Player Matchup

Rama
Rama
Silver I
Anhrix
Rama
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
StalCantCarry
Ra
Gold IV
Level 144
God Stats
11W - 7L
1,991 SR
Queue Stats
83W - 70L
1,568 MMR
Solo
Bakasura
Bakasura
Gold V
TURBOPENTAKILL
Bakasura
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,559 MMR
Solo
King Arthur
King Arthur
Gold IV
Unranker
King Arthur
Gold IV
Level 129
God Stats
36W - 33L
1,524 SR
Queue Stats
315W - 307L
1,620 MMR
Solo
Ymir
Ymir
Silver II
barneysafadão
Ymir
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,603 SR
1,549 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,488 SR
1,563 MMR
Guan Yu
Guan Yu
Gold II
RUNmazer
Guan Yu
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
SãoMiguelArcanjo
Mercury
Gold II
Level 143
God Stats
60W - 65L
1,439 SR
Queue Stats
364W - 349L
1,684 MMR
Solo
Jing Wei
Jing Wei
Silver I
XxODISEOxX
Jing Wei
Silver I
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 78L
1,587 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
flydunchman
Kuzenbo
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,545 MMR
Solo
Nu Wa
Nu Wa
Bronze III
тяσуαи
Nu Wa
Bronze III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Anhrix
Rama
7
1 / 0 / 0
3,697
739
813
2,726
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 1
3,442
688
1,505
2,357
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
7
2 / 1 / 0
3,798
760
1,658
3,424
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Unranker
King Arthur
1
0 / 0 / 0
2,508
502
0
102
44
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
2 / 0 / 1
3,667
733
1,208
3,883
1,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouFreyaAphroditeTsukuyomiPersephone

VS

Bans
JanusGebKumbhakarnaScyllaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RUNmazer
Guan Yu
5
0 / 2 / 0
3,210
642
1,772
3,553
1,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
2 / 1 / 0
3,974
795
1,556
3,127
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
XxODISEOxX
Jing Wei
5
0 / 1 / 0
3,316
663
674
1,653
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
flydunchman
Kuzenbo
6
1 / 0 / 1
3,791
758
764
1,207
604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 2
3,924
785
2,065
2,551
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
3
3
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
Anhrix
Rama
1
0
0
1
W
Guan Yu
RUNmazer
Guan Yu
0
2
0
0
L
0
2
1
0.25
W
2
1
0
2
L
Bakasura
2
1
0
2
L
King Arthur
Unranker
King Arthur
0
0
0
0
W
Jing Wei
XxODISEOxX
Jing Wei
0
1
0
0
L
2
0
1
2.5
W
Kuzenbo
flydunchman
Kuzenbo
1
0
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,184
Damage
6,831
12,492
Taken
12,091
4,908
Mitigated
3,339
4,989
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Anhrix
Rama
813
726
0
1,770
2,726
545
0
248
2,470
0
18,890
W
Guan Yu
RUNmazer
Guan Yu
1,772
803
0
940
3,553
1,050
0
716
2,770
0
12,182
L
1,505
180
56
787
2,357
692
0
1,156
1,119
16,121
0
W
1,556
985
0
1,263
3,127
672
0
523
2,516
0
10,081
L
Bakasura
1,658
1,142
0
1,376
3,424
2,054
0
1,095
2,296
3,617
8,093
L
King Arthur
Unranker
King Arthur
0
0
0
0
102
44
0
96
0
0
0
W
Jing Wei
XxODISEOxX
Jing Wei
674
356
0
285
1,653
308
243
0
1,653
0
12,445
L
1,208
296
0
1,000
3,883
1,573
0
97
3,778
9,856
0
W
Kuzenbo
flydunchman
Kuzenbo
764
245
0
398
1,207
604
30
253
954
6,036
0
W
2,065
667
0
420
2,551
705
0
1,397
1,154
18,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,112
Gold Earned
18,215
116
Minions Killed
140
0
Camps Cleared
0
406,202
Distance Traveled
540,900
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,697
739
38
8
0
88,751
0
W
Guan Yu
3,210
642
23
5
0
110,202
1
L
Ra
3,442
688
24
5
0
88,659
1
W
Mercury
3,974
795
28
6
0
126,941
1
L
Bakasura
3,798
760
37
7
0
116,429
2
L
King Arthur
2,508
502
0
0
0
9,261
0
W
Jing Wei
3,316
663
28
6
0
94,682
0
L
Ymir
3,667
733
17
3
0
103,102
1
W
Kuzenbo
3,791
758
11
2
0
100,715
0
W
Nu Wa
3,924
785
50
10
0
108,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role