Player Matchup

Ymir
Ymir
NickCarter2014
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TacoTurtle5849
Bellona
Level 4
God Stats
7W - 3L
1,690 SR
Queue Stats
179W - 170L
1,518 Elo+
Solo
Ratatoskr
Ratatoskr
TheGreatMage123
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Sol
Sol
cochiiscool69
Sol
Level 8
God Stats
7W - 15L
1,500 SR
Queue Stats
44W - 54L
1,500 Elo+
Solo
Nemesis
Nemesis
jimidmk777
Nemesis
Level 3
God Stats
2W - 1L
1,762 SR
Queue Stats
4W - 3L
1,478 Elo+
Solo
Team Averages
Level 5
1,590 SR
1,499 Elo+

VS

Team Averages
Level 25
1,618 SR
1,646 Elo+
Skadi
Skadi
Bigtill
Skadi
Level 12
God Stats
7W - 2L
1,750 SR
Queue Stats
13W - 9L
1,714 Elo+
Party 2
Chang'e
Chang'e
Itz_Azumi
Chang'e
Level 28
God Stats
43W - 40L
1,568 SR
Queue Stats
332W - 374L
1,696 Elo+
Solo
Osiris
Osiris
NRG-GameOver
Osiris
Level 28
God Stats
16W - 9L
1,487 SR
Queue Stats
344W - 376L
1,546 Elo+
Party 1
Bakasura
Bakasura
XCOGNate
Bakasura
Level 28
God Stats
3W - 0L
1,729 SR
Queue Stats
29W - 37L
1,700 Elo+
Party 2
Jormungandr
Jormungandr
yannikblue1203
Jormungandr
Level 27
God Stats
12W - 13L
1,557 SR
Queue Stats
136W - 195L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 18 / 2
6,255
368
1,743
24,507
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 4 / 2
10,779
634
10,938
17,493
13,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
TheGreatMage123
Ratatoskr
8
0 / 14 / 1
5,760
339
3,767
12,688
3,302
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
2 / 9 / 2
8,082
475
5,457
12,060
3,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
jimidmk777
Nemesis
7
1 / 3 / 2
6,250
368
2,466
5,905
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bigtill
Skadi
15
13 / 2 / 8
10,437
614
13,475
10,948
3,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Itz_Azumi
Chang'e
16
10 / 2 / 10
11,119
654
15,629
10,634
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Osiris
12
7 / 4 / 5
9,409
553
6,984
9,775
14,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
XCOGNate
Bakasura
15
11 / 2 / 13
10,854
638
13,107
15,729
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
yannikblue1203
Jormungandr
12
4 / 1 / 15
9,550
562
5,242
7,596
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
10
Kills
45
48
Deaths
11
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bigtill
Skadi
13
2
8
8.5
W
Chang'e
Itz_Azumi
Chang'e
10
2
10
7.5
W
Osiris
7
4
5
2.38
L
0
18
2
0.06
L
7
4
2
2
L
Ratatoskr
TheGreatMage123
Ratatoskr
0
14
1
0.04
W
Bakasura
XCOGNate
Bakasura
11
2
13
8.75
L
2
9
2
0.33
L
Nemesis
jimidmk777
Nemesis
1
3
2
0.67
W
Jormungandr
yannikblue1203
Jormungandr
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
54,437
72,653
Taken
54,682
32,792
Mitigated
35,341
5,268
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bigtill
Skadi
13,475
10,899
0
4,451
10,948
3,973
4,193
729
10,219
0
69,654
W
Chang'e
Itz_Azumi
Chang'e
15,629
2,230
2,038
5,779
10,634
4,255
3,438
1,443
9,191
65,262
0
W
Osiris
6,984
3,365
0
0
9,775
14,377
1,361
543
9,232
4,495
24,767
L
1,743
1,182
0
262
24,507
10,197
0
6,250
17,120
9,422
0
L
10,938
4,482
127
2,254
17,493
13,199
0
5,901
11,342
0
52,953
L
Ratatoskr
TheGreatMage123
Ratatoskr
3,767
872
0
0
12,688
3,302
0
4,181
8,437
0
17,202
W
Bakasura
XCOGNate
Bakasura
13,107
9,729
0
8,793
15,729
6,460
4,078
3,218
12,131
0
49,333
L
5,457
920
0
2,400
12,060
3,101
1,112
3,842
8,112
44,154
0
L
Nemesis
jimidmk777
Nemesis
2,466
1,236
0
225
5,905
2,993
0
1,563
4,342
2,840
13,684
W
Jormungandr
yannikblue1203
Jormungandr
5,242
1,747
0
1,205
7,596
6,276
848
1,655
5,941
25,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
51,369
233
Minions Killed
362
0
Camps Cleared
0
1,214,092
Distance Traveled
1,476,578
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,437
614
89
5
0
252,378
0
W
Chang'e
11,119
654
110
6
0
284,154
4
W
Osiris
9,409
553
43
3
0
291,161
0
L
Ymir
6,255
368
19
1
0
266,842
3
L
Bellona
10,779
634
87
5
0
289,942
3
L
Ratatoskr
5,760
339
23
1
0
244,875
1
W
Bakasura
10,854
638
85
5
0
353,043
0
L
Sol
8,082
475
70
4
0
258,999
0
L
Nemesis
6,250
368
34
2
0
153,434
0
W
Jormungandr
9,550
562
35
2
0
295,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role