Player Matchup

Xbalanque
Xbalanque
HellFound
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,421 Elo+
Solo
Odin
Odin
IMedhat
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KrychaR
Ah Muzen Cab
Level 15
God Stats
5W - 2L
1,642 SR
Queue Stats
5W - 5L
1,728 Elo+
Solo
Xing Tian
Xing Tian
Tobitobman
Xing Tian
Level 16
God Stats
1W - 2L
1,839 SR
Queue Stats
41W - 63L
1,684 Elo+
Solo
Poseidon
Poseidon
nORDmANNtRANSE
Poseidon
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 22L
1,793 Elo+
Solo
Team Averages
Level 12
1,596 SR
1,602 Elo+

VS

Team Averages
Level 20
1,569 SR
1,561 Elo+
Erlang Shen
Erlang Shen
ImSEPHIROTY
Erlang Shen
Level 25
God Stats
1W - 1L
1,315 SR
Queue Stats
60W - 31L
1,670 Elo+
Solo
Janus
Janus
MeFumoElCovid
Janus
Level 27
God Stats
9W - 3L
1,500 SR
Queue Stats
79W - 63L
1,803 Elo+
Solo
Neith
Neith
NevalyashkaOFF
Neith
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,326 Elo+
Solo
Khepri
Khepri
RylixoGamer
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Tsukuyomi
Tsukuyomi
kokopapa
Tsukuyomi
Level 29
God Stats
10W - 2L
2,031 SR
Queue Stats
40W - 19L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HellFound
Xbalanque
14
0 / 4 / 3
8,199
456
10,524
14,322
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
IMedhat
Odin
11
1 / 4 / 1
7,409
412
639
9,387
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
KrychaR
Ah Muzen Cab
5
1 / 3 / 0
5,719
318
1,639
3,966
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Tobitobman
Xing Tian
16
2 / 1 / 1
9,441
525
9,550
18,109
16,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
18
10 / 2 / 1
11,357
631
20,530
16,670
7,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ImSEPHIROTY
Erlang Shen
17
4 / 3 / 3
10,261
570
7,246
11,860
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 5 / 2
10,560
587
10,812
11,338
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 3
9,043
502
7,474
11,472
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
12
0 / 2 / 8
7,633
424
4,103
12,508
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
kokopapa
Tsukuyomi
17
2 / 2 / 3
10,052
558
13,506
17,273
9,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
14
Kills
14
14
Deaths
14
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
HellFound
Xbalanque
0
4
3
0.38
L
Odin
IMedhat
Odin
1
4
1
0.38
W
Erlang Shen
ImSEPHIROTY
Erlang Shen
4
3
3
1.83
L
Ah Muzen Cab
KrychaR
Ah Muzen Cab
1
3
0
0.33
W
4
5
2
1
W
4
2
3
2.75
W
Khepri
0
2
8
2
L
Xing Tian
Tobitobman
Xing Tian
2
1
1
2.5
W
Tsukuyomi
kokopapa
Tsukuyomi
2
2
3
1.75
L
Poseidon
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
43,141
62,454
Taken
64,451
32,597
Mitigated
35,996
23,101
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
HellFound
Xbalanque
10,524
6,068
38
4,591
14,322
5,000
0
4,645
9,567
0
46,965
L
Odin
IMedhat
Odin
639
143
0
2,109
9,387
2,678
0
2,247
7,044
0
26,120
W
Erlang Shen
ImSEPHIROTY
Erlang Shen
7,246
4,131
0
1,745
11,860
8,379
0
6,124
5,736
11,789
59,374
L
Ah Muzen Cab
KrychaR
Ah Muzen Cab
1,639
900
135
1,362
3,966
830
60
892
3,036
0
12,513
W
10,812
441
0
2,234
11,338
4,697
0
5,807
5,531
90,516
0
W
7,474
3,290
0
4,659
11,472
4,476
3,130
1,176
10,296
0
58,040
W
Khepri
4,103
129
0
1,030
12,508
9,332
0
5,297
7,211
22,802
0
L
Xing Tian
Tobitobman
Xing Tian
9,550
1,025
0
5,427
18,109
16,326
72
1,028
17,054
55,459
0
W
Tsukuyomi
kokopapa
Tsukuyomi
13,506
3,990
0
8,893
17,273
9,112
409
11,676
5,597
0
71,198
L
Poseidon
20,530
2,466
0
9,439
16,670
7,763
0
6,152
10,248
91,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
47,549
438
Minions Killed
552
0
Camps Cleared
0
1,395,429
Distance Traveled
1,828,267
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,199
456
84
5
0
317,213
5
L
Odin
7,409
412
50
3
0
231,571
0
W
Erlang Shen
10,261
570
124
7
0
396,486
1
L
Ah Muzen Cab
5,719
318
22
1
0
106,605
0
W
Janus
10,560
587
153
9
0
343,515
0
W
Neith
9,043
502
103
6
0
342,515
4
W
Khepri
7,633
424
43
2
0
363,652
2
L
Xing Tian
9,441
525
111
6
0
347,391
4
W
Tsukuyomi
10,052
558
129
7
0
382,099
3
L
Poseidon
11,357
631
171
10
0
392,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role