Player Matchup

Susano
Susano
Beef Cake Gang
Susano
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 124L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
JahJefferson
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,934 Elo+
Party 1
Poseidon
Poseidon
ManiakMiller
Poseidon
Level 128
God Stats
8W - 4L
1,429 SR
Queue Stats
74W - 72L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
NAMEDLOGAN
Danzaburou
Level 145
God Stats
8W - 6L
1,750 SR
Queue Stats
598W - 534L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
jonyomar4
Guan Yu
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 66L
1,684 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,694 Elo+

VS

Team Averages
Level 129
1,592 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CoRRupTeD_TaNgO
Nike
Level 128
God Stats
5W - 2L
1,746 SR
Queue Stats
71W - 53L
1,448 Elo+
Party 2
Artio
Artio
Conbun
Artio
Level 96
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
Papa Nasteee
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,547 Elo+
Solo
Rama
Rama
WeenyHutJr9951
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 2
10,493
525
8,363
14,616
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JahJefferson
Baron Samedi
17
6 / 2 / 9
11,223
561
8,347
11,456
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
ManiakMiller
Poseidon
18
3 / 2 / 8
11,196
560
9,284
9,152
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NAMEDLOGAN
Danzaburou
18
8 / 3 / 4
12,271
614
13,872
15,304
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
jonyomar4
Guan Yu
17
0 / 2 / 8
10,748
537
7,732
18,873
11,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 2
10,487
524
9,589
11,037
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 2
9,996
500
5,057
17,569
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Conbun
Artio
15
1 / 3 / 1
9,208
460
9,424
17,986
10,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Papa Nasteee
Thanatos
14
0 / 7 / 4
8,631
432
7,542
14,715
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 6 / 0
10,370
519
8,660
13,990
7,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
25
Kills
12
12
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
2
1
W
8
3
2
3
L
3
4
2
1
L
Artio
Conbun
Artio
1
3
1
0.5
W
Baron Samedi
JahJefferson
Baron Samedi
6
2
9
5.25
W
Poseidon
ManiakMiller
Poseidon
3
2
8
3.5
W
Danzaburou
NAMEDLOGAN
Danzaburou
8
3
4
3.33
L
Thanatos
Papa Nasteee
Thanatos
0
7
4
0.29
L
4
6
0
0.67
W
Guan Yu
jonyomar4
Guan Yu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,598
Damage
40,272
69,401
Taken
75,297
36,811
Mitigated
42,609
26,255
Healing
26,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,589
403
0
1,748
11,037
3,650
0
3,259
7,632
74,967
0
W
8,363
2,006
0
5,780
14,616
5,635
226
4,212
10,178
0
54,265
L
5,057
164
0
3,962
17,569
12,434
0
4,225
13,240
333
60,082
L
Artio
Conbun
Artio
9,424
1,339
138
8,966
17,986
10,877
0
1,788
16,156
63,075
0
W
Baron Samedi
JahJefferson
Baron Samedi
8,347
861
1,667
4,093
11,456
10,470
40
3,572
7,724
39,848
0
W
Poseidon
ManiakMiller
Poseidon
9,284
873
0
1,933
9,152
3,142
704
2,469
6,531
81,448
0
W
Danzaburou
NAMEDLOGAN
Danzaburou
13,872
7,523
0
4,120
15,304
6,104
85
1,598
13,632
0
90,297
L
Thanatos
Papa Nasteee
Thanatos
7,542
659
0
9,350
14,715
8,044
0
5,824
8,763
8,560
57,758
L
8,660
4,939
0
2,523
13,990
7,604
0
2,092
11,875
6,060
63,123
W
Guan Yu
jonyomar4
Guan Yu
7,732
2,895
1,380
7,282
18,873
11,460
60
7,862
11,011
0
70,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,931
Gold Earned
48,692
575
Minions Killed
622
0
Camps Cleared
0
1,929,007
Distance Traveled
1,819,598
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,487
524
153
8
0
379,188
6
W
Susano
10,493
525
89
4
0
408,893
1
L
Nike
9,996
500
112
6
0
351,685
11
L
Artio
9,208
460
119
6
0
380,225
1
W
Baron Samedi
11,223
561
43
2
0
388,293
4
W
Poseidon
11,196
560
153
8
0
372,052
5
W
Danzaburou
12,271
614
153
8
0
358,465
0
L
Thanatos
8,631
432
108
5
0
370,425
0
L
Rama
10,370
519
130
7
0
338,075
5
W
Guan Yu
10,748
537
137
7
0
401,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role