Player Matchup

Cupid
Cupid
Platinum V
ItzCharlo
Cupid
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,770 MMR
Party 2
Zeus
Zeus
Platinum V
Kaaahn
Zeus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum V
Stypin
Sobek
Platinum V
Level 148
God Stats
21W - 3L
2,059 SR
Queue Stats
594W - 91L
1,770 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,686 SR
1,680 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,572 SR
1,504 MMR
Sylvanus
Sylvanus
Bronze III
FlabergastedOne
Sylvanus
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
NotPoL
Hou Yi
Bronze III
Level 92
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Janus
Janus
Bronze III
VieilleCroute
Janus
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ItzCharlo
Cupid
11
1 / 3 / 11
7,989
726
5,141
6,289
2,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Kaaahn
Zeus
12
8 / 1 / 5
8,934
812
12,092
5,191
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Stypin
Sobek
12
4 / 0 / 8
9,128
830
4,579
10,986
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeKukulkanPersephoneCthulhuThoth

VS

Bans
DanzaburouKhepriAnubisCabrakanHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 6 / 3
7,096
645
2,777
10,531
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
NotPoL
Hou Yi
10
2 / 4 / 2
7,219
656
4,197
8,999
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 3
7,197
654
3,840
5,744
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
4
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
3
0.42
W
Cupid
ItzCharlo
Cupid
1
3
11
2.17
W
Zeus
Kaaahn
Zeus
8
1
5
10.5
L
Hou Yi
NotPoL
Hou Yi
2
4
2
0.75
W
Sobek
Stypin
Sobek
4
0
8
8
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,812
Damage
10,814
22,466
Taken
25,274
16,324
Mitigated
10,514
9,867
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,777
816
310
1,181
10,531
6,128
0
7,412
2,943
17,262
0
W
Cupid
ItzCharlo
Cupid
5,141
2,224
526
1,994
6,289
2,206
1,385
1,322
4,893
0
34,990
W
Zeus
Kaaahn
Zeus
12,092
1,150
0
2,182
5,191
2,791
1,288
1,300
3,787
38,536
0
L
Hou Yi
NotPoL
Hou Yi
4,197
1,407
0
1,315
8,999
2,642
0
5,287
3,587
0
19,279
W
Sobek
Stypin
Sobek
4,579
177
0
5,165
10,986
11,327
345
3,692
7,108
13,809
0
L
3,840
165
0
1,170
5,744
1,744
0
3,607
2,037
24,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,051
Gold Earned
21,512
139
Minions Killed
106
0
Camps Cleared
0
589,379
Distance Traveled
576,447
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,096
645
26
2
0
187,636
2
W
Cupid
7,989
726
76
7
0
173,359
3
W
Zeus
8,934
812
55
5
0
187,094
2
L
Hou Yi
7,219
656
24
2
0
196,780
4
W
Sobek
9,128
830
8
1
0
228,926
2
L
Janus
7,197
654
56
5
0
192,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role