
Odin
Odin
DamagePlan11
Odin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,746 Elo+
Party 2
Izanami
Izanami
Háuhet
Izanami
Level 29
God Stats
5W - 0L
1,997 SR
Queue Stats
6W - 2L
1,771 Elo+
Party 2
Ymir
Ymir
Paragonisgone
Ymir
Level 82
God Stats
5W - 3L
1,839 SR
Queue Stats
39W - 33L
1,791 Elo+
Party 2
Anubis
Anubis
QuickBlaze
Anubis
Level 99
God Stats
7W - 6L
1,673 SR
Queue Stats
61W - 60L
1,738 Elo+
Party 2
Loki
Loki
bobkilllerking
Loki
Level 36
God Stats
2W - 5L
1,254 SR
Queue Stats
8W - 18L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAL77
Heimdallr
11
0 / 11 / 7
9,019
361
4,326
17,647
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
KusochekZabora
Jormungandr
16
2 / 8 / 4
11,097
444
8,078
21,778
22,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
MoonKitten
King Arthur
20
11 / 3 / 3
13,089
524
16,733
20,878
17,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Nonameleftffs
Discordia
20
4 / 3 / 5
13,447
538
19,762
10,761
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
TakVleD
Arachne
19
2 / 7 / 6
12,126
485
7,386
19,103
10,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 10
13,824
553
11,771
22,889
18,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Háuhet
Izanami
20
9 / 3 / 9
14,431
577
13,333
15,070
8,353
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 1 / 18
15,201
608
12,177
20,127
25,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
QuickBlaze
Anubis
20
14 / 5 / 9
14,632
585
23,868
17,444
10,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 11
11,422
457
4,911
14,776
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
19
Kills
32
32
Deaths
19
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DAL77
Heimdallr
0
11
7
0.32
W
1
2
10
3
W
Izanami
Háuhet
Izanami
9
3
9
4.5
L
Jormungandr
KusochekZabora
Jormungandr
2
8
4
0.5
L
King Arthur
MoonKitten
King Arthur
11
3
3
4.17
L
Discordia
Nonameleftffs
Discordia
4
3
5
2.17
W
8
1
18
17
W
Anubis
QuickBlaze
Anubis
14
5
9
3.7
L
Arachne
TakVleD
Arachne
2
7
6
0.71
W
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,285
Damage
66,060
90,167
Taken
90,306
60,404
Mitigated
68,295
11,381
Healing
29,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DAL77
Heimdallr
4,326
1,172
111
2,108
17,647
5,796
482
8,641
8,956
0
16,929
W
11,771
2,876
0
6,278
22,889
18,900
3,307
5,584
17,173
912
92,521
W
Izanami
Háuhet
Izanami
13,333
8,940
0
5,078
15,070
8,353
5,846
6,832
8,096
8,918
124,074
L
Jormungandr
KusochekZabora
Jormungandr
8,078
1,246
0
822
21,778
22,802
60
10,245
11,458
56,873
0
L
King Arthur
MoonKitten
King Arthur
16,733
1,400
0
1,402
20,878
17,568
270
5,631
14,883
0
93,493
L
Discordia
Nonameleftffs
Discordia
19,762
496
0
1,357
10,761
3,580
0
4,976
5,710
92,126
0
W
12,177
2,148
0
6,746
20,127
25,774
493
7,697
12,135
49,644
0
W
Anubis
QuickBlaze
Anubis
23,868
1,650
0
8,613
17,444
10,426
2,328
8,432
8,458
112,891
0
L
Arachne
TakVleD
Arachne
7,386
4,777
0
5,581
19,103
10,658
1,482
8,546
10,491
8,337
75,388
W
4,911
1,206
0
2,736
14,776
4,842
523
1,221
13,513
0
54,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,778
Gold Earned
69,510
566
Minions Killed
671
0
Camps Cleared
0
2,069,707
Distance Traveled
2,326,460
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,019
361
19
1
0
347,612
0
W
Odin
13,824
553
156
6
0
482,880
8
W
Izanami
14,431
577
206
8
0
470,520
6
L
Jormungandr
11,097
444
88
4
0
404,160
3
L
King Arthur
13,089
524
156
6
0
424,632
7
L
Discordia
13,447
538
167
7
0
441,053
1
W
Ymir
15,201
608
57
2
0
500,240
4
W
Anubis
14,632
585
167
7
0
428,091
8
L
Arachne
12,126
485
136
5
0
452,250
3
W
Loki
11,422
457
85
3
0
444,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role