Player Matchup

Ganesha
Ganesha
Galovsghosts
Ganesha
Level 81
God Stats
22W - 20L
1,634 SR
Queue Stats
225W - 236L
1,351 Elo+
Solo
Izanami
Izanami
Havoorkk
Izanami
Level 89
God Stats
4W - 0L
1,780 SR
Queue Stats
33W - 23L
1,571 Elo+
Solo
Pele
Pele
IceVirusX
Pele
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 68L
1,603 Elo+
Party 1
Hera
Hera
OBiologoo
Hera
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 63L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Shenchenrenchen
Cthulhu
Level 76
God Stats
22W - 10L
1,754 SR
Queue Stats
179W - 185L
1,603 Elo+
Party 1
Team Averages
Level 68
1,634 SR
1,545 Elo+

VS

Team Averages
Level 78
1,649 SR
1,690 Elo+
Bellona
Bellona
F4un
Bellona
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 122L
1,758 Elo+
Party 2
Sol
Sol
GuilhermeKoba
Sol
Level 49
God Stats
68W - 93L
1,332 SR
Queue Stats
493W - 572L
1,355 Elo+
Solo
Tyr
Tyr
Lightrekt
Tyr
Level 103
God Stats
91W - 39L
1,890 SR
Queue Stats
1,086W - 561L
1,897 Elo+
Party 2
Loki
Loki
Na7hA15000
Loki
Level 66
God Stats
4W - 3L
1,725 SR
Queue Stats
104W - 98L
1,588 Elo+
Solo
Agni
Agni
Sakulo
Agni
Level 28
God Stats
10W - 2L
1,798 SR
Queue Stats
512W - 268L
1,852 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Galovsghosts
Ganesha
9
0 / 0 / 8
5,831
583
2,062
4,514
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Havoorkk
Izanami
12
4 / 0 / 0
6,627
663
5,670
5,104
1,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
10
4 / 2 / 2
5,892
589
4,483
6,252
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
9
1 / 2 / 1
5,091
509
2,947
2,735
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 2
5,957
596
4,873
6,750
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F4un
Bellona
10
1 / 2 / 0
5,841
584
6,165
6,308
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,877
488
2,127
7,354
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 4
5,045
505
4,295
7,582
2,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
5,257
526
1,340
6,232
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Sakulo
Agni
9
2 / 2 / 0
5,395
540
2,007
4,103
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
4
4
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
F4un
Bellona
1
2
0
0.5
W
Ganesha
Galovsghosts
Ganesha
0
0
8
4
L
0
4
0
0
W
Izanami
Havoorkk
Izanami
4
0
0
4
W
Pele
4
2
2
2.5
L
0
2
4
1
L
1
3
1
0.5
W
Hera
1
2
1
0.75
L
Agni
Sakulo
Agni
2
2
0
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,035
Damage
15,934
25,355
Taken
31,579
13,572
Mitigated
11,795
8,907
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
F4un
Bellona
6,165
2,440
0
2,258
6,308
5,143
0
2,526
3,540
4,879
33,037
W
Ganesha
Galovsghosts
Ganesha
2,062
191
0
1,764
4,514
2,141
0
1,001
3,491
9,854
0
L
2,127
1,043
0
2,513
7,354
1,266
990
207
7,147
21,992
0
W
Izanami
Havoorkk
Izanami
5,670
4,242
0
2,183
5,104
1,678
1,616
1,809
3,295
0
51,467
W
Pele
4,483
1,395
0
725
6,252
3,754
0
135
6,080
4,246
24,848
L
4,295
582
0
2,728
7,582
2,613
0
3,201
4,331
0
20,096
L
1,340
218
0
2,809
6,232
1,684
0
1,570
4,613
0
27,264
W
Hera
2,947
451
0
712
2,735
765
0
1,016
1,617
20,266
0
L
Agni
Sakulo
Agni
2,007
104
0
968
4,103
1,089
0
2,254
1,828
23,053
0
W
4,873
561
0
3,523
6,750
5,234
0
661
6,089
26,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
26,415
275
Minions Killed
285
0
Camps Cleared
0
951,145
Distance Traveled
923,008
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,841
584
75
8
0
207,079
2
W
Ganesha
5,831
583
2
0
0
187,586
2
L
Sol
4,877
488
54
5
0
154,938
1
W
Izanami
6,627
663
110
11
0
180,553
2
W
Pele
5,892
589
51
5
0
187,336
1
L
Tyr
5,045
505
37
4
0
206,662
2
L
Loki
5,257
526
64
6
0
204,527
0
W
Hera
5,091
509
54
5
0
192,133
4
L
Agni
5,395
540
55
6
0
149,802
0
W
Cthulhu
5,957
596
58
6
0
203,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role